trading in this game sucks, add a marketplace

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Saboth escribió:
The current system of spamming a trade channel or browsing web posts is about 12-15 years old and has no place in a game of modern standards.


With indexers, forums posts are actually pretty nice. Forum also lets you customize your shop like no other game lets you.

The problem is that it's a hassle to maintain your shop, which is why I suggested this.
Go ahead, say I have no life and am spew hate speech, yet the truth of what I've said still remains and you know it.
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Schnupfndrache7 escribió:
trading is just pain in the ass...
- you cant use the forums to search stuff, but luckily there are some usefull sides like poeexplorer and poegoods which help you search for stuff
- even if you find an item on a forum post that you want to buy, people are eiter not online or have quit the game/ took a break so you never get a response
- also the trade chat sucks, people spam their lvl 10 unique items which none wants and other walls of textes with useless rares
- the poor trading system also makes people abuse the public group system

since people dont want to hear the name auction house i say that poe needs a marketplace

something simple like in the settlers online


there should be a limited ammount of possible tradeoffers you put in (maybe you can purchase more with micro transactions like stashtabs)


+1
absolutely agree! trading in chat sucks - we need "ingame marketplace"
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2luck escribió:

+1
absolutely agree! trading in chat sucks - we need "ingame marketplace"


We certainly do not need a feature that heavily promotes being anti-social.

Trading should always entail human interaction.
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Novalisk escribió:
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2luck escribió:

+1
absolutely agree! trading in chat sucks - we need "ingame marketplace"


We certainly do not need a feature that heavily promotes being anti-social.

Trading should always entail human interaction.


If you honestly don't have anything useful to say, then don't post anything.

On topic, +1.
+1
General Racing Guide for Act 1
http://www.pathofexile.com/forum/view-thread/366585
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Novalisk escribió:
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2luck escribió:

+1
absolutely agree! trading in chat sucks - we need "ingame marketplace"


We certainly do not need a feature that heavily promotes being anti-social.

Trading should always entail human interaction.


Why don't we all just have our phone numbers as character names?
Then we can call each other to discuss trades...

No, this game demands trading and then I prefer a "marketplace".

+1 OP

IGN: Hydralin
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firemonk98 escribió:
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Novalisk escribió:
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2luck escribió:

+1
absolutely agree! trading in chat sucks - we need "ingame marketplace"


We certainly do not need a feature that heavily promotes being anti-social.

Trading should always entail human interaction.


If you honestly don't have anything useful to say, then don't post anything.

On topic, +1.


Yes, "+1" is way more on topic than arguing against OP's point.

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Peacebringer escribió:

Why don't we all just have our phone numbers as character names?
Then we can call each other to discuss trades...

No, this game demands trading and then I prefer a "marketplace".

+1 OP



What the hell? That has nothing to do with what I said, OP's suggestion is essentially an auction house that requires zero social interaction, making trades too easy and boring. Such a feature encourages players to play the market instead of playing the game or socializing.

If you want to play a "buy low sell high" simulator, play D3.
Editado por útlima vez por Novalisk#3583 en 25 ago. 2013 0:12:57
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Novalisk escribió:
What the hell? That has nothing to do with what I said, OP's suggestion is essentially an auction house that requires zero social interaction, making trades too easy and boring. Such a feature encourages players to play the market instead of playing the game or socializing.

Wouldn't easy trading be a good thing? Wouldn't you like a marketplace where you can look through the various sections of items and hand-pick items you would like to buy, and be able to buy them immediately (AKA use them)? Wouldn't it also be nice to have a place to offer those skill gems you don't need, that weapon that is useless to you, that unique that you don't want, etc. to a marketplace, particularly while you are leveling, when bartering could really help you acquire wealth and/or relevant items/gems more quickly? Wouldn't it also be more efficient to simply pick-and-pay in-game rather than to have to search on a non-integrated forum and post for items, wait for a response, and then try to meet up in game? Also, an in-game marketplace could still have a rich social aspect if players communicated through the chat system before/during/after trades. Also, I would argue that there is a huge anti-social aspect of forum trading that sometimes goes unnoticed, and that is the (likely notably sized) player-base the doesn't engage in forum trading at all, as in they are completely absent from it. There is nothing more anti-social than complete non-engagement. My thoughts.

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Novalisk escribió:
That's the part I'm against. It makes trading way more time efficient than playing the game and gets rid of the social aspect of trading.

So efficient trading is a bad thing? Being able to trade quickly and get back to slaying monsters is a bad thing? And yes, I agree that this kind of marketplace would be more efficient than playing the game (for certain items), but I am personally getting sick and tired of finding irrelevant items and sh*tty uniques when I play. It is very inefficient. So much vendor food. Now I just log on, run a couple zones, and log off, cause it is pointless to do anything more at end game. I will farm my life away for 99.8% sh*t, and .2% maybe good stuff. Of course, I will find currency, which I can't trade worth a sh*t in game. Anyways, is trading about being social or about acquiring/selling items?

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Novalisk escribió:
People won't bother communicating if they can just buy/sell an item instantly for almost the same level of profit.

Anti-socials can do their thing. Socials can do their thing. Not everyone is out to make profit. Some people actually want to acquire items that augment their characters' powers. Some people might want to sell items that they can't personally use, but the items are nice none-the-less and it would be a shame to vendor them. Again, is trading about communicating, or is it about trading?

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Novalisk escribió:
And by making it far easier to set up shop, my suggestion addresses this issue.

Easier to set up shop on a non-integrated brower-based forum that requires me to un-emerse myself from Wraeclast? No thanks, I will just continue to play self-found. I am not an Exile and an internet shop-keeper; I am just a f*cking Exile. As soon as Path of Exile comes with a free Google Chrome download (you know, sinse it requires a browser to fully utilize trading; a browser is part of the game) I quit forever.
TY to those who called me out on my BS on these forums. There is no benefit to being so selfish as to fail to acknowledge others' differing beliefs of what "should be" or believe your own opinions so supreme as to be factual and thus dismiss others' opinions as being somehow a lie or delusional.
Editado por útlima vez por Perfect_Black#6704 en 25 ago. 2013 9:55:33
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Perfect_Black escribió:
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Novalisk escribió:
What the hell? That has nothing to do with what I said, OP's suggestion is essentially an auction house that requires zero social interaction, making trades too easy and boring. Such a feature encourages players to play the market instead of playing the game or socializing.

Wouldn't easy trading be a good thing? Wouldn't you like a marketplace where you can look through the various sections of items and hand-pick items you would like to buy? Wouldn't it also be nice to have a place to offer those skill gems you don't need, that weapon that is useless to you, that unique that you don't want, etc. to a marketplace, particularly while you are leveling, when bartering could really help you acquire wealth and/or relevant items/gems more quickly?


We already have that with forum shops and shop indexers, it's just under-utilized because maintaining a shop is a hassle (which is what my suggestion addresses).


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Wouldn't it also be more efficient to simply pick-and-pay in-game rather than to have to search on a non-integrated forum and post for items, wait for a response, and then try to meet up in game?


That's the part I'm against. It makes trading way more time efficient than playing the game and gets rid of the social aspect of trading.

"
Also, an in-game marketplace could still have a rich social aspect if players communicated through the chat system before/during/after trades.


People won't bother communicating if they can just buy/sell an item instantly for almost the same level of profit.

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Also, I would argue that there is a huge anti-social aspect of forum trading that sometimes goes unnoticed, and that is the (likely notably sized) player-base the doesn't engage in forum trading at all, as in they are completely absent from it. There is nothing more anti-social than complete non-engagement. My thoughts.


And by making it far easier to set up shop, my suggestion addresses this issue.

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