[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL
Yeah, the PoB devs already said that the defence rework is not in PoB yet. We will have to wait.
https://valid.x86.fr/egpm28
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" I tweak your tree a little bit for more survivality. I included both armor and evasion tree. I add: -mastery of "Enemies poisoned by you cannot deal critical strikes" (I think this is a must) -100% supression (free 3 charges of life flasks when you supress) -% life -% evasion https://pastebin.com/0rVHZaWJ Editado por útlima vez por gataoo1993#4369 en 19 oct. 2021 9:17:43
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" Yeah the crit immunity thing is huge and I missed it at first. Thanks for pointing it out. I've been experimenting with other setups and this is my favorite one so far https://pastebin.com/v4K7bypr if you want to have a look. Its much better balanced overall. I always disliked the part where I needed to 6link a unique chest so going rare instead will feel a lot better. |
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When do you normally switch to Transcendence?
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" In past leagues I started with transcendence as soon as I hit maps and could afford it. In this league I don't plan on starting on transcendence for various reasons. |
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" Can we get the same tankiness as earlier leagues without going transcendence? |
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" Its not a black and white answer. The transcendence version was very vulnerable to vulnerability (lol) and big phys hits in general. Think Kosis in simulacrum or even minotaur. A lot of effort was dedicated to mitigating that weakness, but the nerf to Rumi really hurt the build. Having played that version of the build in 3.15 I really felt it. Lots of random 1 shots, sometimes from trash mobs. So can you get tankier than the 3.13 version? Most likely not. This patch, you lose Wind Dancer and fortify. Transcendence also cannot be used with perfect form anymore due to the nerf so you also lose arctic armor if you were not using loreweave. The ranger area has lost all its life regen and most of its block. Iron reflexes was moved further to the right. Not taking Iron Reflexes also makes molten shell worse. Pathing is a lot harder in the duelist area, costing more points. You CAN make a transcendence build, but it makes a lot more sense on the right side of the tree now. So with that said, I want to try an evasion based version because we can no longer max block. I can't guarantee that my version will be good. As a matter of fact, I know it will be worse damage. Just using my new tree with my 3.15 gear loses 4mil out of 13mil dps. Some of the buffs to damage over time and awakened gems can compensate that loss up to 11mil but its still a net loss. I will play this build because I know what I'm doing. I've played it for 4 leagues. If you don't, maybe its best to stay away as I can't guarantee that it will be good. |
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Hello guru's of poe! Is this build available for 3.16?
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@Yalpe Thank you for the explanation :)
Can you link your current version of the tree? |
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https://pastebin.com/py1sMe4m not sure on which armor to use yet... Might need a bit more life, still iterating. I don't know if I can recommend this so keep that in mind. It might not work.
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