[3.11] Spellslinger VD Necromancer. All content. Easy and fast Sirus A8 kill. Wave 20 Simulacrum.

When you look at damage in POB, are you all considering the ignite damage at all or just focus on the average hit? I ask because a lot of people are using ele focus, which seems to be a big reduction in damage, when factoring in ignite.
Looking to craft a shield for this build, any thoughts on the best base? Str for life or int for spell damage? Block shouldn't matter, I think, as you end up block capped anyway. And is 30% quality worth the time? Sorry if these are basic questions, I'm new to crafting.
hi/
may be need?
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FurtiveGadfly escribió:
When you look at damage in POB, are you all considering the ignite damage at all or just focus on the average hit? I ask because a lot of people are using ele focus, which seems to be a big reduction in damage, when factoring in ignite.


I am factoring in Ignite, it's really common to ignite aswell I feel like, normal mobs in map get one shot anyway so this is pure boss dmg and I was testing ele focus set up but it really fell way shorter in dps thats atleast how I felt
IGN PoE 1: @FluffyMetamorph

IGN PoE 2: @Fluffman
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EarfwormJim escribió:
Looking to craft a shield for this build, any thoughts on the best base? Str for life or int for spell damage? Block shouldn't matter, I think, as you end up block capped anyway. And is 30% quality worth the time? Sorry if these are basic questions, I'm new to crafting.


I preferred an int base for the spell aspects which is a huge dps increase
, shaped is important for the %life on block which is huge QoL

IGN PoE 1: @FluffyMetamorph

IGN PoE 2: @Fluffman
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Lyxara escribió:
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EarfwormJim escribió:
Looking to craft a shield for this build, any thoughts on the best base? Str for life or int for spell damage? Block shouldn't matter, I think, as you end up block capped anyway. And is 30% quality worth the time? Sorry if these are basic questions, I'm new to crafting.


I preferred an int base for the spell aspects which is a huge dps increase
, shaped is important for the %life on block which is huge QoL


Got it - that's exactly what I was thinking. So, I think the prefixes would then be +1 fire gems and T1 life - then, what's better for the third? % increased fire damage, or fire gained as chaos?

Also, I'm seeing a lot of regen on some items being linked by others. Is this being scaled at all or is it just a QOL thing? Should I be looking for that on items, or are there better mods?

Thanks for the reply and for helping me out! :)
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FurtiveGadfly escribió:
When you look at damage in POB, are you all considering the ignite damage at all or just focus on the average hit? I ask because a lot of people are using ele focus, which seems to be a big reduction in damage, when factoring in ignite.


ignite is probably useless, since we are not hitting hard for each hit, just dozens of small hits per second. And given different ignite do not stack with each others, the overall ignite damage is insignificant. I'm using ele focus.
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EarfwormJim escribió:
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Lyxara escribió:
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EarfwormJim escribió:
Looking to craft a shield for this build, any thoughts on the best base? Str for life or int for spell damage? Block shouldn't matter, I think, as you end up block capped anyway. And is 30% quality worth the time? Sorry if these are basic questions, I'm new to crafting.


I preferred an int base for the spell aspects which is a huge dps increase
, shaped is important for the %life on block which is huge QoL


Got it - that's exactly what I was thinking. So, I think the prefixes would then be +1 fire gems and T1 life - then, what's better for the third? % increased fire damage, or fire gained as chaos?

Also, I'm seeing a lot of regen on some items being linked by others. Is this being scaled at all or is it just a QOL thing? Should I be looking for that on items, or are there better mods?

Thanks for the reply and for helping me out! :)


I have no access to POB right now, and it really depends what you get honestly, because rerolling fire mods and having the danger of losing +1 would suck, fire dmg/fire as chaos/spell dmg everything works.

you mean life regen? it's okayish, nothing to focus on. if you do not have a cluster with doryanis lesson (spell dmg leech as life) try to get fire dmg leeched as life on an amulet (temple mod) that helps to sustain life and can face tank a lot with high hp pool
IGN PoE 1: @FluffyMetamorph

IGN PoE 2: @Fluffman
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villajohn escribió:
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FurtiveGadfly escribió:
When you look at damage in POB, are you all considering the ignite damage at all or just focus on the average hit? I ask because a lot of people are using ele focus, which seems to be a big reduction in damage, when factoring in ignite.


ignite is probably useless, since we are not hitting hard for each hit, just dozens of small hits per second. And given different ignite do not stack with each others, the overall ignite damage is insignificant. I'm using ele focus.


that's true, however sadist is perma up if you can ignite with your Balls ;) and Hypothermia scales better than ele focus, atleast my pob tells me that I have way more dps than with ele focus, but both can be played obv
IGN PoE 1: @FluffyMetamorph

IGN PoE 2: @Fluffman
Editado por útlima vez por Lyxara#3978 en 4 jul. 2020 4:01:16
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Lyxara escribió:
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EarfwormJim escribió:
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Lyxara escribió:


I preferred an int base for the spell aspects which is a huge dps increase
, shaped is important for the %life on block which is huge QoL


Got it - that's exactly what I was thinking. So, I think the prefixes would then be +1 fire gems and T1 life - then, what's better for the third? % increased fire damage, or fire gained as chaos?

Also, I'm seeing a lot of regen on some items being linked by others. Is this being scaled at all or is it just a QOL thing? Should I be looking for that on items, or are there better mods?

Thanks for the reply and for helping me out! :)


I have no access to POB right now, and it really depends what you get honestly, because rerolling fire mods and having the danger of losing +1 would suck, fire dmg/fire as chaos/spell dmg everything works.

you mean life regen? it's okayish, nothing to focus on. if you do not have a cluster with doryanis lesson (spell dmg leech as life) try to get fire dmg leeched as life on an amulet (temple mod) that helps to sustain life and can face tank a lot with high hp pool


Got it, got it. I will check on POB - I assumed this build might be difficult to calculate DPS for given the nature of how we deal damage with spellslinger, VD, etc - but maybe I am over-complicating it. And I am trying to plan out the item crafting in a similar way to the explode chest, where we guarantee the mods we want. I'll be sure to post again here if I come up with anything. As for the life regen, that's good to know. I believe cluster jewels should come down in cost so hopefully I could get a jewel with doryanis and then would have room on the amulet prefixes for life, fire pen, and +1 gems. This is a really interesting build & as I'm just getting into the crafting side of things, I'm much more looking into the theory rather than the realistic chance that I might get one of these crazy GG items in game.

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