[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

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thedeathbeam escribió:
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zeldra escribió:
A quick question too here, did we need our 6 link on darkscorn or it can be on the armor ?


You can put the 6link either on weapon or body. I did it on body on my char because at that point 6l body was cheaper.


Okay thanks, i was afraid about the part :
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage

if it didn't work :s
Looking to see where I can get more damage. I have about 9.4k TT. The next 4 of my levels are going to the Thick Skin wheel, and after that jewel sockets.

Current Gear:



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Laere escribió:
Looking to see where I can get more damage. I have about 9.4k TT. The next 4 of my levels are going to the Thick Skin wheel, and after that jewel sockets.

Current Gear:





Well just by looking at your gear, I would upgrade your quiver, your current one is pretty bad. Drillneck gives a lot of damage to the build. And on SA, just +1 extra arrow usually does more harm than good.

That Lioneye's Fall on tree also do not looks very optimal, and idk about the pathing past PB to left as well.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
I am doing Mathil's scourge arrow build.

The Lion's eye gives some pretty good damage nodes, maybe do I swap my build out to OP's?
Editado por útlima vez por Laere#2957 en 29 jul. 2019 2:37:00
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Laere escribió:
I am doing Mathil's scourge arrow build.

The Lion's eye gives some pretty good damage nodes, maybe do I swap my build out to OP's?


Yeah I know you are doing Mathil's one, nothing wrong with that. Well, yes it gives you 3 pointer for pretty good damage nodes, but also you are spending additional 2 points to get there, what well, depending on other nodes you can pick, is not that great.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
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thedeathbeam escribió:
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Laere escribió:
I am doing Mathil's scourge arrow build.

The Lion's eye gives some pretty good damage nodes, maybe do I swap my build out to OP's?


Yeah I know you are doing Mathil's one, nothing wrong with that. Well, yes it gives you 3 pointer for pretty good damage nodes, but also you are spending additional 2 points to get there, what well, depending on other nodes you can pick, is not that great.


What other nodes would you recommend? Also how else can I improve the build? Appreciate your help!
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Laere escribió:
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thedeathbeam escribió:
"
Laere escribió:
I am doing Mathil's scourge arrow build.

The Lion's eye gives some pretty good damage nodes, maybe do I swap my build out to OP's?


Yeah I know you are doing Mathil's one, nothing wrong with that. Well, yes it gives you 3 pointer for pretty good damage nodes, but also you are spending additional 2 points to get there, what well, depending on other nodes you can pick, is not that great.


What other nodes would you recommend? Also how else can I improve the build? Appreciate your help!


I just noticed why is Mathil taking them, it is mostly because of leech because outside of that he does not have enough sustain. Looking at the DPS per node, it is at best 1.8% per node, what is pretty weak, but I think you need the extra leech from it, so I would keep it.



On other note, few reasonably big updates to the build:

- Replaced Atziri Promise with Cinderswallow Urn for main setup
- Changed boots enchant on Atziri's Step (as now we get stun avoidance from our flask)
- Changed Ascendancy nodes for QoTF setup (now it is using Nature's Adrenaline as well) and slightly changed tree to get missing evasion
- QoTF setup is now using Sin's Rebirth
- Starter setup is now using Atziri Promise (because its easily accessible)
- Completely dropped Maloney's Mechanism setup and went back to Drillneck for all versions for more damage, and also dropped Dash and Vaal Blight

The reasoning for these changes is that even without Maloney's we have enough space to self cast our stuff, and we lose only Dash and Vaal Blight, what are mostly just situational anyway and self-casting frenzy + despair is not that bad. Also, evasion boost and DPS boost from Drillneck is very nice, and Pierce helps with clearing a bit.

For the flask change, Cinderswallow gives really really good sustain when mapping (and I saw few people complaining about this part) and also gives us sustainable onslaught, and some extra damage over Atziri Promise. Downsides are lower leech on single target, and less chaos resistance, what should not be an issue with decent gear.

The reasoning for QoTF changes are that now it is a lot faster. And well, thats it. Its just faster :)

Updated pastebin is here:

https://pastebin.com/ECSd5scD

Main post was already updated too.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Editado por útlima vez por thedeathbeam#7125 en 29 jul. 2019 15:43:59
Another small change:

Replaced lvl 20 Steelskin with low level Immortal Call to reduce strength requirements from gear (and with our EHP, IC *should* be better anyway).

Here is updated PoB:

https://pastebin.com/r0bKxsEa
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Thank you for this amazing build :] I managed to 6l the bow with like 10 fusings :D so now Im going to kill the shaper since I never managed to reach even t10 maps before. Ty
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Forkward escribió:
Thank you for this amazing build :] I managed to 6l the bow with like 10 fusings :D so now Im going to kill the shaper since I never managed to reach even t10 maps before. Ty


Ty, glad you like it :)

That is amazing, gz. Good luck with Shaper.

EDIT:

Oh btw, you should really improve your flask setup a bit (Corallito is already diamond flask, so you do not need 2, either Atziri Promise or Cinderswallow, or even Sin's Rebirth are all great options).


Another small update to the build:

- Added Dash to movement setup instead of Faster Projectiles
- Properly linked and colored items in PoB
- Moved PoB 6 link to Body (just visual change, it obviously doesn't matter, but to not confuse people, and as 6l body is now cheaper than 6l bow because Darkscron a bit spiked, it makes more sense)

The reasoning behind these changes is: Thanks to previous changes, now we have 1 empty slot on Action Bar, and using Blink Arrow and Dash together is super smooth, so I replaced Faster Projectiles in it.

For the colors and links in PoB, i neglected it for a while, but as all items are now pretty tidied up, it should be also linked and colored properly (and also again, to avoid confusiong of people thinking they need 2 6 links).

For the move of main setup for body, its just visual change to confuse people less again (and also, 6l body is cheaper).

Updated pastebin is already in main post.
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Editado por útlima vez por thedeathbeam#7125 en 29 jul. 2019 18:55:00

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