[3.25 READY] Versatile Combatant Impale Shield Crush - Crush the Atlas - SSF Compatible
" I run every Day 3-4 Times uberlab, only crap:( For my understanding, what is my gain from reduced mana? |
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" Reduced mana gives you enough space to add in war/dread banner, which is a 5% or so dps gain not including dropping the banner. Dread banner gives better defenses with lowered accuracy rating of enemy mobs, while war banner is a strict dps upgrade. |
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" Thanks for the reply, this is really helpful. After reading this, I wondered what's the stat priority for block mods? How should I be weighing +Chance to Block vs say, +Chance to Block Projectile Attack Damage? Is straight +Chance to Block to preferred one? I'm now researching the block chance cap, and if I have this right we have 79% max chance as a Gladiator, correct? We get +1% for each time we've blocked recently through Violent Retaliation, so I guess my question is, should we try to get block capped prior to this effect, or is that not super important since we gain block chance when we block? One other question - I seem some builds taking the Crimson Dance notable. Looking at the latest PoB it takes the overall DPS from 1.87M to 1.92, but gives us a lot more bleed DPS. Is it worth the one point? Thanks! |
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It might be worth adding the 4 fossil crafting option for the chest armor. It's more expensive crafting per attempt but you only need 2 attempts instead of 4 so it's about 20c cheaper.
Additionally removing all of the elemental suffixes leaves a lot of things that help the build like chaos res, % phys DR, and the other warlord suffixes like endurance charge when hit, +% strength, -mana cost of socketed attack. For fossils it's corroded, dense, faceted, pristine. |
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" That's interesting because it is also possible to get Intimidate on hit with a Hunter wand. But the required Int is really huge, that's not something I could do now. However I wanted to see the result in PoB but for an unknown reason if I equip a wand I lose 25% of my total dps compared to no weapon at all. I don't know if it is a bug but it prevents me to check if it could be an alternative to the Prismatic Eclipse. |
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I didn't even think about that, intimidate would be a huge buff. I'm not sure about why it's not showing the DPS properly in PoB though that's odd- I didn't test anything in PoB before switching over so I'm not sure how to do it or if it's just a your PoB issue or an overall PoB issue.
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My 2 cents...
Started a build before I saw this topic. Playing a lil' different build, Duelist in HC, lvl 86 atm (around 5.2 k life, 55+ block chance and 70+ phys reduction) I went for the Slayer ascendancy. Why - immune to phys reflection, more dmg, life leech, increased AOE (up to 50% from Impact) etc... still need to take Uber lab and decide to go for Headsman or Endless Hunger. I invested points in bleed (+ Crimson Dance) and took Impale also (Forcefull skewering, not from the gem). It's a nice add for bosses or self healing monsters. I was wondering why the hell is nobody using Obliteration wand - you gain extra chaos dmg and most important - exploding madness (Enemies you Kill have a 20% chance to Explode). sure, you need to invest in intelligence but you can acquire that from jewellery with 40+ intelli... don't forget to switch the Brutality gem then because you can't deal chaos dmg with it - just pop in the Endurance Charge on Melee Stun Support for 4% more Damage per Endurance Charge and easy endurance charges instead. It goes fine for now. I am a casual poe player so I am going slowly, still clearing the lower tier maps (up to T8) to clean them all. If somebody will be interested, I'll post again when (and if) I get to the red maps. Have a nice time, ss and good luck to all. Editado por útlima vez por S3arch1ng#5714 en 20 ago. 2021 4:45:43
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" 179 Int is not easy to get, you will sacrifice other stats to get it. Moreover the Prismatic eclipse will give a lot more dps that the 15% extra chaos damage. And to get the explode you can simply use Haemophilia gloves. Without Haemophilia, another way to get explode would be to use a shaper mace with the explode mod. You can also get up to 20% extra physical damage as Fire which is already better than Obliteration and even craft 8% extra damage as chaos. Crafting a mace like this should be easy with scorched fossil since both wanted mods are fire. And you don't sacrifice stat for Int since the mace is Str based. This would still give less dps than a Prismatic Eclipse but at least you have the explode. Editado por útlima vez por Gromhouleux#7708 en 20 ago. 2021 5:58:23
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" Thank you... I'll try this setup also... If I use P Eclipse, then I can even have some other totem. |
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Has anyone successfully killed Maven with this build?
Tried the fight 2 times, the first one completely blind so of course it ended in disaster. The second time I watched a video to understand the mechanics of the fight and managed to get to the last phase but I had a hard time with damage uptime while dealing with the mechanics so last phase ~55% was the best I could do. My PoB Sirus DPS is 3.95m, however it's a lot harder to keep buffs/debuffs when I get to hit her, it's probably 2.5m DPS at best and not for a long time. It's definitely possible to kill her considering how far I got while being completely inexperienced, but I feel like I'll need more damage and other adjustments ( like not using Hemo gloves ;D ) to make this fight smoother. Editado por útlima vez por Hiwashi#5636 en 20 ago. 2021 10:38:14
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