Burning Arrow Chain Reactions // 30m DOT DPS // Faceroll all content

Any way to deal with "monster have #% chance to avoid elemental ailments" mod on maps or just skip em? I've been just skipping.
Just wondering how to deal with mana on burning arrow?
Having fun with the build, DPS and clear feels really good. I'm even missing all the best medium clusters, since they are really expensive and my fossil/harvest rolling isnt hitting anything good. Currently using Wasting Affliction and Exposure Therapy mediums and they seem solid enough. Not a single Cooked Alive + Burning Brigth/Blowback on the whole season of rolling, just like all my fuses and jewellers in fuses are still waiting for the first 6L :(

Spent all my currency on the Blizzard Crown with BA enchant, since it was like a +15% DPS increase, even bigger than the medium's.

Going to start saving for the medium clusters and enlighten lvl4 next. Got only 71 mana free now, so its a bit rough if you run out of flask charges. Managed to find gloves with +5 mana on kill, so that helps in mapping.

Has anyone tried running Arcanist Brand and linked that to like Flammability, Wave of Conviction and Combustion/Flamewall? Tried it out a bit in maps, but didnt really see it cursing much of the mobs. That would kinda automate thing if it worked on bosses?

Got a Lethal Pride with following benefits for sale if someone is interested:
Gain 5% of physical damage as extra fire damage
4% increased maximum life
Ignites you inflict deal damage 10% faster
5% increased Strength
+20 to Strength
Editado por útlima vez por muunisti#2321 en 21 may. 2021 5:45:21
How does Headhunter scale with this build? Does it beat out the 42% faster ignite from the Dyadian Dawn?
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almatrix escribió:
Just wondering how to deal with mana on burning arrow?


The enduring mana flask and enlighten support
Absolutely Loving the build thus far. I am coming back from a league hiatus (Since delirium). I think I have done some great content with this build that I couldnt with my classic spintowin (Maven, double guardians deathless, invitations, etc). at least at a similar budget.

I have been lurking Trancenergy11, and a few others for crafting tips and their build, but was wondering if anyone could take a look at my goodies and see what might be the next step in the build.




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lollicopter escribió:
Any way to deal with "monster have #% chance to avoid elemental ailments" mod on maps or just skip em? I've been just skipping.


I would skip them, they are awful. The risk of dying especially in an ultimatum are so high if they have ailment avoidance. You have to spam BA so many times to get them to ignite that it's not worth it.
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obake1 escribió:
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lollicopter escribió:
Any way to deal with "monster have #% chance to avoid elemental ailments" mod on maps or just skip em? I've been just skipping.


I would skip them, they are awful. The risk of dying especially in an ultimatum are so high if they have ailment avoidance. You have to spam BA so many times to get them to ignite that it's not worth it.


yea seconded. i skip that, anything that lowers my resists, and any double instances of "bonus elemental as attack damage" I still die in reds to on-death effects, but those are broken right now, and GGG will realize probably sometime after POE 2 launches, so they're just part of the game.
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Malira escribió:
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obake1 escribió:
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lollicopter escribió:
Any way to deal with "monster have #% chance to avoid elemental ailments" mod on maps or just skip em? I've been just skipping.


I would skip them, they are awful. The risk of dying especially in an ultimatum are so high if they have ailment avoidance. You have to spam BA so many times to get them to ignite that it's not worth it.


yea seconded. i skip that, anything that lowers my resists, and any double instances of "bonus elemental as attack damage" I still die in reds to on-death effects, but those are broken right now, and GGG will realize probably sometime after POE 2 launches, so they're just part of the game.


Yeah most of my deaths now come from either a volatile/lightning mirage instant exploding after selecting the next trial or because I can't see them in the cluster of stuff while running around. Once I stopped doing the avoid ailment maps as well as any extra physical dmg as X element, I die a lot less unless I try to facetank something for an extended period of time.
Hey buds,

Can someone look over and help me improving it?

https://pastebin.com/m5G3chiw

im at 25mil dps. but die a lot want to reach 100.. dunno what i can do better right now.

could whisper me online to @alucui.

Thanks for your help buds

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