[3.15]Expedition PENANCE/ SPARK Aura Stack, 50M+ DPS, BEST BUILD IN GAME | 20-30 EX BUDGET VIDEO
how feasible is it to try this build outside of harvest cluster jewel crafting?
maybe we get delirium as a zana mod in 3.12, to generate more cluster jewels.
This build is stronger than ever before with the alternate quality on the Aura gems and the Vitality Aura Reservation Changes. I will be playing hardcore this league, and I will be playing a Guardian version due to it being more tanky. Crafting the rare boots and amulet will be a lot harder this league, but you will just be missing some defensive stats. It will be a lot harder to get the chaos res, so running a CI version with Saqawal's may be more optimal.
Feel free to come over to my stream at Twitch.tv/Kobeblackmamba to ask any questions about the build.
You will have to click through the cluster jewels to import all the jewels. I am not sure why Path of Building is bugged.
Different Skill Setups:
Spoiler
This build can use a large number of skills because any spell will get multiplied by an insane amount from all your auras. The skills I recommend are: Arc, EK, Spark, and Winter Orb. I have tried all these out, and I will list out the pros and cons below:
Arc: Great All around setup with decent single target damage. Clear is not as good as the other skills and requires you to be relatively close to do damage.
EK: Amazing Clear but mediocre single target, will rely on headhunter buffs for insane scaling due to the physical nature of the spell.
Spark: Slightly weaker than Arc/EK for beginner gear levels, however has great clear on certain map types where the spark can bounce around. Best skill for doing garden in Harvest.
Winter Orb: Best late game setup with fastest map clear. Respectable single target once your gear is insane. Overall best for infinite currency.
Crafting Gear:
Spoiler
Amulet: Use a marble amulet for extra regen. Get a Redeemer's Marble Amulet with reduced mana reserved on it. Get any shaper amulet with lvl 22 vitality. Use awakener orb on shaper amulet and then the marble amulet so you have an amulet with lvl 22 vitality and mana reserved. Then use harvest crafts with aug cold and remove colds to get ideally: damage penetrates 10% cold resistance and cold damage leeched as energy shield. use augment caster mod to get cast speed, and craft %es with the bench for your endgame amulet.
Boots: You need Projectiles Pierce 2 Additional targets from a hunter pair of boots. Use a redeemer's sorcerer boots and roll elusive on it. Use the Awakener orb on the hunter pair of boots and then redeemer's sorcerer boots to get a Sorcerer's Boot pair with Projectiles Pierce 2 Additional Targets and Chance to Gain Elsuive on Critical Strike. Then craft on Prefixes cannot be changed and use the Harvest Bench to Reforge Crit. By Reforging crit with prefixes cannot be changed you will guarantee the boot to have Elusive and Tailwind on it along with the Projectiles Pierce. At this point, you can choose to craft on Movespeed and Cannot be Chilled while using the Harvest Crafts to fill out the chaos resist. Lastly, use beastcrafting to get level 20 Aspect of the Avian Skill.
These are the two main rare pieces of gear and each item should cost less than 10 exalt to craft if done correctly.
Budget Gear Setup:
Spoiler
Helmet: Alpha's Howl with a cheap reservation enchant
Necklace: Rare necklace with Reduced Mana Reservation
Rings: Conversion Call of the Brotherhoods, focus on getting catalysts for near full conversion
Chest: 6-link shavs
Shield: Prism Guardian
Belt: Torrent's Reclamation or Crystal Belt/Stygian Vise
Boots: Tailwind Sorcerer Boots, can craft easily with Reforge Crit on Harvest Craft
Gloves: Maligaro's Virtuosity
Weapon: Nebulis with any good damage implicit
All this gear should be around 20 ex or less and should be a good baseline to start with. As you get better upgrade, you should gocus on getting the corrupts on the Call of the Brotherhoods to run more auras and trying to pick up more and more reduced mana reserved jewels. Eventually you want to switch over to Hands of the High Templar for empowered smite, but this means you have to get jewels with multi on it to make up for the Maligaro gloves.
Jewels:
Spoiler
Large Cluster Jewels: You will need 3 large cluster jewels. Need 8 passive skills, Vengeful Commander, Disorienting Display and any third passive skill that splits the cluster jewel so that you need the minimum amount of passive skill points to pick up the medium cluster jewel socket. You only need one disorienting display, so the other two large cluster jewels will have Vengeful Commander and Snowstorm.
End Game Option: Run 2 voices and 1 large cluster jewel
Medium Cluster Jewel: You will need 6 medium cluster jewels. You want to roll Replenishing Presence, First Among Equals, life regen, and chaos resist as the perfect medium cluster jewel. Depending on your mana reservation on your jewels, you might need the notables that give less reservations for certain auras. This is very flexible and should be adjusted based on your mana reservation.
Small Cluster Jewel: You will need 6 of these also. These will be jewels that are corrupted with reduced mana reservation. A good option is to use 3 Grand Spectrums and 3 cobalt jewels with energy shield and a damage mod with the reduced mana reservation corruption.
Miscellaneous Jewels: Hazardous Research for spark, Might of the Meek, Conqueror's Efficiency, Intuitive Leap, Transcendent Flesh (if no maligaro's), Unnatural Instinct
You can ask me questions on Twitch.tv/KobeBlackmamba . Streaming the build in delirious maps and trying to upgrade gear.
If you are in Heist League and not hardcore, Scion is 100% better. You gain near 100% attack and cast speed along with 6 passive skill points.
I am still testing in Guardian in HC, but scion should be 100% the play in regular trade league. All Guardian gains is armour from your reserved life at 160% and like 10% extra ES regen/second.