(3.12) Queenliness Wanderfinder | (∩^ᗜ ^)⊃━ - - -☆゚.* | All Content (Power Siphon Kinetic Blast)

@Toma_hawk

My gloves still have room for 1 mod so I'm going to slam it soon, should I remove the Attack Speed enchant before to improve my odds of getting something good?

Also by wand nodes you mean the big nodes up at the top or did you mean Wandslinger, which I just picked up :P
Editado por útlima vez por Oreojs#1130 en 12 sept. 2017 17:53:46
@Oreojs
Note that there are different Tiers of Attack Speed.
Imagine if you get a low Tier one, that woule be beaten by crafted Attack Speed.

I would def. slam it as is, and hope for high accu or resists.

@Daegon
I do my best, many other user's are faster with answering though :)

Well finally someone mentioned my misstake, of suggesting to take the wand node's last.
At least in some way.
You def. wanna go to the Duelist Area 1st, after that up to the Witch Area.
Many took Throat Seeker first, since it's on the way.

Here come's my misstage, since the way Crit. Build's work, you def. want a high Crit. Chance.
Therefore it make's more sense to take the Big Wand Cluster, that provide's accu. and Crit. Chance before taking Crit. Multi. Nodes in the Tree.

Long Story short, take the Wand Nodes and after that Throat Seeker and Crackling Speed.
I would keep Written in Blodd since, life.

I edited the Guide, thank you.
Hey i just started this build and i already love it. Although its not ready yet. My biggest problem is that i dont know how to get more intelligence so i cant replace my shitty ring \ amulet. Piscator wand requires 212 int. If i remove my ring i have 199 int (with +15 all attributes from amulet + passive points). I cant figure out where did u get that extra +11 int in ur example gear. Do i get more stat points if i level up? Maybe should i get a ring \ amulet with int instead of str?
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sorlix escribió:
Hey i just started this build and i already love it. Although its not ready yet. My biggest problem is that i dont know how to get more intelligence so i cant replace my shitty ring \ amulet. Piscator wand requires 212 int. If i remove my ring i have 199 int (with +15 all attributes from amulet + passive points). I cant figure out where did u get that extra +11 int in ur example gear. Do i get more stat points if i level up? Maybe should i get a ring \ amulet with int instead of str?


No stats are added with levels, you will just need a bit on int on Ring, Ammy, jewel, or grab a +30 int node on the tree temporarily until you do.
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Le_Sanzo escribió:
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Stormzerker escribió:
Hello I am currently stuck and I don't know why my damage is super low compared to others - Here is my set up please Help me fix it.


So I checked up a bit and will tell you what I've found so far by running your profile through POB.

1. Without flasks, your Barrage dps - 213k
2. With flasks activated - 498k
3. Switching Stibnite flask with Diamond flask and activate - 606k
4. Switching Lightning Pen Vinktar to Added lightning damage version - 676k
5. Switching Jade flask to Wise Oak (Only for Boss fights) - 775k
6. Levelling Barrage and support gems to 20 - 822k
7. Levelling Wrath, Herald of Ice, Blood rage and Summon ice golem to 20 - 846k
8. Adding a Level 20 Vaal haste to the setup - 960k
9. Removing 1 point from Leech nodes at bottom of tree and using that on top for wand damage - 983k
10. Removing 2 points from Primal spirit node and using that to take jewel node and using a jewel like the ones you are using now - 1,003k dps

That should be MORE than enough dps to take down any content in the game. If you want to go further,

11. Enchanting boots with 1-160 lightning damage - 1,167k
12. Rat's nest with +2 barrage projectiles - 1,496k
13. Using level 21 gems in barrage setup - 1,595k
14. Using Empower + Enlighten + 21 Wrath - 1,697k
15. Levelling up 2 levels and taking 2 more wand damage nodes at top - 1,774k
16. Upgrading Amulet to something with added lightning, critical strike chance and if possible multiplier - 1,850k

After this, if you upgrade rares like -

1. Upgrading wand to something with higher ele dps or multiplier or %lightning damage
2. Changing gloves to 12% attack speed and higher lightning damage roll
3. Better jewels (VERY important) to 3 mod of 4 mod jewels with 2 attack speed rolls and maybe %lightning damage and %multiplier
4. Better lightning damage rolls on jewellery

If you manage to do all of that, then you should be easily crossing over 2 million dps. Hope that helps.


This is amazing. Thanks for posting this info.


Alright, before I blow currency....

Is this worth multimoding with crit and attack speed, or no?
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KeenSenses escribió:


Alright, before I blow currency....

Is this worth multimoding with crit and attack speed, or no?


No

Besides the T3 lightning I'm pretty sure it just doesn't have the space for multimod, crit. and AS.

To Multi mod something it has to at the very least be worth the 2 ex cost of the mod, this is like a 1 alc wand.
Thanks for build Toma_Hawk - most fun i've had in poe. I think, i have found my favorite character archetype.

This build can:
Hit level 100.
Reliably farm Shaper/Guardians.
Sub 10 min Uberlab 6 key runs.
Can do Uber Atziri (bit sketchy though).
Can do Chayula. Trash clear 50sec left on timer with my mediocre gear. Chayula himself was nightmare with 3 portals used.

@Toma_Hawk I'm thinking of rebuilding this as a phys. wander, when it hits Standart. Is it worth the cost, if currency is no objection? Or rather stay elemental?
hello. thank u for such a good guide.

i am ok with clearing tier 11 map with no problem. but barrage dps to low to kill bosses. i know that i still way to go but i believe that there is another problem with me gear to imporve barrage damage.
This build like lvl up and farm currency but shaper,atziri,lab... Really no. Better Creat new champ the value of the whole inventory -1ex and chill killer all boss. Of course this is my opinion.

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