[3.6] Oro's Sacrifice Flicker Strike / Molten Strike - The Immortal Ascendant - Excels Everywhere
" Right now 6L Oros and BoTB are 6~7ex each, last league I got both of them for 2.5Ex each, I wanted to wait for the price to drop a little before getting them |
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" Okay, so I just got myself a 6L oro's and a 6L BoTB, what else should I improve on? I'm thinking of more survivability because shaper's ice balls one shots me in UberElder. Is there any nodes that I can change for? |
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Hey, thinking of playing this or some sort of consc. path chieftain. Flicker looks more fun but delve worries me more than anything, is it manageable with swapping flicker for another gem in delves?
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" It's certainly a super offensive helmet, no life or evasion makes it fairly unattractive but I think it would work fine if you really want to use it. The main issue with it is that players almost never lab enchant it, so finding the +2 molten strike enchant on it will be next to impossible. " Hey Phrost! Have you checked out the endgame boss section? There's a small explanation of optimal Uber Elder setup. It basically comes down to changing the pantheons, lots of Blood of the Karui flasks, and Purity of ice instead of enfeeble. Additionally there is a link to a Uber Elder simulation, so that you can practice the fight as much as you want without wasting actual fragments. It looks like you might have missed some story quest passive points as well, or you might just have them unallocated right now. " Orange text in "endgame gems" section explains how the build handles delve - Was able to delve until about depth 625 last league with the build. " It's more than okay, the passive tree leveling tree is more of a guideline than something set in stone. For gear while leveling, life and resists take priority over the actual base of the armor. In terms of flexibility the build is fairly rigid when it comes to the passive skill tree (there aren't really any major dps increases to be found there) and fairly flexible when it comes to gear. If you desire to run a more aggressive variant, I would consider looking into loreweave, The taming rings, and dropping some of the defensive flasks for offensive ones. - Scion Build Guides -
Flicker / Molten strike - https://www.pathofexile.com/forum/view-thread/2180571 |
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Was hoping you could check out my character in this league "AntiGunFacts" and let me know how my guy is doing? Right now I am having problems just map sustaining but generally no real issues running them. In delve league I was able to just face tank up to red tier elder and just stand still but currently was having trouble with Maze of the minotaur boss.
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Can you check out my character and let me know what I should upgrade first/next to get more damage? My survivability seems good.
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POB links don't work !
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Hi, just completed Uber lab.
New location for Wildfire just have 35 strength in radius. Is there a mistake in the build or something i missed ? |
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" Definitely upgrade your flasks + try to get at least 5k hp for high yellow maps. " Just checked every link and they worked for me, have you updated to latest version? " Strength doesn't need to be allocated to the jewel to take effect. It has way more than 40 strength in radius. You can check yourself by taking the gem in and out of that location and looking at the tooltip of molten strike - the # of balls fired will change. - Scion Build Guides -
Flicker / Molten strike - https://www.pathofexile.com/forum/view-thread/2180571 |
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What a great build!
Have been following it in Betrayal and managed to reach lvl 93+ (after the end of the league; but hey, its the fun that matters!) Thanks for it, definitely. I am still struggling sometimes against some betrayal encounters in red maps, as well as increased damage map mods. Any chance you could have a look at my character and let me know what I could improve, appart from the helm enchant? |
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