[3.12] Doom Pop Occultist | New Impending Doom Support Build | Explosions Galore
I had thought of this build very differently:
- Self cast Frostbite linked with Impending Doom - Void Beacon gives further -20% cold res for the initial hit, and -20% chaos res for the pops on nearby mobs - link Hexblast to Spellslinger and other supporting gems INCLUDING Added Cold Damage to proc freeze - Use Ball Lightning and Elemental Equilibrium. So further -50% cold res to mobs So your main targets have -114% cold res for a BIG HIT from Hexblast that'll also freeze anything that manages to survive. You can have a Despair aura with Void Beacon to support the Impending Doom pops + Profane Bloom (+Obliteration if you have that). If you have Whispers of Doom or another source of +1 curse, toss in Enfeeble for defense. Ideally it should play like ED/Contagion. Curse, move a bit, Ball Lightning to trigger Hexblast and EE. Rinse and repeat. Thoughts? Editado por útlima vez por ssaneja15#9775 en 17 sept. 2020 6:46:05
|
|
" If its possible to proc the doom explosion with a blasphemy that would be cool otherwise. But isn't the damage element the same as the highest resistance off the mob and not the lowest or did I get that wrong?? Please remove mf gear
|
|
Seems like a clunkier and worse version of the old one tapping Bane trickster/occy for mapping. I do like the concept though but not as a starter for me.
https://getyarn.io/yarn-clip/988f3369-4b68-4eb9-bc0e-edfce4c3c950
|
|
" You are wrong in so many ways that I don't know where to start |
|
" Now i am curious. What is completely wrong in my interpretation? Have you done tests or information i do not have? |
|
" >You can spam Despair with Impending Doom and use Doomsday to automatically let it trigger after a sec. This is the lazy way. This is wrong, read this thread you will find answer >When using all Doom related nodes you get up to 44 Doom and 150% increased gain rate Numbers are wrong, check pob |
|
How do you play this build until you get Vixen's Entrapment?
>inb4 "you don't" |
|
" Well, since OP took Malediction, the enemy can have two curses. So to remove a curse with curse, you need a third curse to remove the first curse you applied. The more feasible way to play it would be Hexblasting until you get Vixen's, but that would be a different build, because OP wants to main skill Doom Blast |
|
" This is a little far out for this Occultist build, but I have been working on something very similar in the background. Which reduces targets cold res by -154, and uses Doomblast (in a blastchain mine). So it focuses less on bane generation, and more on the negative res thing. But I am still working on this one, and ill have to test some of the concepts. |
|
" Your sort-of right, my plan is to level with Bane until I get Vixens, as bane can apply all the curses I need and is 1 button (I'm lazy). Also I just enjoy bane for leveling, though I'll be doing testing at the same time as leveling to see if the end result will even work. |
|