[3.20] Cheapbunny's Rupturing Bleed Summon Reaper Pathfinder
I finally landed it after around 220 essences, but considering you had to spend 4 divines, I'll consider myself fairly lucky. Not a fun trading experience, that's for sure.
IGN: Obsii
Twitch.tv/Obsolithion |
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" Strange that Gravepact double the bleed dps, because chance to do double damage only works for hit damage. But I think it is ok to take Gravepact cluster for accuracy, and you got 1 extra point. |
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" I think you are extremely unlucky there, it should be average 40 essence to hit according to craft of exile. Editado por útlima vez por cheapbunny#0890 en 19 sept. 2022 4:10:35
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" Sorry, I should have said it doubled comparatively to Enduring Bond. Looking back at it now, it looks like the dps only went up because POB factors in the accuracy gain into the dps. I did a quick test by plugging minion accuracy gain into the Config and Gravepact's dps gain went down. |
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Hi,
This is a super interesting build, thanks for sharing I took inspiration from your PoB and managed to improve it - More defenses - More damage - No mana problems I went with Champion: https://pobb.in/avU--J_1Jjfu Editado por útlima vez por ryuukk33#4998 en 19 sept. 2022 22:48:44
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" Nice customization. Although it seems that with the Rupture stacks on his PoB - it comes out to more DPS than yours. I tried to match the configurations in PoB, and put Guardian/Pinnacle boss. Summon Reaper ultimate is 10.2m DPS on yours vs. 13.5m DPS on his with 3 rupture stacks. BUT ... But you are not using Replica Shroud in your PoB, and also having more life. So it seems like your build is getting damage more efficiently? Editado por útlima vez por Ceryneian#3541 en 20 sept. 2022 1:16:45
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" - More defenses Your version indeed has more defense because of Fortify and Divine Flesh, but Pathfinder has better recovery. - More damage I think my version has more damage, because POB does not calculate Rupturing - No mana problems Your version seems to have mana problem as your mana regen is only 32 It could be enough, but I'm not sure. - Others Your version has longer CD, because you do not use CD helmet enchant Your Reaper does not have max ele resis. Overall your version looks good, offers a more defensive playstyle. Editado por útlima vez por cheapbunny#0890 en 20 sept. 2022 6:38:26
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" - No mana problems Reaper skill cooldown is 3.36s, mana cost is 81, with 31 regen it takes 3 seconds to get enough mana, so we can sustain For everything else, there i fixed it: https://pobb.in/GW6TdINSSlnv It is now Scion (Champion/Necro) I also had to get rid of Divine Flesh, max ele res are as much as mas chaos res so it doesn't make sense - More damage PoB does calculate Rupturing, you have to set the stacks Also your PoB is not calculating damage on guardian/pinacle bosses, it is set on no boss - Others It doesn't matter if she don't have lot of cooldown recovery, it is bleed, only one slash and it deal the damage over time I will have to play it to see if it feels good or not, what do you think? is the cooldown really that important? Overall i think it is more league start friendly since it doesn't need Forbidden Jewels, and it doesn't need replica flask |
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Here a better version using Guardian: https://pobb.in/S-Vql-zF-BAT
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" If you are using flesh offering, guard skill, ensnaring arrow and movement skill, you will need more mana regen to sustain, so I am not sure 32 is enough. Cooldown recovery is not that important for 1v1 boss, but it is quite important for multiple boss fight and map clear. Editado por útlima vez por cheapbunny#0890 en 20 sept. 2022 8:28:29
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