Warbringer Shockwave Totems: [Currently rendered non-viable due to 80% damage nerf in 0.2.0]
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I went for +1 totem trees and giant's blood to equip 2 2-hander with +3 melee each.
Gloves with +1 melee Don't have an amulet with +X melee yet. |
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Great Guide!
I beat t15 maps with your help! I am just wondering for the passive skill tree can you use mobalytics or maxroll instead? Kind of hard to read is it easily transferred over? Also..I notice din your tree u invested a lot into totem AOE area..is that important? and also not so much into life regen? Also what is your reasonning behind investing into thorns? tyvm Great job! Editado por útlima vez por pumpity#4060 en 19 dic. 2024 0:29:46
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" Hmm. Well, I can at least assure you it gets better as you go along and collect more of the +lvls. Also make sure to upgrade the gem itself when you get a new level of skill gem. Not able to say a whole lot more without looking at your tree and/or watching you play. -O |
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" Yay! I have not played with mobalytics or maxroll, but I'll go have a look at those next. [edit--Looks like there are only specfic people, probably streamers, who post guides on those sites. Regrets, I think I don't qualify.] AOE is huge, imo. Makes mapping much more fun and makes mobile bosses less infuriating. I have experimented both ways and enjoy the game much more with all the AOE. As to regen, there is so little of it on the tree that I elected to solve the problem via investing into my flask and using life bounty. If you find a better solution, let me know--I would be happy to hear about it. Re thorns--I didn't? Not sure what is showing up as investment in thorns. Completely useless for this build. That would only exist if I made a typo somehow. Very glad you are finding success with the build! -O Editado por útlima vez por Orion72#3803 en 19 dic. 2024 3:49:43
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Hi Orion72, thanks heaps for the effort you've put in.
I've read through your guide and every post up to this point. No one seems to have asked this question yet. Re: Den of Snakes Reward, the choice of Venom Draught, which one do you recommend and why? :) |
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" When I put Magnified Effect into Shockwave Totem, on the "Slam" tab, it goes from 3.4m to 4m for "Shockwave Radius". Am I not understanding correctly? I am admittedly new to PoE mechanics as I did not play the first game, but I thought that was the area of the slam. Editado por útlima vez por Skavian#2006 en 19 dic. 2024 7:49:18
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" Hi thanks for your response!! I still have life regen nodes but will try to use less...but the biggest game changer was definately your suggestion of LIFE BOUNTY. That made a world of difference as I can almost continously flask throughout the maps at t15. Will also try to invest more in AOE radius, while reducing life regen as a tradeoff. Ya I think in your passive skill link you have some totem thorns node selected. Any other new discoveries/changes/improvements you would further recommend since your last post? tyvm! |
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" It does work. Even shows in the tooltip for the Slam. That's why I actually suggested it (have two Warriors, so was easy for me to quickly check). Also works in practice, while the char wasn't build for Totems I placed a Totem and every now and then you would clearly get an Aftershock (so the 20%). https://imgur.com/a/y0NyQPH Editado por útlima vez por Yuntu#3268 en 19 dic. 2024 11:40:59
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" Neat! Then I stand corrected. GGG must have changed some things about how they use language between POE1 and POE2. I agree that makes Titan a more interesting choice. Pity we can't respec ascendancy or I would go test it out myself. Much appreciation. -O Editado por útlima vez por Orion72#3803 en 19 dic. 2024 13:40:34
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I've experimented with some different gem configurations. The only thing that I have kept is swapping in conc effect for life bounty during boss fights -if- it's not a very fast moving boss. All of the other support gems variations I have tried end up feeling worse than the original setup.
I will say that as I do more high level maps with mods on boss difficulty 4, the build does occasionally get 1 or 2 shot. I don't love that, and I am trying to figure out a way to become tankier without giving up too much of the offense. Getting a high life roll on every piece of gear could be one way, though that looks expensive. Another possibility is trying to switch to AR/ES, though that might require reworking the tree somewhat, as we aren't near a lot of nodes that support AR/ES right now. This is the puzzle to solve for taking the build to the next level. I am still enjoying it, but I don't love the glass-cannon feeling in the top end maps. -O |
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