[3.13] Archmage Blade Vortex Hierophant | 20k EHP 40m DPS | Depth 2000 Delve Tank
" Not even sure Bottled faith is ever worth it for this build with plume. One of it's main points is base crit, and inc damage taken value is pretty mediocre, especially if you use algor mortis gloves already. Atziri's promise isn't really that bad since all our spell damage is generic. Sure it won't benefit from pen, but it's up to 15% to compensate, and base value is still scaled by wrath. |
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" In the invitation fight her reflect is literally near to zero. |
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" According to POB, Atziri's promise gives me 5.6% DPS while Bottled Faith (with Plume) gives me 13% DPS. After some crazy divine for maximum mana all gears, I finally could get 1800 mana threshold, bring DPS to 48M DPS with Plume and 42M without. ![]() My POB https://pastebin.com/z93bRziy Editado por útlima vez por cutiechuchu#6132 en 8 feb. 2021 4:23:13
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" I'm using rare chests too, and I need to min max my gears to get to 1800 threshold. If you can't get T1 mana on your chest I think you only can do 1600 mana threshold. Explode chest is overrated for our build, I used it and doesn't feel any better clear... Better go for T1 mana and 15% MOM. My next upgrade will the same chest with frenzy charge on hit, but I don't know how you can craft 15% MOM frenzy charge with T1 mana... Editado por útlima vez por cutiechuchu#6132 en 8 feb. 2021 4:29:58
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Just wanted to throw it out there, that I also did the Feared invitation today.
My gear is by far not as good as DeathAngels, but damn it was super easy, whole thing took about 20 seconds at most, and never was in danger of dying. |
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" Those numbers are without the 70% more from Greater Spell Echo's multiplier, correct? So in reality, you're hitting 81M dps. Pretty insane. |
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" I haven't had any problems hitting the 1800 threshold with a level 12 vortex, and as I said, the mana craft won't be required once i get 100. I was a bit wary about using elevated MoM because the ehp multiplier jumps from 2.5 to 2.85, making a 5k hp build use fully a 9.5k mana pool for ehp. That increases one-hit ehp, but considering the loss of 1% flat mana regen from CoD, the pool might take too much time to refill - my PoB shows that removing CoD generates a drop of 20% in mana regen-, generating a large cooldown for casts and/or ehp. Have you had any problems of this type using the elevated MoM mod? The explodey mod is nice for tight layouts imo, but the frenzy on hit looks far superior for single target. I think i might craft a swap chest just for bosses that uses that mod. As a side note, how did you craft t1 mana+MoM? just spammed lucent fossils and then used maven's orb and hoped for the best? Editado por útlima vez por deskktoop#7121 en 8 feb. 2021 13:05:04
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Hey guys, I'm selling my armor
PM me if you interested |
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" I just notice that you dont use essence worm setup so it's easier to get 1800 mana threshold. I don't have much problem with mana regen, usually one hit problem is far more common than sustain. I spammed lucent + pristine fossils to get T1 mana MOM then pray. Lucent fossils price can be high so just spamming pristine is enough, then use Maven orb. I had to do it 3 times (bad luck). Good luck that I insist on T1 mana because by super min max I barely get 1800 mana yesterday. |
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" Rudy, I love your guide and want to play it next league again, so let's assume I have 48M dps for now. ;) |
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