[3.3] Unstoppable Gladiator 78% Max Block/Spells. Best Low Budget League Starter
" Lightning Strike isn't an AoE gem, but try using Chain. It'll lower your single target, but massively improve your pack clearing speed. |
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" Added a complete section in the guide describing how to get similar results in Standard League with the same budget using Doryani's Catalyst instead of Varunastra. |
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https://www.youtube.com/watch?v=6ZyoqnP2B5I
Me doing t-10 boss Using LS (idk why the quality is like that) Pretty much Face tanking Dom x2 https://youtu.be/wHVLWMg8Tmc Tried Atziri with LS Not very good on the phase where you have to kill the mobs Im planning to test Wild strike next lol sorry for butchering your build D: Editado por útlima vez por LooseTheUltimateGoose#3853 en 21 abr. 2016 22:39:38
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I've gotten most of my gear in order, lacking only the shield.
Spoiler
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Double post, sorry. Have you tried Less Duration instead of Phys to Lightning?
What are the benefits of going 100% lightning as well? Hybrid damage scaling could mean you don't kill yourself to reflect, just like Infernal Blow specs. |
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" Great! Have to try everything... now I'm testing an alternative with Resolute Technique. Gonna update the guide in the next few days with it. |
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" With Less Duration you loose a considerable amount of DPS and the less duration effect has no use with Static Strike (just a little bit less delay in the explosions). DPS from Static Strike should be consider as x1.6 from DPS in tooltip, because of the explosions. The "echo" of the 60% of the damage occurs with a 0.75s of delay, so, after that, your damage is x1.6 for single target considerations. I use Physical to Lightning because is the best combination I found for DPS output, at least for what I tried so far. The 100% Lightning (not considering Cold from Hatred) is just for higher DPS, thanks to all Weapon Elemental Damage modifiers and because the great stats of Q20 from PtL: 10% Increased Physical Damage & 10% Increased Lightning Damage. So, I'm not trying to achieve a 100% elemental damage, just best DPS output. And Reflect is just an issue if you have a map with that mod (or the reflect from Atziri/Trio that should be avoid in any case), in any other situation, is not a problem at all. About your gear, I guess you will have some issues to achieve cap resistances with that ring/Maligaro's combination. Always you can go up from Sentinel to get some more resistances, and the extra jewel is not bad at all. Editado por útlima vez por mas_mariano#3542 en 23 abr. 2016 1:24:50
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" I added a new section in the guide with an alternative build using Resolute Technique and it proves to be a nice improvement and easier to gear. |
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" first of all, nice improvement. In the beginning I would also change two nodes: ![]() and wouldn't it be better to change also the hatred aura to wrath? |
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" About the two changes you propose (all DPS are from Static Strike tooltip): - The first two passives from Duelist area: with your change we got 78.900 DPS against 79.400 from the passive tree posted right now. Is a exchange between a little bit more life vs. 500 more DPS. - About Wrath, I gave it a try and the difference is massive. With L20 Wrath we got 66.800 DPS against 79.400 DPS with L20 Hatred. Hatred stays for sure. Thanks for your comments! |
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