[3.21] Slayer Splitting Steel - Cheap Crit build [All Content Viable]

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Martozo escribió:
Trying POE after 3+ years break. Saw your build and tried it in SSF ruthless. As it goes with any random build - there are no problems with trash mobs. Problems starts with harder yellow or bosses. Lvl 72 now.

What are defence mechanics in your build?


Sorry for the late reply,

If you take a look at the PoB, the defensive mechanics I got at the end with this build are as follows:

- 90% Phys damage reduction through armour.
- 76% Ele resists (as always, you can get these to the next level by leaving aside damage or other defences)
- 52% evade chance it's not much, still it's "ignoring" one of each two hits approx.
- Over 4.500 life (HP pool).
- +177% move speed + movement penalty from armour ignored. Which allows for manually dodging boss hits (be those more or less telegraphed).
- 20% Fortification (Fortitude ascendancy notable, through Forbidden Flesh + Forbidden Flame), which is a flat 20% less damage from hits.
- Endurance charges always at max when on combat, from Enduring Composure.
- A good amount of life leech + Life leech is not removed when life is filled (from Brutal Fervour)
- 29% block chance
- 31% Spell suppression chance


Again you can focus on block or spell suppression more if you wish or feel like.


The rest is about "a good attack is a good defense" around other mechanics such as Headsman, which is Culling Strike at 20% life, you can consider it like "if the mob/boss dies when at 20% life, it's a 20% less timespan in which it can hit me".

You can always invest more if you target uber uber uber stuff. I stopped at this point because it was pretty solid even on max-mods T16 with 40% delirium maps. I did 60% and 80% deli as well, in which I got a couple of scares lol

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