Elemental Buzzsaw & Static Strike - Solo the entire game, quickly and cheaply 1.1.0 update
" Clearly you are incredibly rich. I never thought that guy would be able to sell a mirror of that foil but it is the best I have seen in standard (about equal to Mathil's). These are incredibly easy to make so I wouldn't spend 135 EX+ on one unless currency was no object. I am sure you have played several high level builds with top end gear. How would you say this compared? |
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" Hey thanks for the weap comparison., if you find a weapon with WED on it i would like to know the average dps differences with this mod!!! SHOP : http://www.pathofexile.com/forum/view-thread/682434
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@hunTShoo
I was in a hurry when making that last post. It should have been "B" will be best with "A" and "C" nearly tied. I made the correction. Editado por útlima vez por Daarknight#7656 en 7 ene. 2014 10:03:52
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I gotta ask this again it seems it got lost;p
Has anyone managed to solo Jungley Valley 72 map with that build? Other maps seem easy as hell, only had problem with Jungle Valley so far, only tried it once on this build tho. I've got 10k dps, q20lvl20 lifeleech, 5.1k hp, maxed reses but i seemed to not leech any hp in Jungle Valley boss at all. It suddenly stopped lifeleeching with 100+ mobs around for some reason and i got flickered down. Has anyone managed to? + Seems like having problem with Labyrinth map lol. Have 5.1k hp, equilibrium mod on map, boss just 1hit me, wth lol?xD Editado por útlima vez por tacodisco#4582 en 7 ene. 2014 13:38:38
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" Yes, either that or spending real money with certain chinese websites. |
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" For jungle valley you pretty much have to zone in and go to a corner after spawning the boss, picking off the first few adds and trying not to get overwhelmed. There's a few trees to sit behind and control the flow of adds with. If you have -60 chaos res chances are the boss will still nearly 1 shot you. As for Lab boss it's kindof a no hope situation. His damage is largely based on armor and as we have none it's going to hit for 5k every time making it nearly impossible to regen that much before he strikes again. You'll have to avoid it until you get even more life or team with a melee friend or find another creative way of doing it, maybe skele totem/decoy. A list of all my builds and guides - http://www.pathofexile.com/forum/view-thread/1099189
Twitch.tv/Mathil1 streaming daily |
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@Mathil - Aight, thanks for info, will try Jungle Valley with your tactic later when i get more chaos resist.
As of Labyrinth, will just skip it, it's too retarded kind of xD. Also i would like to know, is there any other maps i should look out for, those that can't be basically done like Labyrinth? Editado por útlima vez por tacodisco#4582 en 7 ene. 2014 17:29:26
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It's pretty much just Labyrinth. It's a stupid boss that wasn't well thought out at all when made.
Every boss after that you can actually out skill and beat but that one is a straight up "do you have armor or infinity life?" check. A list of all my builds and guides - http://www.pathofexile.com/forum/view-thread/1099189
Twitch.tv/Mathil1 streaming daily |
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" Most importantly, how much dps were you able to achieve with that set? " It is cheap and stable and very surviviable but it of course will not reach the damage output of crit based builds particularly crit voltaxic and crit wander. IGN: Arlianth Check out my LA build: 1782214 Editado por útlima vez por Nephalim#2731 en 7 ene. 2014 19:11:13
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hi, i don't remember seeing anything about this, so :
don't you guys think a frost wall totem with increased duration and BM/FC* would be an awesome way to avoid some damage? only teleporting/jumping mobs could get past it, and it also blocks most projectiles (well, every projectile that doesn't pierce). off the hat, that would leave about 10 monster types that could move/fire past it (not counting uniques). could it also be a solution for jungle map? go to a corner, pop the totem behind you, and just fire off in the distance? you'd only have the flickerers to worry about then, since the boss shouldn't be able to hit you. *depending on the amount of mana you have left. Editado por útlima vez por blaes#5820 en 7 ene. 2014 21:06:05
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