[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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biaxx escribió:
Hi i have 1 question why add chaos damaga but no unbound ailments for viper strike ?

Because Viper Strike already has very long poison duration and added chaos scales its damage better than unbound ailments which is more focused on prolonging the poison time.
Apologies in advance for the noob question, but I am a little confused on the wep crafting.

One line suggests "Aberrant, Corroded and Metallic fossils with Powerful resonators", then another part says "To craft perfect claws you will use 3 fossils: Aberrant, Corroded and Shuddering with the Powerful Resonators."

I'm really new to crafting on POE so not sure which variation is correct, or are they both viable options?

I'm currently struggling to progress into T12/T13 maps with the build and I can only put this down to my current unique claws.

Thanks in advance.
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biaxx escribió:
Hi i have 1 question why add chaos damaga but no unbound ailments for viper strike ?


I use it with Viper strike because there is an awakened gem for it, and looking at all the people playing Viper on PoE.ninja they use it, too. I use it in place of Vile Toxins.

For the most part it doesnt seem to matter what I do mapping; they all die super fast anyways. 1 swing from Viper and they blow up. But, I'm sure unbound is better on bosses; I may be wrong. Its hard to even tell. My poison duration goes from 9 seconds with Vile Toxins to 11.20 seconds with A.Unbound Ailments.

I dunno which is better on bosses, but mapping it doesnt seem to matter so I use unbound to level it; its worth currency maxed out anyways incase I'm wrong.

3.2 seconds duration increase really doesnt seem to be that big of a deal.
Is a 21/20 multistrike better single target dps than a 6/20 woke unbound ailments? For mapping, taking out multistrike feels much better and less clunky, but not sure about single target dps for conquerers and sirus. On POB, unbound ailments gives much more damage, so not sure if it's calculating multstrike correctly.
Sorry if you covered this in the build, but I looked thoroughly and didn't see it.

I really want to play with cobra lash, but I can see that single target is really bad. Is it still capable of killing end game bosses?
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Dzignas escribió:
Sorry if you covered this in the build, but I looked thoroughly and didn't see it.

I really want to play with cobra lash, but I can see that single target is really bad. Is it still capable of killing end game bosses?


I'm doing deathless A8 Sirus with Cobra Lash. My gear is POBing my Single Target at 12mil once I max out my gem levels, currently POBing at 11mil since they're level 3 awakened gems.
Editado por útlima vez por qawsican#7202 en 28 mar. 2020 13:08:33
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Destructodave escribió:
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biaxx escribió:
Hi i have 1 question why add chaos damaga but no unbound ailments for viper strike ?


I use it with Viper strike because there is an awakened gem for it, and looking at all the people playing Viper on PoE.ninja they use it, too. I use it in place of Vile Toxins.

For the most part it doesnt seem to matter what I do mapping; they all die super fast anyways. 1 swing from Viper and they blow up. But, I'm sure unbound is better on bosses; I may be wrong. Its hard to even tell. My poison duration goes from 9 seconds with Vile Toxins to 11.20 seconds with A.Unbound Ailments.

I dunno which is better on bosses, but mapping it doesnt seem to matter so I use unbound to level it; its worth currency maxed out anyways incase I'm wrong.

3.2 seconds duration increase really doesnt seem to be that big of a deal.


Do you use Ancestral Call when mapping or just let your poison proliferation do the job?

Also, how are the Cobra Lash guys finding their survivability? I imagine it would be higher due to being ranged and making it easier to clear/dodge before stuff hits you.
Editado por útlima vez por unhappymeal#2331 en 28 mar. 2020 14:47:01
Also with pestilent strike i noticed that Awakened unbound ailments seems better than vile toxin
I don't know if I'm making mechanical mistakes but I am still dying occasionally. I don't know how I can improve my defenses further. For example, I usually die twice at least to the hunter and at least three times to Veritania. Drox is fine and the other guy is butt clenching but I can usually handle him. Right now I have to wait until my level is done before I do the conquerors... Its quite annoying...
Hello,
I've been enjoying this build greatly, it has been my leaguestarter for Delirium and so far I've cleared all content exept for uber elder with it (I still don't understand the fight, it's only my second league playing).

However I have a question about the helmet used.

So far I have been using this
and it's working perfectly fine, but trying to push the build further I tried to craft myself a "Nearby enemies have -9% to chaos resistance" helmet.

Bought a base (Ilvl 86 Regicide Mask with 40% Pestilent Strike Damage), slammed Hunter's Exalted Orb onto it, then started fossil crafting with Corroded and Pristine Fossils.

After 120 tries I only got the -9% chaos resistance mod 3 times, never with anything else that was any good.

Then I tried to simulate the craft using craftofexile.com to see if I was just unlucky or if it's actually really unlikely.

Well, according to craftofexile the chance to hit -9% Chaos resist, t2 life and Cold or Fire Resist is 0.112%. That's 891 tries on average to get.

Here's my simulation: http://www.craftofexile.com/?b=57&bi=4571&m=fossil&f=|1|12|&i=|5|&lv=86&ob=both&v=d&a=e&l=a&lg=2&req={"678":{"l":60,"g":1},"1549":{"l":85,"g":2},"1735":{"l":54,"g":1}}&bld={}&ggt=|&ccp={}

With the current prices that comes out to:
891c for the Pristine Fossils
446c for the Aberrant Fossils
2673c for the Potent Chaotic Resonators.
=> 4010c => 34ex

And that's only the single item prices, probably higher if bought in bulk.

Plus ~2.5ex for a Hunter's Exalted Orb and ~1ex for a base is 37ex on average for a helmet. (More like 45-50 if you buy crafting mats in bulk)

That seems kinda high. So is there any easier way to get a helmet like this? Are the rolls maybe more likely on another base?
Appreciate any help here, I really can't be bothered rolling this helmet 890 times.

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