[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

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tbltk escribió:
The guide says:

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2) MANA - once you get your hands on the spirit void cluster, mana shouldn't be a big deal anymore. With it you should be able to lose those annoying mana flasks soon enough :). Until then you can run a single mana flask.


But no where on any of the skill tree images have any of the Spirit Void nodes selected.

I feel like I need Poacher's Mark in order to maintain mana. Am I missing something?


Once you have enough damage output the single mana leech node is enough for sustain, i have 130 mana left after HoI+Hatred and never run into issues with a 25K Tooltip DPS TS.

In the meantime you can take some additional mana leech nodes in the tree.
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Bi0niX escribió:
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tbltk escribió:
The guide says:

"
2) MANA - once you get your hands on the spirit void cluster, mana shouldn't be a big deal anymore. With it you should be able to lose those annoying mana flasks soon enough :). Until then you can run a single mana flask.


But no where on any of the skill tree images have any of the Spirit Void nodes selected.

I feel like I need Poacher's Mark in order to maintain mana. Am I missing something?


Once you have enough damage output the single mana leech node is enough for sustain, i have 130 mana left after HoI+Hatred and never run into issues with a 25K Tooltip DPS TS.

In the meantime you can take some additional mana leech nodes in the tree.


Is that 25k before added charge effects ?
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BL1P escribió:
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Bi0niX escribió:


Once you have enough damage output the single mana leech node is enough for sustain, i have 130 mana left after HoI+Hatred and never run into issues with a 25K Tooltip DPS TS.

In the meantime you can take some additional mana leech nodes in the tree.


Is that 25k before added charge effects ?


Its with HoI + Hatred on, but without frenzy charges.
Hey guys for harcore LA, what changes i need made in my tree.
Someone can share your experience in harcore
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Bi0niX escribió:
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BL1P escribió:
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Bi0niX escribió:


Once you have enough damage output the single mana leech node is enough for sustain, i have 130 mana left after HoI+Hatred and never run into issues with a 25K Tooltip DPS TS.

In the meantime you can take some additional mana leech nodes in the tree.


Is that 25k before added charge effects ?


Its with HoI + Hatred on, but without frenzy charges.


Thats nice m8, Its also 10k above mine im at 14k+ before charges
Was wondering if someone can help me out with how to move forward with my character. I'm level 91 character is dendi_nado. I was able to buy a great harbinger and I was lucky to get the enchant from uber labs onto my starkonjas for the double barrage. I feel kind of weak though, any suggestions to my character would be great :)
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moarhots escribió:
Was wondering if someone can help me out with how to move forward with my character. I'm level 91 character is dendi_nado. I was able to buy a great harbinger and I was lucky to get the enchant from uber labs onto my starkonjas for the double barrage. I feel kind of weak though, any suggestions to my character would be great :)


I'm 83 here and to be honest from the looks of it i feel like this build unless you min-max it is mediocre simply for the very fact that it can't do specific content of the game and is trying to avoid it like a plague, talking about Reflect.

I have died so many times while doing non-reflect maps, e.g. while clearing fast encountering a Rare mob with Reflect and dying in less than a sec because to be honest the build outputs a lot of damage and not even Immortal Call is enough to help it out. Those random deaths whose hits are not even from the mobs itself are the worst anticlimatic thing i have ever encountered in this game.

Unless the new version of the build - since this one is outdated right now - fixes somehow the issues it suffers i can not imagine it being an easy/healthy build to progress, only for min-max.

From my point of view Scion looks like a better Ranger than Ranger itself since Scion can spec into Elementalist and gain 50% Elemental Reflect Resistance, something which is rare as a stat.
immortal call isn't going to do anything if you follow the guide and go elemental conversion.

use pure phys damage or get the anti reflect pantheon skill and unique ring.
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kompaniet escribió:
immortal call isn't going to do anything if you follow the guide and go elemental conversion.

use pure phys damage or get the anti reflect pantheon skill and unique ring.


Yeah i felt it first hand Immortal Call was not enough, so we skip the conversion of Physical to Elemental damage in our main skill (e.g. Tornado Shot) ?

If we remove "Elemental Damage with Attacks Support" and "Physical to Lighting Support", with which gems can we replace them to make up for the lost damage ?

I have been using the Yugul to make up for the Reflect however its not enough, it helps tho but still not enough. About the rings i suppose you are talking about "Sibyl's Lament" ? Didn't know its existance tbh and i suppose it would help, 40% Resistance along with 25% from Yugul is a lot however is it a good option for late game ?

I am not sure, i have never been to end game to know
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Phoenix4th escribió:
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moarhots escribió:
Was wondering if someone can help me out with how to move forward with my character. I'm level 91 character is dendi_nado. I was able to buy a great harbinger and I was lucky to get the enchant from uber labs onto my starkonjas for the double barrage. I feel kind of weak though, any suggestions to my character would be great :)


I'm 83 here and to be honest from the looks of it i feel like this build unless you min-max it is mediocre simply for the very fact that it can't do specific content of the game and is trying to avoid it like a plague, talking about Reflect.

I have died so many times while doing non-reflect maps, e.g. while clearing fast encountering a Rare mob with Reflect and dying in less than a sec because to be honest the build outputs a lot of damage and not even Immortal Call is enough to help it out. Those random deaths whose hits are not even from the mobs itself are the worst anticlimatic thing i have ever encountered in this game.

Unless the new version of the build - since this one is outdated right now - fixes somehow the issues it suffers i can not imagine it being an easy/healthy build to progress, only for min-max.

From my point of view Scion looks like a better Ranger than Ranger itself since Scion can spec into Elementalist and gain 50% Elemental Reflect Resistance, something which is rare as a stat.


Sorry to sound rude but you should learn a thing or two about itemization before throwing out such verdicts...

You are playing a life build in 2017 and are neglecting life rolls everywhere. A 5l chest with 90+ life takes like...4c to craft. Buying a belt is a joke as well. What about the gloves? Its not about minmaxing, just trying to get somewhere...
On top of that you are using Lioneye's Glare out of all bows and are complaining that the build is not reflect viable. Sure, if you stack all the reflect vulnerabilty in the game, it isnt.


TS said clearly enough that you should try to get life everywhere - to the point of picking Kaoms as BiS.

I don't agree with some of Neversinks choices either..but sometimes its hard to believe what's going on here. People (not just you but the majority here) are playing a T1 build with a possible T0 singletarget yet its too weak at killing bosses and not viable.


There is a thread of someone doing Shaper+ all Guardians with Qotf and Windripper. Without +2 barrage. And Windripper isnt exactly your go-to bosskiller bow.

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