ELE LIGHTNING STRIKE - ALL T16s, Shaper, Uber Atziri, HOGM, Chayula, Elder

"
Zinja escribió:
Awesome Ceryneian. Hyped.

Are you playing this league?

This is why poorjoy's is broken- Monster Rarity Damage Modifiers

Anyone playing at range has no clue ,and might not even notice it in their normal game play experience.

All that makes me believe that damage reductions from champion and enfeeble are really going to work.

Regarding the VP route. I think i will switch to it after i hit 91 or earlier if i am done running labs. Definitely better for Poorjoys rotations.

Also I think considering everything i don't think there are too many deadly melee projectiles to make arrow dancing worth it unless doing uber atziri ( will probably spec into it for it)
but spell dodge is more imporant for that double vaal and that alai rain of chaos is spell i think? cant be avoided by arrow dancing?


Yeah I think I'm going to try new league bud. I stopped playing leagues a while ago after my brother left PoE - we would level together which made the whole thing way more fun, on top of that I work long hours so I only play on weekends these days.

Reason I recommend Arrow Dancing for Poorjoy's is just for extra safety against the ranged attacks from mobs on that map. But yes it penalizes your melee EV% so need to be careful that you stay at range, but probably easier to just skip it altogether if you are not comfortable. Yup for fight with Uber Atziri herself I like to use Arrow Dancign as it is frankly a no-brainer and I don't mind spending a couple of regrets to have an easy fight.

Yes spell dodge more important for Double Vaal and A'alai in trio. But you shouldn't try to purposely tank A'alai's rain though ofc xD, it's just for extra safety. The hardest for me is the double vaal because you need to be careful and DPS them evenly otherwise when the last one gets enraged it can make the fight very difficult.
Editado por útlima vez por Ceryneian#3541 en 27 feb. 2018 15:56:51
yep double vaal is tough. I took a week off from work - called in vacation time to get started with the new league. Add me we can party and do fun stuff. Ive been looking to join a guild/group for fun parties while getting some levels n loot.
Domine Non Es Dignus
"
deadbody2 escribió:
like the build...may i know whats the minimum cost of this build?


Hi bud, it's always hard to determine minimum cost: good jewels are necessary and going to cost the most. Then things like a Choir of the Storm, six-link chest with good HP and Lycosidae will be good to have as well. Overall I think you looking at min. cost of 5 ex
"
Zinja escribió:
yep double vaal is tough. I took a week off from work - called in vacation time to get started with the new league. Add me we can party and do fun stuff. Ive been looking to join a guild/group for fun parties while getting some levels n loot.

I could do with a vacation right now too lol. Will try and catch you online this weekend. Let's see how the patch notes turn out and I may have to adjust a few things.
Sorry for the question, but I've lost your most recent POB info and your guide is so popular, I don't relish looking through 250 posts. Would you give me the link again. Thanks
"
deadbody2 escribió:
like the build...may i know whats the minimum cost of this build?


if u wanna comfortably clear all content(t16+all bosses) i'd say it will be around 30 ex total
the fixed the champion taunt immunity on bosses - it works on bosses so that the secondary effects like hits cant be evaded work but it wont divert aggro.
Domine Non Es Dignus
"
Frenchornsdad escribió:
Sorry for the question, but I've lost your most recent POB info and your guide is so popular, I don't relish looking through 250 posts. Would you give me the link again. Thanks

Hi bud, check the guide - I have it under the Tree section
"
Zinja escribió:
the fixed the champion taunt immunity on bosses - it works on bosses so that the secondary effects like hits cant be evaded work but it wont divert aggro.

Yup, that's really good
Separately on Deadeye I ran a quick check this morning in Path of Building, basically:
- unspec Raider
- spec Deadeye - Gathering Winds, Far Shot, Ricochet, and Rupture
- unspec frenzy charges and uncheck use Frenzy charges
- Tick "Have Tailwind" - and set to max by adjusting no. of times a skill has been used recently
- Tick enemies is bleeding for Rupture
- Checked the DPS and then multiplied by 1.1 x 1.3 to get the buffs for Ricochet and Far Shot
- Came out to about 50k higher DPS than my Raider

Now I didn't get a chance to check this but - with the 4 points from unspeccing Frenzy nodes you can use those points to grab more crit nodes or APS.

I estimate you can get about 100k extra DPS using 4 points (factoring the buffs from Far Shot and Ricochet) - so you'll probably end up wiht 150k extra DPS than Raider.

I'm doing about 1.1m DPS per projectile so 150k extra DPS vs. loss of Raider defenses IMO is not that worthwhile, but I'll have to double-check the numbers when I get back home later today.

Reportar publicación del foro

Reportar cuenta:

Tipo de reporte

Información adicional