Path of Exile 2 - Patch 0.1.1 Patch Note Preview
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This is awesome! Been waiting for this much needed update. But man, was hoping the time to charge up Supcharged Slam would get a change. Takes way too long. And the damage is mediocre compared to Sunder
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"Skills socketed in a Meta Gem's sockets can no longer gain energy." - If I'm reading that correctly, basically all skill gems socketed part of another Meta gym can no longer generate energy to trigger that socket skill power. Boy, this is going to kill a lot of builds. I mean isn't that "cast on" built in-game for that? Hence, now your taking cast on skil gem out of the game entirely. You might as well just delete it from the skill options for uncut s
pirit gems. |
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" Ok but add another Inmortan armor, its only logical. Why can I be the Road Warrior but not Inmortan Joe? |
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Yeah killing the concoction builds as a "bugfix" doesn't feel great. Feels like they just pick the most budget end game builds and then nuke them. Sure it's decent at bossing, but has mid clear and uses your flask charges.
Some love to compensate would have been nice, guess I shoulda been playing deadeye. No matter how good that class is, it doesn't get touched. |
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" Yeah I don't really uthink I understand this point. I would like an expanded explanation of what this means. Maybe it doesn't mean what we think it means? |
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Huge patch!
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RIP still no fixes to bleedin, no bleed related builds playable still
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" Also the corrupted items are all garbage, usually. I don't een pick them up. Haven't got a single useful item there. They should at least have better rolls and guarantee all affixes for it to be meaningful. |
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Really like the approach of buffing weak items vs destroying ones that are considered OP/meta (HoWA, Pillar, etc., which remain unchanged).
Overall, a very good update in the right direction. |
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