[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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Skysinge escribió:
I was talking with someone about the links for VS during 3.15 and we didn't think that Unbound Ailments was better than Melee Physical Damage, the duration doesn't really help as much as the initial poison size from MPD.

The bonus from Crystal Skin isn't fully utilized either with the Loreweave setup.


My main problem with MPD is that it reduces your attack speed by 10% so you end up with less leech/life on hit.

About the crystal skin buff assuming you mean that combined with thick skin it doesn't add up to 100%, did you check the boots? Or do you mean the max res?
Editado por útlima vez por Yalpe#3404 en 18 oct. 2021 21:03:22
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Yalpe escribió:
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Skysinge escribió:
I was talking with someone about the links for VS during 3.15 and we didn't think that Unbound Ailments was better than Melee Physical Damage, the duration doesn't really help as much as the initial poison size from MPD.

The bonus from Crystal Skin isn't fully utilized either with the Loreweave setup.


My main problem with MPD is that it reduces your attack speed by 10% so you end up with less leech/life on hit.

About the crystal skin buff assuming you mean that combined with thick skin it doesn't add up to 100%, did you check the boots? Or do you mean the max res?


I meant the max res doesnt work with the Loreweave.
Discord: Skysinge#9850
Its there for elemental immunity. But yeah, its wasted with LW. Check out the perfect form version I made maybe?
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Yalpe escribió:
This is my current iteration but I'm not really liking the physical mitigation......

https://pastebin.com/3VAUDZms

Keep in mind that the formulas does not seem to be updated. When I tried to build an evasion version it was way under what was reported by GGG.

Edit: also made an evasion based version without transcendence. https://pastebin.com/Afm7aGpx


I got to check out that evasion build, pretty aight. Is that enough armour? Not that we can really squeeze more out, just still a bit confused on the armour change
Discord: Skysinge#9850
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Skysinge escribió:
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Yalpe escribió:
This is my current iteration but I'm not really liking the physical mitigation......

https://pastebin.com/3VAUDZms

Keep in mind that the formulas does not seem to be updated. When I tried to build an evasion version it was way under what was reported by GGG.

Edit: also made an evasion based version without transcendence. https://pastebin.com/Afm7aGpx


I got to check out that evasion build, pretty aight. Is that enough armour? Not that we can really squeeze more out, just still a bit confused on the armour change


For reference, here are the number from last patch and my two temp pobs:

maxhit/ehp

3.16 (non transcendence)
17283/118263 (phys)
27948/181337 (ele)
25220/165569 (chaos)

3.16 (transcendence)
8398/20387 (phys)
305368/722272 (ele)
24524/58248 (chaos)

3.15 (old Transcendence with old Wind Dancer and Fortify)
14792/31250 (phys)
399377/824648 (ele)
43548/86358 (chaos)

Basically you only need to be able to take around 15k or more
Editado por útlima vez por Yalpe#3404 en 19 oct. 2021 6:25:24
I want to league start some kind of poison PF, but I cant decide if I want to go bow or claw.

Can anyone help me with some quick pros and cons? :)
Yeah, the PoB devs already said that the defence rework is not in PoB yet. We will have to wait.
https://valid.x86.fr/egpm28
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Yalpe escribió:
This is my current iteration but I'm not really liking the physical mitigation......

https://pastebin.com/3VAUDZms

Keep in mind that the formulas does not seem to be updated. When I tried to build an evasion version it was way under what was reported by GGG.

Edit: also made an evasion based version without transcendence. https://pastebin.com/Afm7aGpx


I tweak your tree a little bit for more survivality. I included both armor and evasion tree.

I add:
-mastery of "Enemies poisoned by you cannot deal critical strikes" (I think this is a must)
-100% supression (free 3 charges of life flasks when you supress)
-% life
-% evasion

https://pastebin.com/0rVHZaWJ
Editado por útlima vez por gataoo1993#4369 en 19 oct. 2021 9:17:43
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gataoo1993 escribió:
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Yalpe escribió:
This is my current iteration but I'm not really liking the physical mitigation......

https://pastebin.com/3VAUDZms

Keep in mind that the formulas does not seem to be updated. When I tried to build an evasion version it was way under what was reported by GGG.

Edit: also made an evasion based version without transcendence. https://pastebin.com/Afm7aGpx


I tweak your tree a little bit for more survivality. I included both armor and evasion tree.

I add:
-mastery of "Enemies poisoned by you cannot deal critical strikes" (I think this is a must)
-100% supression (free 3 charges of life flasks when you supress)
-% life
-% evasion

https://pastebin.com/0rVHZaWJ


Yeah the crit immunity thing is huge and I missed it at first. Thanks for pointing it out. I've been experimenting with other setups and this is my favorite one so far https://pastebin.com/v4K7bypr if you want to have a look. Its much better balanced overall. I always disliked the part where I needed to 6link a unique chest so going rare instead will feel a lot better.
When do you normally switch to Transcendence?

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