Enki's Arc Witch Memorial Page & POE 2 Arc Summary

Yeah the mana is a huge problem. Watchijng his videos he never once takes damage and can face tank everything. I try that and die LOL
Hi Enki, I love this build, it was the first one I made right when I started playing and it helped me so much understanding the game. Now, I want to play it again but I was wondering, can I switch Ball Light for Storm Burst? Couldn't find any build using the skill and wanted to give it a try since it looks amazing. Thanks in advance!
Im loving this build but im not understanding the reason for immortal call I dont see anything in the build that would proc endurance charges for immortal call to discharge so am I missing something?
okay guys, so everyone knows, i followed this build pretty much straight forward. what enki does not mention is that once you go 6Link and ur arc does over 100 mana u do not need fevered mind anymore. BUT u need to be 6Link aswell on ball lightning to to proc your kitava's as well. i was dying alot due to the fact my arc was costing me a shit ton to cast. so just be careful when u do end up getting closer to end game gear.
@letmedance: What's your current unreserved mana and mana regeneration (with and without Arcane Surge)? I see you're missing the 25% mana regen node in witch start, and you're also reserving a large part of your mana with Arctic Armour for not enough benefit in return.

@kraise123: The videos are a bit outdated, couldn't record new ones as i was playing on a six year old laptop. Finally got my new computer now and can record new vids later, whenever i got time.

@burnmyrique: You can do that, in 3.0 i've even had Storm Burst as one of the single target options listed. The downsides are that you won't be able to proc Kitava's Thirst with it (if you plan to use it), and that it just feels a bit clunky to use sometimes.

@xstatica: Immortal Call has a base duration which doesn't require charges.
twitch.tv/enkivt
Thanks for the reply, so using Vintkar over Wise Oak is better?
"
kraise123 escribió:
Thanks for the reply, so using Vintkar over Wise Oak is better?

In the long run yes, it gives extra leech, maximum lightning resistance, synergizes well with Inpulsa's and they are pretty cheap nowadays.
twitch.tv/enkivt
ahh yes, I am using Wise Oak with Vintkar and its pretty badass! XD
I have been working on this build for the last week, I am up to Act 10 and am at lvl 70. Every time I go to the merciless lab I get one shorted by izaro. This is my first time playing POE.

My set up is not great but I have more than capped resistances.I am usinga 5 link staff and 5 link armor. Any help would be appreciated.

Oh...and I have flowed the tree exactly I just need to take Whirling Barrier to complete the tree.

Spoiler

Rarity: Normal
Highborn Staff
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Staff
Physical Damage: 42-125
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
--------
Requirements:
Level: 65
Str: 89
Int: 138
--------
Sockets: B-B-R-B-B B
--------
Item Level: 66
--------
18% Chance to Block


Rarity: Unique
Heatshiver
Leather Hood
--------
Evasion Rating: 192 (augmented)
--------
Requirements:
Level: 64
Dex: 70
Int: 140
--------
Sockets: B-B-G-B
--------
Item Level: 45
--------
90% increased Evasion Rating
60% increased Mana Regeneration Rate
+24% to Fire Resistance
+22% to Cold Resistance
27% increased Cold Damage if you have used a Fire Skill Recently
21% increased Fire Damage if you have used a Cold Skill Recently
--------
Give of your heated passions.
Give of your cold resolve.
You will be repaid.


Rarity: Rare
Bramble Pelt
Necromancer Silks
--------
Quality: +20% (augmented)
Energy Shield: 332 (augmented)
--------
Requirements:
Level: 65
Str: 99
Int: 160
--------
Sockets: B-B-R-B-B
--------
Item Level: 72
--------
+29 to Intelligence
+49 to maximum Energy Shield
25% increased Energy Shield
+39% to Lightning Resistance
11% increased Stun and Block Recovery
55% increased Energy Shield


Rarity: Rare
Foe Grip
Goliath Gauntlets
--------
Quality: +20% (augmented)
Armour: 308 (augmented)
--------
Requirements:
Level: 53
Str: 76
Int: 88
--------
Sockets: B-B-B-R
--------
Item Level: 82
--------
Trigger Edict of the Tempest on Hit
--------
+63 to maximum Life
8% increased Rarity of Items found
+24% to Cold Resistance
+25% to Lightning Resistance
+2 Life gained for each Enemy hit by your Attacks
57% increased Armour


Rarity: Unique
Nomic's Storm
Strapped Boots
--------
Evasion Rating: 65 (augmented)
Energy Shield: 26 (augmented)
--------
Requirements:
Level: 42
Str: 88
Dex: 54
Int: 88
--------
Sockets: B-G-R-R
--------
Item Level: 33
--------
Adds 1 to 56 Lightning Damage if you haven't Killed Recently
--------
+25 to Dexterity
+35 to Evasion Rating
+20 to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while Energy Shield is Full
20% increased Movement Speed while on Full Energy Shield
--------
It takes a clear mind to outrun a storm.


Rarity: Rare
Soul Lock
Cloth Belt
--------
Requirements:
Level: 48
--------
Item Level: 65
--------
23% increased Stun and Block Recovery
--------
+9 to maximum Energy Shield
+62 to maximum Life
+41% to Fire Resistance
+38% to Cold Resistance
13% increased Stun and Block Recovery
8% increased Elemental Damage with Attack Skills


Rarity: Magic
Healthy Jade Amulet of the Penguin
--------
Requirements:
Level: 20
--------
Item Level: 33
--------
+21 to Dexterity
--------
+20% to Cold Resistance
+15 to maximum Life


Rarity: Magic
Blurred Two-Stone Ring of the Kiln
--------
Requirements:
Level: 46
--------
Item Level: 59
--------
+13% to Fire and Cold Resistances
--------
+96 to Evasion Rating
+26% to Fire Resistance


Rarity: Rare
Gloom Whorl
Topaz Ring
--------
Requirements:
Level: 23
--------
Item Level: 33
--------
+30% to Lightning Resistance
--------
+13 to Dexterity
+23 to maximum Life
32% increased Mana Regeneration Rate
11% increased Rarity of Items found
+2 Life gained for each Enemy hit by your Attacks


Rarity: Magic
Ample Divine Life Flask of Staunching
--------
Recovers 2400 Life over 7.00 Seconds
Consumes 15 of 58 (augmented) Charges on use
Currently has 58 Charges
--------
Requirements:
Level: 60
--------
Item Level: 60
--------
+13 to Maximum Charges
Immunity to Bleeding during Flask effect
Removes Bleeding on use
--------
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Rarity: Magic
Panicked Eternal Life Flask of Heat
--------
Quality: +20% (augmented)
Recovers 1872 (augmented) Life over 4.00 Seconds
Consumes 15 of 45 Charges on use
Currently has 45 Charges
--------
Requirements:
Level: 65
--------
Item Level: 68
--------
25% reduced Amount Recovered
Instant Recovery when on Low Life
Immunity to Freeze and Chill during Flask effect
Removes Freeze and Chill on use
--------
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Rarity: Magic
Basalt Flask of Staunching
--------
Lasts 4.50 Seconds
Consumes 40 of 60 Charges on use
Currently has 60 Charges
15% additional Physical Damage Reduction
20% of Melee Physical Damage taken reflected to Attacker
--------
Requirements:
Level: 40
--------
Item Level: 45
--------
Immunity to Bleeding during Flask effect
Removes Bleeding on use
--------
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Rarity: Magic
Perpetual Sulphur Flask of Grounding
--------
Quality: +20% (augmented)
Lasts 4.80 (augmented) Seconds
Consumes 20 of 60 Charges on use
Currently has 60 Charges
40% increased Damage
--------
Requirements:
Level: 35
--------
Item Level: 36
--------
Creates Consecrated Ground on Use
--------
21% increased Charge Recovery
Immunity to Shock during Flask effect
Removes Shock on use
--------
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Rarity: Magic
Perpetual Sulphur Flask of Grounding
--------
Quality: +20% (augmented)
Lasts 4.80 (augmented) Seconds
Consumes 20 of 60 Charges on use
Currently has 60 Charges
40% increased Damage
--------
Requirements:
Level: 35
--------
Item Level: 36
--------
Creates Consecrated Ground on Use
--------
21% increased Charge Recovery
Immunity to Shock during Flask effect
Removes Shock on use
--------
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Rarity: Magic
Surgeon's Bismuth Flask
--------
Lasts 5.00 Seconds
Consumes 20 of 50 Charges on use
Currently has 50 Charges
+35% to all Elemental Resistances
--------
Requirements:
Level: 8
--------
Item Level: 12
--------
20% chance to gain a Flask Charge when you deal a Critical Strike
--------
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Rarity: Unique
Assassin's Haste
Cobalt Jewel
--------
Limited to: 1
--------
Item Level: 1
--------
10% increased Mana Regeneration Rate
4% increased Movement Speed
4% increased Attack and Cast Speed
--------
A quick step can advance great plans.
--------
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Rarity: Rare
Fulgent Chant
Cobalt Jewel
--------
Item Level: 72
--------
15% increased Spell Damage while wielding a Staff
4% increased Cast Speed
7% increased maximum Life
--------
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Editado por útlima vez por BincleBeePlays#4078 en 7 ene. 2018 6:42:55
@BincleBeePlays: You barely have any life on your gear. I assume you play on Xbox? Not sure how the economy is there, but you should be able to upgrade that gear pretty cheaply and get a proper life + mana pool.
twitch.tv/enkivt

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