[2.6] SignalShot™ CI Full Ele Conversion TS/Barrage / Shaper & Uber Deathless / with video!
" Try this one (you forgot the life nodes on ranger start):
Spoiler
http://poeplanner.com/AAYAAP0yEAB8037EoqfUfyswfFFH51Qk_f_e_W5-3Xj5jbk51Hb3Mfqgn5cGGYrDOio4m7WExZsm3UZjpxGB6NYRLysKXfIqC3BSidOMNpMnbAsi9G0Z6QJLrhsl2VsRUDW5pysdTy0fTLNFfg5cavrQH-_rvoqhL3_G7BgsvxXXhq5WY4_60NBfav7IBbUajVsmf_vC7LTFFf2NgcGgeBlvV5UFCIma8V1oyqlW-nfXFHWkwluvIXaGzsEz73ruDvDVSVEknWJa35hEDcjwwcVTNVBCoSL0-KJAAdGv6--I-TfXz0mxjb_b50cG8uFjQ3-A_xCet_FtN0zHnY2S9z0AAAAAAA==
|
|
" Not quite sure if I missed something but why did you grab Soul Raker? @topic Do you think this can work as life based? TIA. "Curiosity is followed by ambition. Ambition is followed by madness." - The Shaper Editado por útlima vez por haxers en 2 mar. 2017 10:21:14
|
|
Can this build work has league starter in Hardcore?
how it perform vs Reflect? |
|
" Leech guess. but not worth it. Bad three. Vitality void way better ratio Editado por útlima vez por 1mark en 2 mar. 2017 10:18:15
|
|
| |
"Curiosity is followed by ambition. Ambition is followed by madness." - The Shaper
|
|
" damn... op Can this build work has league starter in Hardcore? how it perform vs Reflect? Editado por útlima vez por 1mark en 2 mar. 2017 11:11:18
|
|
" reflect is not an issue but i'd use rearguard and convert the damage to light + 40% cold(new passives) if i were you. rearguard is a must in HC with this build. "You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength." Editado por útlima vez por Rupenus en 2 mar. 2017 11:17:15
|
|
" How is 10% added damage even close to 10% more damage on a build that has over 200% added dmg again? >Math is hard! |
|
" 10% physical damage added as ele damage and "increased damage" are different stuff bro. one modifies the base damage and increases it - > increased damage; -it doesnt touch to the base damage!- the other one directly modifies your base damage, enlarges it and all "increaed damage" modifiers modifies this enlarged damage pool. in short: thisdirectly modifies your base damage pool!- i'll tell you how: 10% physical damage added as ele damage just makes your 100 base damage become 110, then all the "increased damage" modifiers modify your damage. example below: 100 phys base damage with 200% increased damage becomes 300, 100 phys damage and 200% increased damage with "10% physical damage added as ele damage" is 330 damage, 30 of it is ele dmg. > btw i'm civil engineer - static building designer. i wouldnt be very cocky while talking about math if i were you. : ) "You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength." Editado por útlima vez por Rupenus en 2 mar. 2017 12:26:46
|
|