[3.17] Beerleague's Shockwave Cyclone Slayer - Optimized with Options
" Abyss jewels add a crap ton, but you arnt going to see 1m dps in PoB w/o nearly perfect gear. More likely w/ top end gear it will show around 7-800k. With that said though, it does a pretty bad job of calculating DPS for cyclone. |
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" Yeah, not worth it to keep endurance charge on bossing. |
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" Good advice. Vaal pact is not optional IMO, its mandatory. It has zero downsides on slayer w/ worm pot. |
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" Better rings. Both of them are lacking T1 life and one has no phys roll at all. |
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" That's what I've been going for but unfortunately these type of rings just do not exist in Bestiary. |
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Yes, now I figured out what I've missed:
- totem damage adds a lot to total DSP - helm enchant - shock from jewel - intimidate from tombfist With all this adjustments dsp jumps from ~500k to 940k shaper dps with 20/20 gems(without steel rings). So, in general it's ok for me, because my gear is not perfect. Thanks to all who answered to my question. Editado por útlima vez por RawDamage#1722 en 26 abr. 2018 3:13:59
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" I don't think PoB calculates shock correctly. It gives 50% more dmg on that "enemy shocked" checkbox. This is wrong since 3.0 changed shock. Shock now scales with dmg/maxhp. You need to hit for 0.2% of monster max life for each 1% of "more dmg" with a cap of 50% more at 10% dmg/maxph. I've googled that shaper has 20m hp and my PoB shows me 46k dmg for a single hit. So for shaper I barely reach that 0.2% threshold for 1% extra dmg from shock. I probably get like 2% for guardians and maybe even flat zero for UE. So that "enemy shocked" checkbox is probably completely worthless unless you have troubles killing white mobs. With that being said I still intend to keep my 10% chance to shock boots enchantment. My totem's average hit is 86k vs shaper, which should shock him for like 2% more dmg. And that totem is supported by ruthless so I hope there are some rare bigger hits with like 5+% of shock effect. Editado por útlima vez por Fortran775#0922 en 26 abr. 2018 8:20:14
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Is brutality really worth not using Sin's Rebirth / Atziri's promise?
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" I thnink yes, because PoB shows me about 28% less dmg for switching brutality for the best possible replacement gem (which is faster attacks). With both of those flasks active together I'd get only 17% of extra dmg over what I have with brutality unless I also get a lot of %increased chaos dmg. Editado por útlima vez por Fortran775#0922 en 26 abr. 2018 16:26:44
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So if you were to go tombfist gloves and bubonic boots what gem set up should you use?
assuming both are 2 abyssal sockets. Also. Assuming you run both. is it better to use the 4 different types of abyssal jewels in order to get the most out of the boots 10% per type or try stacking murderous since they can roll double flat phys dmg. right now i have a murderous and a searching in the gloves but i dont know if i go for garbage hypnotic/ghastly for the boots to get 20% dmg or if i should get two more murderous for the extra flat phys. I also notice you list some flasks but don't really discuss them much. in terms of which affizes we should have on the 3 non unique flasks Editado por útlima vez por IInferno#3691 en 27 abr. 2018 17:42:28
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