[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist
" " " Well said :) When Animate Guardian dies, you lose all its gear. The gear is not worth that much, but its a pain to buy new batch of items. You want Animate Guardian to have beefy hitpoints and then strengthen it with fortify / empower and minion life. Only about 1/4 of hits connect to Animate Guardian and it heals very fast, but it must have health buffer to not die in 2-3 consecutive hits in boss fights. On certain bosses Animate Guardian is at disadvantage as you can't get as much regen on it as with Golems, as it doesn't benefit from "Primordial Harmonies". Mainly Vaal Temple bosses with crazy high chaos degen can melt it, and Uber Atziri may be able to one shot it with double Flame Blast. At level 27 Animate Guardian can even tank Shaper, so they are the only bosses not to use Animate Guardian ever if not feeling very adventurous. I'll add the line to Animate Guardian gearing part, nice notice :) [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f Editado por útlima vez por mika2salo#7776 en 3 ago. 2017 13:40:12
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Morning
You can see how exited I am, time of post. "- Play style is extremely inactive, you press one button every 5 seconds and that's it" Could you please explain the above. (Think this means once you have End-Game Jewel's, The Anima Stone etc. Don't see anymore Zombies, Raging Spirits and Specters being used.) Frome what I can make out there a two phases. Phase 1 Zombies, Raging Spirits and Specters this is for levelling. Phase 2 The Anima Stone etc. with end gear in mind plus main weapon "Flame golem" Specters for Flame Sentinel in map. Tnx in Advance. Editado por útlima vez por jgundlach#6333 en 4 ago. 2017 1:21:40
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I am a pretty new player. I beat Normal after Legacy ended, so I've got maybe 4 or 5 days of experience in this game. It felt pointless to keep playing since I was going to be resetting in a couple days anyhow for 3.0, and didn't see any way to get maps before then for practical experience.
I REALLY like how this build looks, and after a ton of theory research and thought, I just have one question: Will this build still be viable in the total 'endgame' for 3.0? (i.e. T15/T16 maps, Shaper, Uber Aziri, or w/e else counts as 'the end of PoE'.) I simply cannot guesstimate if it will based on just patch notes and the info you've given. I only ever got to summon a single Flame Golem by the end of my Normal run, so I barely even have the experience. I feel like it can and will, I just want to make sure. If it can, I'll definitely be running this build for Harbinger, as I simply love the concept and setup, despite how expensive it seems to be. |
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" Hey, the guide is looking a lot more accurate now. Just want to add though that the trees might not be the same for Golementalists. ELE probably won't take as many minion life nodes (like Herd the Flock) and instead go for another jewel slot or life/es nodes. Also, ELE is less likely to take so many mana reservation reduction nodes, especially without Commander of Darkness (really unfortunate and unnecessary nerf imo). And a really minor point, but this is an example of what I meant by Lightning being better at Elreon AFK. :P No need to wait for the golems to shoot, since the orbs are already on the ground waiting for any mob that spawns (T16 map with ~+80% monster life). ⚡ Lightning Golems: /1902593 ⛄ Ice Golems: /1914382 Editado por útlima vez por tomatopotato#6384 en 4 ago. 2017 1:25:29
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is using esh's visage and not taking Necro Aegis worth it?
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" Thx for answer |
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What about focusing on HP/Str with The Baron and Iron Will for Flame Golems or Chaos Golems?
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Is this build viable as a league starter?
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" Morning :) This is warning to players who like adrenaline filled, button smashing play-style. Summoner play-style is not for everyone as in the endgame you will have only 2 functions : 1. Place totems to guide Golems and trigger EE 2. Kite and use flasks sometime Early game when managing huge army of minions to keep them / yourself alive, there is more management to do. When minions reach point they stop dying and especially with high level Golems there is no reason to resummon them. Phases are just right First phase Lots of minions in 4 links to maximize total damage, minimize damage they take per minion and to make them as tanky as possible. Later Focusing on Specters more. Second phase Once 4x Golems are out, dropping Summon Raging Spirit, Specters and Zombies and focusing on keeping yourself alive with rest of links. " Hey and thanks! The build will carry you easily to maps T15 if you get 4x Golems. After that there are some routes to take. 1. Keep yourself alive, kite and use flasks. This requires gearing, switching some items / gems to boss fights and learning boss mechanics. Fights are very fun and you can do pretty much all bosses with good gear. 2. Switch Ascendancy to Elementalist and farm bosses while dead. Golems will be immune to elemental damage and attack boss after you are dead and don't re-spawn immediately. This costs near to nothing and most lategame bosses are Elemental based. This is not intended way to do bosses, but this way build can do all bosses even without any investment. SO the choice is basically up to you. You can also start endgame farming with Elementalist and when you get more currency, re-spec back to Necromancer and do bosses deathless. " Thanks, you have made good updates for the guide :) Good point about Elreon with Lightning Golems. They basically leave minefield on spawn spots. Yep, Auramancers got shafted pretty bad. Auras nodes are to keep away from low mana with Temporal Chains + Discipline. Actually this build got buffed, as we only run one aura and get from 10% -> 30% increased damage :) " Esh's Visage is perfectly usable item, as we stay away from low mana and life. You will lose lots on minion damage and minion survivability, but get more survivability yourself. I feel that chaos damage is not that dangerous and is easy enough to raise chaos resistance with "The vertex", skill-tree, Ascenancy and rings / amulet. You can use it, if you want to be super safe against chaos damage while leveling and maybe later switch to Necro Aegis. Golems really need extra defense from shields on T16 guardians. " Np, glad to help ^^ " I have been tinkering with life based Golemancer and checked other Golem threads if anyone came out with working life based summoner. So far its not working as good as Hybrid. Going full life you lose too many jewel sockets and good minion nodes from right side of tree. Iron will is pretty clunky way to get strength bonus for Golems. Chaos Golems just have horrible clear speed in maps. Only endgame viable summon with "The Baron" is Summon Raging Spirit and they will melt on endgame boss damage. I'm really wondering what will happen to pure life based summoners and what tier will be last the SRS and Zombies will stay alive? " Hey :) This build is very viable for starting build, but not the easiest. Minions and their survivability are behind (very cheap) unique items, so trading is needed. Also acts 3-5 will be pretty hard on summoner as minions are too low level and act4 bosses are very dangerous. From act 5 to maps its very easy when you get "Kitavas Herald" as minions and zombies pretty much start dying at that point. When you get Anima Stone and get 4x Golems, endgame is very easy up to T15. Golems don't almost ever die, and non boss enemies cant really hurt you. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f Editado por útlima vez por mika2salo#7776 en 4 ago. 2017 6:29:10
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nice guide, i decided to change alot cause of the es nerfs
around 7-8k ehp life/mana build, cloak of defiance, essence worm with haste, vic shield/ shield charge https://poeplanner.com/AAkAAPsACSMAAHoc3Juhly0dFMAaUftZ848ahrOUb9-KvOpqQ7XyGGo1kv4KpwhakX1bvoBuqkZxJy86WJitHxg64Sj6VcaDzLc-ZlTT-7iTm7WExeyKOVLv66EvVytqrLB3a9s8LXyDGDxJT-kC0B9Ms1NS_rNFnb2CmuCsR7QMytOFMgj0LOkEB76KvSc26VFM-tJmnkrIGjgYVsDjbRmPRs0WWAeQESSqcg-DX4PbES2ofSyckFVLV_Gze8M_J-NqbzsqTW49iq_YvfnoeA1vnhZvykq8qoLHgwlfsKZXTeNBhwDu8kX-j-vuYEMTNd9tyL_UB9yNkPprehekAAAAAAA= Editado por útlima vez por DreamAwaken#1853 en 4 ago. 2017 6:36:01
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