Block incin and stuff *Discontinued due to Incinerate nerfs*
" I 100% advise against taking out LMP when mapping, the clear speed it offers is too great. Just carry a slower proj with you and swap out for bosses. |
|
" I think incinerate attacks many times per second, doing a lot of small attacks. I think any sort of shock set up is 100% a waste. |
|
" Agreed, but have you tried Faster Proj instead of Slower for bosses? Faster has cast speed with quality and I wondered what the difference in dps is with Faster Proj vs. Slower Proj |
|
" Faster is an increased damage modifier, slow proj is a more damage modifier. If you had to choose one to swap in for bosses it would for sure be slow proj. |
|
Maybe anyone had tried to do Uber run? Normal Atziri is piece of cake for this build, but it would be interesting to try Uber (after maxing gear and lvl of char)
|
|
Level 91 now.
I'm at 75% spell block with rainbowstrides 60% block with tempest shield enabled. 4694 life ( don't have any 10% life jewell atm i will figure out that soon ). Rathpith => done ( 59% block ) I hope getting one more jewell slot for spare resist this way i could get some cast speed on rings easier. All gems leveled 20/20q. All work perfectly fine ( except map drops who still sux hard but it has nothing to do with your build :) ) I've few questions tought: 1/ Have you considered using added chaos damage instead of faster casting ? I've read some old incinerate build using this setup. 2/ I'm getting on high level maps big troubles with phys damage. One big poke even with granite and i take really too much damage what do you recommend ? using enfeeble ? 3/ What about this fire golem ? 4/ Should i ask GGG for nerfing this build ? ;) Last word: Thanks for this amazing build again yotmato i'm glad to pushing it to next step now: 95 Hf :)
|
|
What is the point of
4L: Cast when Damage Taken Level 1 - Ball Lightning Level 1 - Firestorm/Glacial Cascade Level 1 - GMP setup because it doest do any damage at lvl 50 |
|
Read and understand the build mechanics.
Anyways, its because of the mod on our weapon. We gain life when our spells hit stuff. Hence Ball Lightning and Firestorm, because they score multiple hits. The purpose is to survive, not damage. |
|
ty for promt reply ! :*
|
|
Which is your best way to boost dps (without yewell) in 6l?
Base line is surely Incinerate - LL - Spell Echo - Iron will. Lmp - faster casting for maps? Slow proj - faster casting boss? How many base dps are u sitting at? |
|