[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses
" you have a limit of one curse per enemy - unless you use something with +1 curse. what's up with the "stunned" thing, maybe I'm overlooking something. almost 50% more dmg from innervate sounds somehow strange though. The thing with HoI is not really the added dmg on the skill but the enormous increase in AoE clear with the explosions. Some popular streamers even run Hoi-x-x-incAoe because of this. |
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" Well damage goes always up if you check "stunned" in PoB. Unrelated to invervate or HoT. Maybe a bug? With Ice bite damage doesn't get up when I check chilled. But it is really great because you build up frenzy charges so fast. Dunno if the damage buff on chilled works with Mainskill. But seems to be the best option. Ice bite is a Dex gem (as HoI). So no reason to bother much. CoH+Ice Bite+Ass Mark+Herald of Ice is a very combo at least. |
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Is this good for build nr 1(Raider Tornado Shot)?
Or instead of Critical Strike Chance shoulda put Attack Speed like my previous one? |
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What are "shadow clusters" in the passive tree?
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" My question was not really HoT vs HoI, i was wondering if mark is above ele weaknes... i don't know how to calculate the numbers but being an scion converting as much dmg to light/cold would be beter ele weakness ass neversink recommends on the scion part or the assasin mark =S So what i'm asking is bein ELE/EYE phys to light dmg which should i choose: HoT+innervate+assasin mark+curse on hit vs HoI+ice bite+ele weakness+curse on hit |
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" For off-coloring gear you can use the Artisan's bench and Jewellers orbs. You can simply start with let's say two blue sockets and add a third random socket. If thats a blue one continue with the fourth. If not just remove it and add a third again. With this technique you use Jewellers orbs instead of Chromatics and it's way cheaper this way. If my explanation was unclear you can search on Youtube for tutorials about off-coloring. |
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Hi .. I'm looking for some expert opinion, this is a build that I design .. is there something wrong? why? (I receive all kinds of criticism)
the idea was to focus firstly, defensive aspects (evasion and elemental resistance) and one offensive (much critical damage) I have doubts about if I try to have the maximum frenzy charge or not.. and how many would be the optimal number of spaces for gems https://poeplanner.com/AAkAAPcACQIAAHjEot-YYlqn1P7IJJ3Tfu96Vvp_KznUb_KgnzH6dveq-Kiiwdgj9k2SUUcV8JLzXkX2oxUg3Q1yw6sLzAZbryF2hs7BMxR1pMKbJujW53RtbOywjAu5fOdUJP3_3gYjexSNv9QjMHHdqEt4OkL668EA9Uu-OutjES8FtcLsKlt59lLsmCOCXgMeH0ErCl3yKgtwUrUIcaGPT04qTP9DMb_VU7tEnizpAO4qTT8nSsgAXhmO7YMILpuNidOMNnpTYevPeuHboaS1SOsUzep9W6xHMHyNfdRChG8-z73mwzNaGrTFDPKly91GY6cRgeXmnMQAAAAAAA== (P/D: sorry for my english) ---------------------------
| IGN: HessedElohim | --------------------------- " I can do all things through him who strengthens me - Philippians 4:13 " ( Todo lo puedo en aquel que me fortalece - Filipenses 4:13 ) |
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" So I imported your build into PoB with my gear... (https://imgur.com/a/Xe0NQ - First is yours, second is the tree in the guide.) The images speak for themselves. If you never played the game before and/or this would be your first ever self-built character, just use NeverSink's tree. Editado por útlima vez por femfahaz#7683 en 18 oct. 2017 14:50:37
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" Look at the tree in this OT. There are some things you can change and maybe even some flaws but you are wasting many many skillpoints, because you are missing the basics. Point Blank, really? You need uber items for that and most likely Vaalpact for leech - it means you have to facetank enemies and Bosses!!! How without lifenodes, Lifeleech and damage? Your are wasting to much on evasion. It is not bad, but It won't save you from oneshots. There are some good nodes with evasion that come with other boni (like +life) like the first evasion nodes. But Void Barrier? You will have zero ES (and also zero Armour with Phase Acrobatics). Wasted. You are wasting also a lot of points to go up to Sentinel and Reflexes - for what?. You get way more on items and flasks that just cost a few chaos. Thats already 8 Skillpoints for nothing (maybe 1-2% evasion in the end). Note that Evasion depends on base from items, flasks (stibnite + jade) and maybe grace. This has the biggest influence. After that you will get just few % more. Also elemental resistances on tree. You get those easily on items. There is already a cap at 75%. It may help later to optimize a litte bit, because it will get very expensive in the end with uber items that are expensive - but for starting the build you don't have to get those pure +elemental resist nodes. It is easy to get to 75% just with items (or with flasks if you are pathfinder and can keep them up). You have no lifeleech or manaleech (besides Bloodrinker)!!! Unplaybable. It is not just about pure stats. You took 2 stat nodes (30 Str /Int) - sometimes you need them - but you don't plan for them. Get it on items or keep some gems lower. You are also not using Blood Siphon which adds 10% Life and 20 strength for free - pretty much a mandadority node as Rangers have no life. Damage - you mostly try to get the worst nodes. Like those around piercing (even piercing is questionable but can maybe work with the right setup) where you get only 10% projectile damage. The first node at the start gets you 16% for instance. But there are better nodes for damage - Primeval force tree with big ele damage gain and ele piercing for instance. Life - you are missing a lot of lifenodes. Ranger is already handicapped there, because most are low and there are not that many. You miss all good ones (and even the lower ones). Life nodes are one of the most important nodes - evasion is no substitute and ele resistance is capped anyways. Frenzy charges: As many as you can get. One of the best things with raider. So with uberlab 7(?) max (more only with items). You are missing frenzy node too. Frenzy duration is not important, you have to take those nodes anyways. I can't see any "design" here. You just clicked around. Probably 20+ skillpoints wasted or so and missing the basics like leech, life and good damage nodes. So follow the guide or use PoB and make some decisions that are better than in OP (think his points near Thick skin are wasted, because Neversink probably went to Point Blank at some point, but Life nodes near Revenge of the Hunt would grant 8% evasion on top of 4% life). He just forgot obviously - as he knows more about the game than me - as I just started. Editado por útlima vez por Kindergar1en#3376 en 18 oct. 2017 16:39:58
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if you aren't going raider, you can just copy my tree (from the char "Oriathdoomfinder")
www.poeurl.com/bA9L The tree is decent for allround purposes (survival+dps), for some specific goals you should change it a bit. If you want to go raider and/or can't afford lioneye's fall, change it a bit (get all frenzy charges for raider etc.) www.poeurl.com/bA9M (starter raider tree w/o lioneye's fall) EDIT2: the biggest two mistakes in your tree were imo 1) you HEAVILY neglected life for evasion+random stuff (accuracy, resistances). You need around 160-170% inc. life from the tree for a standard softcore version of this (even for MF stuff at least...110%+). Extra evasion nodes are OK if you go for QotF-style-farming of lower lvl maps - but I don't think you had this in mind. 2) 1-2 point-jewels are must-take-points once you got enough cash to buy the 3p-jewels. @Kindergarten: actually PB is quite the default for this build class and perfectly safe/viable with a non-crazy tree. The clear isn't really getting worse but you get that single target going vs bosses (with both barrage+TS you kind of want to stay close for max dps). 50% "more" is a lot..and you generally want to do significant damage to bosses (ideally kill them) within the flask uptime. Ofc you can delay PB until you are feeling safe/not getting oneshot by things..but isn't the "50% more" multiplier contributing to the safety as well? And you can ofc build very defensive, if you want to (Kaom's/Belly) or get the high MS for manually dodging with QotF. VP? Yeah, but that's actually one of the main reasons to play this build and not a downside. I'll agree on the other points though. For damage nodes you want to pick as many general nodes as possible (for example..NOT the heavy draw cluster) The meta is going more in the direction of complete clearspeed crazyness with 3-4k life MF windripper farming with tons of evasion scaling. However, I wouldn't recommend this for people starting out, because you have to know what you're doing and have pretty decent twinked gear to start with. EDIT: forgot to change the ascendacy in the startertree. Disclaimer this tree is NOT optimal if you already have a lot of currency and/or are very high lvl ! (Lioneye's Fall, upper connection to the duelist area might be better, with drillneck you could think about the piercing cluster for some situations...) Editado por útlima vez por juerk#7020 en 18 oct. 2017 17:50:59
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