Controller Pain - Stash, Inventory Feedback
Janzi i can't agree with 2 things you wrote.
Asking for more inventory is pointless, its (will be) free to play game, you can buy stashes for delirium, essence, waystones (in progress) to support devs but its optional, you bought ea so got minimum 300 points for things like stashes, if you bought wings or something like that you made mistake. And even without specific stashes you can add to any stash you want order to put in specific items. If you will like game at some point you will buy them, after years od poe1 i hot +- 30 additional stashes, few this weekend and believe nr its ot much, some players have hundreds;) Auto identify will dont work in poe, gamble with unidentificed items is part od the game, ppl buy things like adorned with hope they get profit after identify. |
![]() |
I did not buy any wings, I have all the specific stash tabs. Adding at least one more inventory tab and having auto identifying items to even some degree should at least be implemented to lessen the pain if possible. The items that are valueble unidentified does not outhweight the pain for the majority of people having to contantly identify items, I strongly belive that the players experience is much more valueable.
|
![]() |
Up
|
![]() |
So stopped playing 0.2....It feels like controller players are second citizens, are we getting any QoL to inventory in patch 0.3? Any other controller improvements?
|
![]() |
Played some Last Epoch when it released and man whata big difference with the inventory and stash from what POE2 is offering right now...In Last Epoch I really enjoyed it, they respect players time by having some amazing QoL. It seems by "design" in POE2 to waste my playtime on management...
|
![]() |
Added to the list: Auto transfer button for materials/league items from inventory to stash.
|
![]() |
Added to the list: Now days we need to carry Active Omens, Orbs for Essence/Strongboxes in our inventory because you can modified these in maps more and more burden is introduced on the inventory.
|
![]() |
Another controller flaw ... quality on gems you hit gemcutters and have to reselect it each time you apply it kinda redundant and could use some improvement.
|
![]() |