[3.7] Ahfack's Crimson Cyclone | Shaper FULL Life Kill Vid | 100% Pure Phys | All Content | PoBs
" I currently have 7k EHP using the glorious vanity - doryani setup and the only thing besides lag that can kill me is getting insta-popped by truly insane mods like double damage mods + -max resist. Why? Because hardly anything really actually hits you. You're zooming through at a million miles per hour and enemies don't even have a chance to attack you. By the time a mob shoots a projectile you're already on the other side and they're dead. The legion archers and shield bangers and leapers? They're dead before they can even hit you once. I don't use a health potion and use acuity for vaal pact and even if I mistakenly open a no-leech map I can zoom through a third or more of T16s at a time before having to run away and port or die. That's how little you get hit. For people needing a budget option just follow what other people are saying: Buy any high physical dps weapon (sockets don't matter) for literally 1c and any junk body piece with 6 correct links. Tabula is fine to start, then buy a junk corrupted 6 link for 20-40c to get some armor/health/resists. 25c will buy a full set of starter gear. Progression should be pretty fast. Physical resist and +life maps might give you trouble but once your damage gets up high enough it won't matter. Once you hit level 70 buy a 20/20 corrupted cyclone gem to replace your level ~16 or whatever your starter gem is at. They're cheap as free right now. |
|
I have been enjoying the build for a while now, but was wondering if we could swap the Retch for a doryani's invitation which deals less damage but has tri-res. Im running that now since I got a nice corrupt (8%incr AS during flask eff) but was wondering if I missed out on a lot of dmg
the belt is only 4C and a great budget option even if the Retch is better do note that u need the phys dmg doryani's invitiation not the other ones. |
|
Question: Currently using the first one with 100 life on it, but I crafted this second one. Which one will be better? Non-crit axe version. I know the second one is a pricier pair of gloves, but mainly wanted to see what people think overall. |
|
IMO: phys
support +2 attackspeed/qual double damage multicraft |
|
For damage? the second one. Either +1 attack range or 43% damage while leeching are awesome prefixes
|
|
Meant to quote the other people. Everyone is listing 4 mods to craft when there is 5 to be done. One person said chance for double damage as last craft or any other suggestion?
Thanks! Editado por útlima vez por DolphinCarpet#0086 en 1 jul. 2019 15:58:03
|
|
its 4 + fortify and multicraft. thats why
|
|
" You can have 3 prefixes and 3 suffixes on a rare. Fortify takes up a prefix. Crafting "can have multiple crafted modifiers" takes up a suffix. So if you're starting with a 1 mod fortify rare you can craft 4 things on it after crafting "can have multiple crafted modifiers." Two more prefixes and two more suffixes. Prefixes: 1. Socketed gems supported by level 20 fortify + phys damage (the base you're starting with) 2. Adds (18–24) to (36–42) Physical Damage 3. +2 to socketed support gems if using Resolute Technique OR possibly Hits Can't Be Evaded if going crit. You don't necessarily need hits can't be evaded if going crit IF you have a lot of accuracy from other sources. Many people say hitting the 100% chance to hit cap is easy for sword users but harder for axe users. I don't know. Suffixes: 1. Can have multiple crafted modifiers 2. One of the attack speed crafts depending on which way you want to go: (13–16)% increased Attack Speed, +(13–18)% to Quality (16–20)% increased Attack Speed 3. If you chose the hybrid attack speed and quality mod for #2, then you can choose from a few different things: (8–10)% chance to deal Double Damage is probably best +(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby if going crit (seems weaker than double damage but if you're crit and have little multi for some reason...maybe?) If you chose the 16-20% attack speed craft for #2 then you can choose from any of the quality crafts that suit your needs: +(21–25) to Strength +(15–18)% to Quality +(21–25) to Intelligence +(15–18)% to Quality (if you need INT) (21–25)% increased Critical Strike Chance, +(13–18)% to Quality (if crit) Which way you go is entirely up to you. I would think the "ideal" would be the hybrid attack speed/quality plus chance to deal double damage but it's hard to say in a world where PoB is largely inaccurate now. |
|
I'm struggling to stay alive suggestions please. Thanks
|
|
Recently crafted this Amu while using Jagged Fossils. I'm not sure about how to finish as it has an Open PRefix and an open suffix:
Rarity: Rare Hate Locket Onyx Amulet -------- Requirements: Level: 64 -------- Item Level: 86 -------- +16 to all Attributes -------- Adds 15 to 25 Physical Damage to Attacks (prefix) +440 to Accuracy Rating (suffix) +25% to Global Critical Strike Multiplier (suffix) 0.64% of Physical Attack Damage Leeched as Mana (prefix) 16% increased Melee Damage (crafted, suffix) +1 to Melee Weapon and Unarmed Attack range (crafted, suffix) Would you just slam a Suffix (maybe with Leo) and then Try to get a better implicit by converting it to a talisman? Or maybe "Suffix cannot change and try to anul Mana Leach, followed by multimod life and weapon range? |
|