!!!WARNING!!! - DX11 (DirectX 11) drivers
" Benefit? It's bad experience with their crap. I'm never changing back from intel/nvidia to AMD. You just wasted 3 seconds reading this.
|
![]() |
" fixed that for you Editado por útlima vez por DravenValt#0899 en 17 ago. 2017 4:23:46
|
![]() |
What kind of nonsense is this? I've been using AMD / ATI cards all my life (the only exception was nv 8800GT). Been playing DX11 since they released it into beta.
PoE works just fine on them. I experienced few crashes since 3.0 and it's tied to way how you run your PoE. My crashes happened only if I was using windowed fullscreen, if I used any other (fullscreen or normal windowed) ways how to run game, it runs without any problems. This seems to be fixed after last patch, I'm again running fullscreen windowed and client works just fine. I have 0 performance problems and occasionally I experiencedonly minor crashes, basically whole Legacy league, I had to relog out to login screen before selecting other character, as game client crashed nearly always when I clicked Logout to character selection, but that's about it (3.0 fixed this issue). But always update drivers when new patch is released, that can make difference. |
![]() |
Windows 10 64 bit, Geforce 1080, intel 7700k.
Can't use Directx 11 because atleast once per day im getting crash. With Directx 9 everything is ok. Im fking tired of loosing my portal in Beachhead maps. Editado por útlima vez por Rozari#4664 en 4 sept. 2017 9:48:42
|
![]() |
i always crash at least a few times a day too,
always -
Spoiler
The program PathOfExile_x64.exe version 0.0.0.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
Process ID: 4050 Start Time: 01d3259e5cbe4289 Termination Time: 9 Application Path: C:\Program Files (x86)\Grinding Gear Games\Path of Exile\PathOfExile_x64.exe Report Id: 82f3f935-1732-4e8b-b6dd-c80ebb806cc6 Faulting package full name: Faulting package-relative application ID: or
Spoiler
Display driver nvlddmkm stopped responding and has successfully recovered.
or
Spoiler
Faulting application name: PathOfExile_x64.exe, version: 0.0.0.0, time stamp: 0x59a3863d
Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Fault offset: 0x000001f965a98450 Faulting process ID: 0x100 Faulting application start time: 0x01d3229bf9711a64 Faulting application path: C:\Program Files (x86)\Grinding Gear Games\Path of Exile\PathOfExile_x64.exe Faulting module path: unknown Report ID: 22b7fd3f-46c4-42a6-8b9f-c82e4142acb8 Faulting package full name: Faulting package-relative application ID: it is really annoying, happens numerous times per day. Windows 10 64 Bit Intel Core i7 4790k 16GB Corsair Vengeance 2400 ((NVIDIA)) GTX 1060 Editado por útlima vez por KingCaracticus#7216 en 4 sept. 2017 17:57:26
|
![]() |
Playing with a GTX 980 and DX11 - could count the number of crashes I've had on one hand.
I'm wondering if the people crashing a lot with a good card are overclocking by a lot? "You want it to be one way, but it's the other way"
|
![]() |
No overclock at all, all stock, never crashed in path of exile until this patch, and i have thousands of hours played.
|
![]() |
PoE has always been crash happy for me. Average 1 crash per 3 hrs of play.
In some spots in the game, it was a coin toss whether I managed to get through a long section without WPs, without crashing. The most OP foe imaginable was the game crashing on me. During 90% of the crashes, there were tons of particle effects going off on the screen, and ragdoll physics from the bodies. It's been known for awhile that PoE's particle effects use way too much resources. Blizzard was able to do particle effects in D3, make them look good without them being resource hogs. Editado por útlima vez por MrSmiley21#1051 en 4 sept. 2017 22:58:20
|
![]() |
" in what way? havn't had a single crash yet. got a R9 390 stryx with ingame settings max'd and getting over 150fps on dx11. it SHOULD be, ATi, the way it's REALly meant to be played Editado por útlima vez por Last_Centurion#0141 en 5 sept. 2017 4:00:45
|
![]() |
" I have almost everything overclocked and i dont experience any crashes anymore in DX11. I had a couple during the first week together with the weird bug reports after closing the game but it seems to be fixed for me since around 2 weeks now. 7777777777777777777777777777777777777777
|
![]() |