An interesting read I found on reddit : Why people who play D3 prefer it over PoE

I don't interest why some man play D3 because this game is for me absolutely weak and uninteresting game.....
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🌞 I treat PoE as an art 🌞
In all honesty i stopped playing D3 because all i did was kill to get drop and without the drop it gets boring fast especially endgame. The min-maxing endgame of your character can be as challenging as PoE but d3 really lack a sens of progression, if it does not drop you get nowhere which isnt true in PoE.

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ffogell escribió:
In all honesty i stopped playing D3 because all i did was kill to get drop and without the drop it gets boring fast especially endgame.


oh so they stop dropping loot at some point? didnt noticed in my 1k+ or so D3 hours.

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ffogell escribió:
The min-maxing endgame of your character can be as challenging as PoE but d3 really lack a sens of progression, if it does not drop you get nowhere which isnt true in PoE.


wat. minmaxing in poe is way harder.
give me one example of minmaxing in D3. its just about obvious choices besides the ring problem.

in D3 every item will eventually drop. and with the new patch even the rare ones are quite common in comparison to before. just the ancient versions of lets say WH are really rare. but you dont need ancient items anyway. ever
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iHaku escribió:
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ffogell escribió:
In all honesty i stopped playing D3 because all i did was kill to get drop and without the drop it gets boring fast especially endgame.


oh so they stop dropping loot at some point? didnt noticed in my 1k+ or so D3 hours.

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ffogell escribió:
The min-maxing endgame of your character can be as challenging as PoE but d3 really lack a sens of progression, if it does not drop you get nowhere which isnt true in PoE.


wat. minmaxing in poe is way harder.
give me one example of minmaxing in D3. its just about obvious choices besides the ring problem.

in D3 every item will eventually drop. and with the new patch even the rare ones are quite common in comparison to before. just the ancient versions of lets say WH are really rare. but you dont need ancient items anyway. ever


the loot drop but if you waiting for one specific drop you have no idea how long it could take comparatively with poe where you ahve the choice to trade it and not wait for it to drop while you have a shiton fo stuff you can improve and micro-manage in poe.

well for the time i played i find min-max stuff harder in d3 because they are a lot related to proc, and not calculated attribute and for a casual game i found out that a lot of stuff was misguiding (there is a time when you can't trust anymore their tooltip info o_O and need to calculate it yourself) , same could apply in PoE but you are expecting it.

Editado por útlima vez por ffogell#6809 en 20 ene. 2015 15:16:22
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iHaku escribió:


i could say "oh man lol is so easy just brain afk play and win everything" while only playing on lowelo smurfs. this holds true for every pvp game ever


That would assume you play in a way the game was not intended to play. Why would it matter to analyze someone playing the game in unintended manners?
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no trade killed d3 for me. otherwise good arcade game..
Git R Dun!
agree 100% ...imo best d3 was orginal inferno...basically impossible difficult and forced team play to overcome. that was its depth otherwise game is vapid...like i said arcade game


that said i prolly played more than anyone posting cos i was in HS with a lot of freetime
http://us.battle.net/d3/en/profile/AimlovesPOE-1825/career
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Soepkieken escribió:
Well, for me PoE IS Diablo 3, as it is exacly what I wanted after Diablo 2, which I played for about ten years. For me Diablo 2 was all about:

- Tree and gear planning and puzzling.

- Interesting uniques with special abilities (/runewords).

- Different mechanics, forcing you to make choices (e.g. defenses: block, armour rating, passive defenses (pally slow aura, amazon evade,...), weakening curses, resistances, life,...).

- Replayability: after playing a summoner necro, a poison necro is a whole different story. It's nice to build up such characters from the beginning.

- Fixed characters so not everybody in the end changes to the most OP cookiecutter builds.

- Allows for crazy fun niche builds like a polar bear or valkyriezon.

- ...

For Diablo 3, I wanted those things as the core but even better, but PoE succeeded much better then Diablo 3 to do so:

- PoE's tree is awesome, no denial. It is the best part of the game and a milestone in gaming history. Out of Diablo 2's simple trees, this beauty was born.
If I just want to fight, there are other genres. The genre Diablo 1 started is about complexity and build puzzling and creativity, not just about smashing skulls... which is what Diablo 3 offers.

- PoE's non-legacy uniques are by far more interesting then Diablo 3's. They don't rule out good rares (I'm talking about non-legacy!) but are often build-enabling or ingenious in another way. The existence of legacy is a shame, as legacy almost literally means: "not good for game balance and hence the entire game in itself". If an item is good then it doesn't become legacy, so legacies are bad items.

- Let's take a look at PoE's defenses: energy shield or life, block/dodge and their spell versions, armour and evasion, arctic armour, regen, (instant-)leech, LoH, resistances, max resists,... . All different but usefull mechanisms. In Diablo 3 resistances and armour are universal and basically the same. While PoE forces you into choices, Diablo 3 pretty much says: just take as much as you can of everything, don't think too much: "more is better"!

- The replayability in PoE is great because of the skill system, tree and gear. Diablo 3 allows you to change your current build completely at any time because reasonably few dedication towards a certain build is required due to uncreative gear and a too flexible plain skill system.

- Yes, I too played WW Barb even if I started out throwing. But the temptation of being just better and the idea that you can change your build in an eyeblink was just too strong. I was not feeling very unique, but to be that in Diablo 3, you just need to be weak and skip the obvious winning formula's everybody uses.

I won't deny the strong points of Diablo 3:

- Graphics.

- Original boss fights. The only cases where PoE is less complex and more straightforward.

- Class distinctiveness. I really like the tree concept and the skill gem system of PoE, but it would be fun if they add something distinctive to every class apart from their looks and insignificant starting stats. A choice out of 3 class-specific keystones e.g..

But in the end I think it's obvious that whereas Diablo 2 was for the dedicted, complexity-loving creative build planner (it WAS played for 10 years by many), PoE succeeded much better then Diablo 3 to be a successor to this.

Diablo 3 is for the more casual players, younger players or players who don't like to unravel the depth of interesting game mechanics. If you want to use your brain, you play PoE. If you just want to bash demon's skulls, play Diablo 3.
Git R Dun!
Editado por útlima vez por Aim_Deep#3474 en 20 ene. 2015 17:08:45
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EdgeVII escribió:
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robotamen escribió:
Again?

PoE is an ARPG. Diablo 3 is a Hack and Slash with an ARPG touch.

Are totally different games.

Grim Dawn is the PoE's real competence as God of War of Diablo 3.


Say what? POE and Diablo series are all Hack n Slash.
You should learn what 'role playing game' means


LEL, PoE is a HnS, and im the confused guy. Please:



Check this Diablo 3 video and then talk about HnS and PoE,

https://www.youtube.com/watch?v=3FiSin6qwRU

The D3 evolution is only the D3 evolution, not the ARPG evolution, and this will not affect the pure ARPG genere or games like PoE.

Thanks.
My Low Life nonShav's/Solaris guide -> https://www.pathofexile.com/forum/view-thread/1192209/page/1/
Editado por útlima vez por robotamen#2890 en 21 ene. 2015 8:38:29
FUCK D3...FUCKING PIECE OF SHIT.

This is coming from a blizzard fanboy.
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robotamen escribió:

The D3 evolution is only the D3 evolution, not the ARPG evolution, and this will not affect the pure ARPG genere or games like PoE.
Thanks.


however, D3 is a big part of the ARPG Genre if you like it or not.
and if D3 keeps evolving the ARPG genre evolves too at least to some extend.

dont like x musik artist? well doesnt matter because he took part in the evolution of his genre.

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Check this Diablo 3 video and then talk about HnS and PoE,

https://www.youtube.com/watch?v=3FiSin6qwRU


mind you, but God of war'ish HnS arent the only HnS's out there.
hack and slay simply stands for running around hacking monsters in the head and killing them in the process without a big fat ui needed that tells you that the enemy team is storming your base or how to fly your jet.
god of war isnt really an arpg because there is no rpg. you dont have controll over the charakter development, dont have real decission that have an impact on the main protagoonist's charakter.
its an action game.

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