[outdated] Caustic Arrow Solo Map MFer (20/300+)
" Q: As IIR/IIQ don't affect unique drops nor currency (I think). And id we talk about (per time spent) and not (per map done), wouldn't you generate same amount of currency and collect good rares/unique if you go dps? With the amount of map drops you get nowadays you equalize the output by speed running over the drops the MF gets per map. Wouldn't you agree? " I was lucky to drop Devoto's Devotion a few times so I got the idea of using them (from Hank I think?). This is what I did: I literary spent three chaoses on a crappy items of; a boot with %30 speed/high life/ some resist, a ring with %59 mana regen/life/resist and another ring with high life/some resist and I was over-capped in resistances, had about 59% speed and a higher life. I used those for crazy lab-running (as the goal was only the enchantments and not the drops). That really helped me get that challenge. |
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" Two things: a) Except maps are now cheaper to buy thanks to the Zana changes, by about half. A T14 map used to run 25-30 chaos. Now you can get one for 12-15c. b) "As IIR/IIQ don't affect unique drops nor currency" is false. IIQ has a direct impact on currency drops, and IIR does increase the amount of uniques you get. It won't influence the TIER of unique you acquire, but because you'll be dropping more uniques in general, you will more consistently drop better uniques. As of 2.1 I would have said that a 2.5-3m clear speed build running T13s+ could generate similar currency to an MFer. But with 2.2, I think MF has the edge. Especially given that this build actually got significantly more powerful with 2.2 (by about +30% dps), it's much easier to clear high tier maps relatively quickly, and still MF them. So you could, in theory, play this build as though it was a dps build, set your loot filter only to look for specific basetypes rather than basically all rares ever, and still crush maps pretty quickly and find MORE good base types than a raw, non-MF, clear speed build would. Jul 27, 2011 - Sept 30, 2018.
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@Hvakh: At this point, my gear is pretty much locked in and I'm happy enough with it... I can't really swap those slots anymore...
Spoiler
Only swapping I do is the Seven-League Step sometimes... main thing I like about a good ventor's roll, is it makes maintaining resistances easier, gives more +Life, and can be compensated with max rolled IIR in gloves/helmet/amulet... with this setup I have 4.7k life, 12k evasion, 30/299 MF, and I will be able to cap fire resist when I swap 7-league step once i finish getting Haku to 7 to scour WED off the helmet To second what Serleth is saying, I've found a lot more valuable uniques this league than any previous one... Tabula, Kaom's Heart, Hegemony's Era, Carcass Jack, Crown of Eyes... also a lot more junk uniques... so much so that I was finally broken of my habit of saving them for possible use... Editado por útlima vez por Piros#7740 en 13 abr. 2016 3:19:04
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" If you were able to easily sustain T13 maps, I'd say yeah, this is (was) true. But to sustain a T13+ map pool you're chiseling, alching, chaosing for high IIQ and pack size and likely throwing in some sacrifice fragments (and I also Vaal at this point). So you've likely sunk 3+ chaos into your T13 before you even start to run it. And some of those T13 maps will have really tough mods, making 3m clear speed (especially given that you're picking up stuff... going back to your hideout... selling it... etc.) very tough indeed. To wit.. last league, Havoc was dead broke at 100. I think this was true of many players pushing high levels. Just my 2c... but running T13+ maps for me has always seemed like a break-even proposition at best. Editado por útlima vez por hankinsohl#1231 en 13 abr. 2016 7:20:56
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" That, too. Comes down to more than just straight mapping, obviously. Good shop maintenance, splitting time between mapping / Atziri, crafting for profit, flipping, etc. MF affords you the option of basically just sticking to whatever maps rather than having to worry about additional ways to generate currency. Then you can do all the other stuff and be filthy rich. Jul 27, 2011 - Sept 30, 2018.
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You may as well ask for a sentient astrophysicist unicorn with an elephant trunk. Year i also ask for such a pet. What is the recipe for it? Or must i vall a item pls serleth tell me the secret behind this pet :-) i dream every night to have a "sentient astrophysicist unicorn with an elephant trunk" your biggest fan |
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" The damage capability of Caustic Arrow comes mainly from 6L and jewels am I right? Most of your gear can be built towards MF? Theres no such thing as crit MF Caustic arrow, so why is it that you can't 1 hit anything? From the videos posted, all I see is him shooting 1 arrow and moving very slowly, then proceeding to loot stuff. I don't need ridiculous amounts of IIR/IIQ especially in temp leagues where you can't get IIQ. I'm only trying to find a fairly safe build that can run lots of mods, have like 100+IIR and 30 IIQ or so, hoping that it will give me more map drops because RNG is never on my side. Is that not possible at all? A 25k caustic tooltip will 1 shot all whites, most blues and maybe 3 shot rares? I'm not too sure because the last time I did Caustic arrow was when the skill was still called Poison Arrow |
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" Agreed. If you want to be ultra-rich, the way to go, IMO, is non-stop currency trading. Even with POE currency in place, you can probably make 10% or so each time you trade. For me, boring as hell - but whatever. You can probably make several mirrors worth of currency each league just flipping currency if you like. |
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" CA's damage is basically from gem levels, then the gem links. Hence the +3 bow. Even 20% IIQ from Goldwyrm makes a difference for item drops. CA can run every map mod, including no regen. You're right, a 25k CA will take out pretty much everything except tanky blues and rares fairly quickly, but even boss fights are significantly faster this league. When you combine Occultist's -15% chaos res to cursed enemies with wither totem and vaal lightning trap on vuln'd enemies, even most bosses go down fairly quickly. It still won't have the clear speed as a crit build, but it's plenty fast, especially for an MF setup. However, IIQ on gear does not affect map drops. Only map-rolled IIQ does. If all you're looking for is 20-30% IIQ and ~100% IIR, you should be able to generate that with a something like crit voltaxic LA build without sacrificing too much. If I can find time, maybe I'll upload a Gorge run without looting anything, just speed running it, so you can get an idea of it's clear speed compared to DPS-centric builds. " You must fish for a unicorn horn, then vendor it with an orb of fusing and a corrupted albino rhoa feather. Jul 27, 2011 - Sept 30, 2018. Editado por útlima vez por Serleth#4392 en 13 abr. 2016 16:44:11
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@hank: totally agree with you... too bad flipping currency all day... or anything that involves sitting in hideout/town waiting for the right message in 820, party joiner, whisper... would make me bored of PoE pretty quick... I could sit AFK reading a book all day... but that would be no better than playing one of them automated incremental clicker games...
@Nyxy: map drops are the one thing MF gear DOESN'T help with... only thing that helps there is map IIQ... which is the whole point of rolling high map mod IIQ/pack size... chisels, vaals, sac frags, Onslaught/Anarchy |
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