[2.6] SignalShot™ CI Full Ele Conversion TS/Barrage / Shaper & Uber Deathless / with video!

+instead of using pcoc you might use herald of thunder + curse on hit + assasins mark or simply blasphemy + assasins mark with aoe gem.
+master surgeon is better than before for barrage
+blood rage is dangerous for CI builds.
+6k is very low, but you need a good bow first of all, upgrading ES is fairly easier than upgrading bingers.
+LA is really good for map clearing.
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
what to prio in a 4 link barrage setup? and 5 link Lightning arrow ?
"
Rupenus escribió:
+instead of using pcoc you might use herald of thunder + curse on hit + assasins mark or simply blasphemy + assasins mark with aoe gem.
+master surgeon is better than before for barrage
+blood rage is dangerous for CI builds.
+6k is very low, but you need a good bow first of all, upgrading ES is fairly easier than upgrading bingers.
+LA is really good for map clearing.


Blasphemy reserves 35% so I'd have to drop Discipline, which is probably not worth it. Herald seems like a good idea though, but I'd have to give up herald of ash, which is a nice clear speed boost.

Does Master Surgeon come close to keeping VoV up on single target though? I'll give it a try but it is very hard to give up status immunity, especially if I plan on getting ToH+Dying Sun eventually. Is dropping Veteran Bowyer even a possibility?
Update: I just looked up barrage mechanics and it shoots all projectiles within 60% of attack time, so if my current attack time is 0.37 seconds, this means all arrows are shot within 220ms, which means that I'm only getting one or two procs per barrage (since the internal cooldown is 200ms), regardless of the number of projectiles. With 50% crit the average procs should be 1.25 per barrage, or around 3.3 flask charges per second, or 0.7 charges per flask per second, before flask charges gained mods. This is not nearly enough to sustain anything at all.. unless I'm doing it all wrong?

I didn't have too many issues with bloodrage, I just remove the gem if I'm getting low with no enemies around.

I know 6k is low but it is enough for the map tiers I'm currently in and increasing it would take major upgrades to chest+gloves+boots. I'll also get more ES nodes as I level up so it would probably get to like 7k just from those.

I'd probably try to craft a bow if I figure that's the next upgrade for me, it seems that getting decent phys rolls + multimod isn't going to be that expensive (actually I just tried and apparently I greatly overestimated the chance of rolling Merciless mod)? ToH also seems to be a very substantial upgrade, and its currently up for ~2.5ex, not sure if it will go up as I remember it being 4ex+ before.
Editado por útlima vez por Rivx#4632 en 17 dic. 2016 8:56:26
nm answered my own question.
Editado por útlima vez por Stealthrider#5426 en 16 dic. 2016 20:31:03
Will this build still be able to do T15/Guardians/Shaper without the Skyforth? I have about 15ex to spend, just not enough for the Skyforth, though. Also want to ask, if I can only get a 6L bow and a 5L chest, should I run Barrage or TS as the 6L skill?
Editado por útlima vez por dbush2765#3116 en 16 dic. 2016 21:01:31
Running it with my current gear t15 is not a problem however there is some problems with mixed extra map mods, done hydra without any issues.
Still no skyforth.
"
dbush2765 escribió:
Will this build still be able to do T15/Guardians/Shaper without the Skyforth? I have about 15ex to spend, just not enough for the Skyforth, though. Also want to ask, if I can only get a 6L bow and a 5L chest, should I run Barrage or TS as the 6L skill?


If you can super-easily clear thrash, than barrage in 6L.
"
Update: I just looked up barrage mechanics and it shoots all projectiles within 60% of attack time, so if my current attack time is 0.37 seconds, this means all arrows are shot within 220ms, which means that I'm only getting one or two procs per barrage (since the internal cooldown is 200ms), regardless of the number of projectiles. With 50% crit the average procs should be 1.25 per barrage, or around 3.3 flask charges per second, or 0.7 charges per flask per second, before flask charges gained mods. This is not nearly enough to sustain anything at all.. unless I'm doing it all wrong?


thanks for doing math and trying to figure out things alone first. many people don't do that.

you get 5 charges per second aftger "nerf", if you are a pathfinder this is more than enough. use a belt iwth -less flask charges used- suffix, thats what we do. or we use the retch belt for +60% flask duration.

this used to be worse. you had to deal 50 crit strikes per second to get 5 charges before "nerf". (master surgeon was adding flask charges 1 out of 10 critical strikes approximately)

so in short, barrage flask charge generation got buffed. (BV got nerfed though, and this nerf was aiming to tame BV)
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Editado por útlima vez por Rupenus#5905 en 17 dic. 2016 11:38:05


Did a quick test run on one of my old character on standard, the above gear. Felt kinda wonky tbh, didn't like it too much.

Like how are you supposed to get more than 8k ES and still cap your resists?
How are you supposed to get those socket colors on ES gear?

"
Like how are you supposed to get more than 8k ES and still cap your resists?

why do you use valyrium and skyforth at the same time though?
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Editado por útlima vez por Rupenus#5905 en 17 dic. 2016 13:37:30

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