Arachnophobia / No-Spider option
i have fobia that tooo but seriouslys its ingame....they arent real....
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Guess some people just like being "special snowflakes" and do nothing to change themselves. Just waste precious time of other people. In this case distracting GGG from making new game content for all of us
"The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke Editado por útlima vez por Toshis8#1464 en 19 ago. 2014 15:23:00
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" [Removed by Support] it isn't just a business to them, its an artistic creation, [Removed by Support], you can change the policies of a business for profit all you god damn want, asking someone to change an artistic creation for their own personal comfort is incredibly offensive. you clearly are a businessman [Removed by Support] For god's sake, they aren't even charging for their product, you honestly believe its just a business about comparing profits? [Removed by Support] Editado por útlima vez por Kieren_GGG#0000 en 20 ago. 2014 8:25:59
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Honestly don't see the problem with this.
Arachnophobia isn't that uncommon and there's no shortage of games where, usually through mods, there's options to change spiders into something else. It's a simple straight-forward request and as far as feedback goes it's hard to imagine something that's easier to convert into a user story for feeding into the development pipeline (probably into the icebox on indefinite hold though). That alone makes it valuable enough to be worth knowing. I hope GGG is keeping an internal list for QoL improvements like this, even if there's rarely time for them such a list can be immensely valuable in the long-term. My vision for a better PoE: http://www.pathofexile.com/forum/view-thread/863780
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" Hemophobia is popular too, should we add an option to disable all blood and gore? where does it end its one thing to downplay a phobia, which is one issue, but its not even a real spider, it doesn't count, sorry. Editado por útlima vez por TiltedAxis#0022 en 19 ago. 2014 15:50:07
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" You are delusional if you don't think GGG is first and foremost a business. It's the livelihood of a lot of people. It pays for the food on their tables, their mortgages etc. even if it is a labor of love for some of them. And having a "mod" where spiders become something else, by option, to appease a small percentage of the playerbase isn't hindering their art. If it takes 1 day of dev time at a cost of $200 to toss some other model over the spiders and a button to enable it. And the this dude goes and tells his arachnophobia gaming buddies and GGG gets 10 weird customers who pay about $100 a year in micro transactions - GGG should be sending a thank you card to the same person you are berating. You don't own POE - you don't get to make the call of what will or will not offend GGG. You might be offended, but that is highly irrelevant as his request was not being made to you. My Phys Crit Split Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/919885 My Poison Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/806913 Editado por útlima vez por Kieren_GGG#0000 en 20 ago. 2014 8:27:50
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Asidra does make a good point, I think you may have gone a little overboard there TitledAxis!
Firstly, your point about them not charging for their 'art' is invalid, as the go-to business model for games like this is free to play with micro transactions. If GGG thought they could release the game using a different model (like charging per copy) then they may have. But it's still a business. You are correct though when you say it is also art, as to them its a massive life-long project I imagine and most certainly is their art, but most definitely a business first. And Asidra you are also correct in what you say about those numbers, but it doesn't stop people like myself and others from having a problem with the OP and we are all entitled to our opinions. |
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Asidra,
GGG might spend x amount of time to please like 10 or so people who have arachnophobia. But by doing this GGG would remove x amount of time working on content which pleases tens of thousands of players. "The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
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" For starters, businesses charge for the goods and/or services they provide. GGG does not. It's not a business by any means, its more of a charity ,all of their money is made through donations and they provide a service free of charge. Thats not a business by any definition. It is your donations that pay for their food & mortgages. Secondly, none of their game design decisions have been influenced by what will make them money, supporting the first point that its not a business, and also that it is art to them. Finally, I didn't say what would offend GGG, i said it was offensive, because it IS offensive. Editado por útlima vez por Kieren_GGG#0000 en 20 ago. 2014 8:28:16
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TiltedAxis,
I am on your side in this topic, but asidra is right - this is a bussiness for GGG. "grinding gear games" is a company which makes profit out of creating game for customers - us. BUT, to be more specific this is a bussiness which GGG loves doing and feels passion to it. "The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
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