[3.26] Arakaali's fang CI / Max Block | All Content Viable

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Diadorr#5760 escribió:
what should be the number on the gem? ,
Commissioned # coins to commemorate Caspiro


the numbers i use are 109380 and 154280
but you may find other useful numbers with things like aura effect.

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Tazajin#2581 escribió:
oh wow ok divine ire is the key. thanks alot!


got a question. when i use solstice, which curse would u drop? if u are not going for bosses?

or is impresence better?

auls is currently to expensive for me :D

but honestly. love the build so far!


remove enfeeble from the arcanist brand setup

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MaxW81#9965 escribió:
How well will it do without the squire?
Got my 4 Voidstones and now looking for a speedy T16,5 and Deli Strand mapper


without the squire you may find single target to be bad on high delirium maps like when you encounter delirium bosses, should be fine for clear but is not very "speedy", occultist pops can only do so much about clear speed.

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I need exactly 154280 ,? Any value between 154100 and 154400 will not do? Where can I see what values do, because I bought a gem and it gave me minion damage and mana increase, but I need two minion damage of 80%
I figured it out
Editado por útlima vez por exalt_seeker#5508 en 23 jun. 2025 8:49:55
Thanks for this great build guide Igoref! I love spider builds and have played it many times before. I just have a few questions:

1. The body armor gems (Arcanist Brand(level 1) + Flesh Offering + Despair + Temporal Chains + Enhance + Punishment) - how am I supposed to use this exactly? Do I apply the brand to a mob before running into it and then it just does it's own thing? Also, I cant manually cast Flesh Offering and it don't seem to cast automatically either, so how does this setup work exactly? My spiders seem kinda slow and always run behind me, so the Flesh Offering don't seem to take effect ever.

2. What should be my main "attack" to perform on mobs while my spiders are attacking? My previous builds always had some curse to manually apply. Is that supposed to be the Arcanist Brand in this case?

3. Would it be viable to get cluster jewels that has more minion damage/speed modifiers, instead of things like ES, armor, resistances, etc? I realize this could make me more squishy, but could an "I-kill-you-first" approach work?

4. How do you get the mana to have all those aura reservations? Running Tempest Shield, Determination and Flesh and Stone already take all my mana.

Thanks again!
Editado por útlima vez por Munchkins#8925 en 23 jun. 2025 15:18:11
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Munchkins#8925 escribió:
Thanks for this great build guide Igoref! I love spider builds and have played it many times before. I just have a few questions:

1. The body armor gems (Arcanist Brand(level 1) + Flesh Offering + Despair + Temporal Chains + Enhance + Punishment) - how am I supposed to use this exactly? Do I apply the brand to a mob before running into it and then it just does it's own thing? Also, I cant manually cast Flesh Offering and it don't seem to cast automatically either, so how does this setup work exactly? My spiders seem kinda slow and always run behind me, so the Flesh Offering don't seem to take effect ever.

2. What should be my main "attack" to perform on mobs while my spiders are attacking? My previous builds always had some curse to manually apply. Is that supposed to be the Arcanist Brand in this case?

3. Would it be viable to get cluster jewels that has more minion damage/speed modifiers, instead of things like ES, armor, resistances, etc? I realize this could make me more squishy, but could an "I-kill-you-first" approach work?

4. How do you get the mana to have all those aura reservations? Running Tempest Shield, Determination and Flesh and Stone already take all my mana.

Thanks again!


1. arcanist brand will cast flesh offering and all the curses for you.
if you dont have the aul amulet yet you can use a blasphemy on one of those curses... i see you have solstice vigil so you should use blasphemy on temporal chains for free and the other curses on the arcanist brand.

2.arcanist brand, desecrate and walk around

3.this is a tank oriented build so no "I-kill-you-first".
if you want to do that you would need ALOT of minion movement speed but that would require many changes like minion speed on ring, minion speed gem, probably a on hit based setup instead of poison focus, so pretty much a different build.

4. those auras are enough for the setup you have right now.
if you want to run more auras you need to take the aura nodes on the left side of the tree, and on the endgame when you can afford aul's then you use malevolence for free
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hello, thanks for the build, it's my third time playing spiders, and it's amazing!

could you please put the list of your merc uniques, i'm not entirely able to recognise them?
Hello Igor!. Like you recommend leveling with another build I started an elementalist, doing well so far but I have a doubt. Dont know how or when to respect. Whats the minimum gear I need so then I can switch to occultist and start the build?. I dont want to respect my build to occultist and discover I cant play the build (or my elementalist anymore).
Editado por útlima vez por yissus#1647 en 23 jun. 2025 21:02:03
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NarugaYolo#1167 escribió:
hello, thanks for the build, it's my third time playing spiders, and it's amazing!

could you please put the list of your merc uniques, i'm not entirely able to recognise them?


done

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yissus#1647 escribió:
Hello Igor!. Like you recommend leveling with another build I started an elementalist, doing well so far but I have a doubt. Dont know how or when to respect. Whats the minimum gear I need so then I can switch to occultist and start the build?. I dont want to respect my build to occultist and discover I cant play the build (or my elementalist anymore).


i usually transition directly to CI when i have dagger shield and body armour around level 80 +
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I'm an idiot and need to learn how to read. Spiders are raised, not summoned
Editado por útlima vez por LekkerOuJan#5164 en 24 jun. 2025 6:33:32
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Igoref#4596 escribió:
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Munchkins#8925 escribió:
Thanks for this great build guide Igoref! I love spider builds and have played it many times before. I just have a few questions:

1. The body armor gems (Arcanist Brand(level 1) + Flesh Offering + Despair + Temporal Chains + Enhance + Punishment) - how am I supposed to use this exactly? Do I apply the brand to a mob before running into it and then it just does it's own thing? Also, I cant manually cast Flesh Offering and it don't seem to cast automatically either, so how does this setup work exactly? My spiders seem kinda slow and always run behind me, so the Flesh Offering don't seem to take effect ever.

2. What should be my main "attack" to perform on mobs while my spiders are attacking? My previous builds always had some curse to manually apply. Is that supposed to be the Arcanist Brand in this case?

3. Would it be viable to get cluster jewels that has more minion damage/speed modifiers, instead of things like ES, armor, resistances, etc? I realize this could make me more squishy, but could an "I-kill-you-first" approach work?

4. How do you get the mana to have all those aura reservations? Running Tempest Shield, Determination and Flesh and Stone already take all my mana.

Thanks again!


1. arcanist brand will cast flesh offering and all the curses for you.
if you dont have the aul amulet yet you can use a blasphemy on one of those curses... i see you have solstice vigil so you should use blasphemy on temporal chains for free and the other curses on the arcanist brand.

2.arcanist brand, desecrate and walk around

3.this is a tank oriented build so no "I-kill-you-first".
if you want to do that you would need ALOT of minion movement speed but that would require many changes like minion speed on ring, minion speed gem, probably a on hit based setup instead of poison focus, so pretty much a different build.

4. those auras are enough for the setup you have right now.
if you want to run more auras you need to take the aura nodes on the left side of the tree, and on the endgame when you can afford aul's then you use malevolence for free


Thanks a lot! Just a few more questions:

1. Would running The Squire for mapping as well give me better clear? Currently my build is still lacking damage, so would using The Squire for the added gems be alright until I get enough damage otherwise?

2. What is the reason for using the Melding of the Flesh jewel that lowers all resistances and can the build still work without using it? For example if I feel like I'm not dying often and have all res capped at 75%, could this jewel be switched for something else?
Editado por útlima vez por Munchkins#8925 en 24 jun. 2025 10:34:08

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