3.21 Champion EA Ballista, breakpoints, New Player Friendly with Video Guide Attached.

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babutian escribió:
Elemental Equilibrium seems not to work for me with the Ancestal Bond (no, I don't have any flat fire damage, and it does work, when I refund the ancestal bond). Doesnt it work when you dont apply any damage? What am I missing?


You can email me your pob and I can tack a look at it at supersecrettech@zohomail.com or stop by on twitch and paste it and I can help ya out
So for Base case scenerio you only need to hit a minimum of 1.67 in a absolute perfect scenario. For more reliable damage you want to hit a minimum of 2.37 totem triggers per second, as this allows you to miss a target etc, and still pop. when you have 7 totems. The ideal is assuming nothing goes wrong and I never like to count on that number, but these are minimums, more attack speed is always going to be better.
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Super_Secret escribió:
So for Base case scenerio you only need to hit a minimum of 1.67 in a absolute perfect scenario. For more reliable damage you want to hit a minimum of 2.37 totem triggers per second, as this allows you to miss a target etc, and still pop. when you have 7 totems. The ideal is assuming nothing goes wrong and I never like to count on that number, but these are minimums, more attack speed is always going to be better.


If this was directed at me, can you please tell me on what numbers of the listed ones I have to look and if my understanding of the potential stacks is correct?
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Please use http://pobb.in for your guides instead of pastebin!
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AkumaNoTsubasa escribió:
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Super_Secret escribió:
So for Base case scenerio you only need to hit a minimum of 1.67 in a absolute perfect scenario. For more reliable damage you want to hit a minimum of 2.37 totem triggers per second, as this allows you to miss a target etc, and still pop. when you have 7 totems. The ideal is assuming nothing goes wrong and I never like to count on that number, but these are minimums, more attack speed is always going to be better.


If this was directed at me, can you please tell me on what numbers of the listed ones I have to look and if my understanding of the potential stacks is correct?


At 5.48 you are over the 2.37 minimum threshold so you should be doing maximum fuses at the sub optimal breakpoint! You are actually exceeding it so you can try to get more fire dot multi/burning etc instead of attack speed to attempt to hit the 30 million dps ignite cap.
Rain of Splinters costs a lot right now, is it essential for a build, or we can go without it?
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Dartiuseg escribió:
Rain of Splinters costs a lot right now, is it essential for a build, or we can go without it?

I don't have it and as all it does is give spread at the cost of less damage, I don't see any serious use. Ignites are being spread from the gem. Totally not neccessary at all.
TwitchTV: http://www.twitch.tv/akumanotsubasa
Patreon: https://www.patreon.com/AkumaNoTsubasa
Please use http://pobb.in for your guides instead of pastebin!
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Super_Secret escribió:
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AkumaNoTsubasa escribió:
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Super_Secret escribió:
So for Base case scenerio you only need to hit a minimum of 1.67 in a absolute perfect scenario. For more reliable damage you want to hit a minimum of 2.37 totem triggers per second, as this allows you to miss a target etc, and still pop. when you have 7 totems. The ideal is assuming nothing goes wrong and I never like to count on that number, but these are minimums, more attack speed is always going to be better.


If this was directed at me, can you please tell me on what numbers of the listed ones I have to look and if my understanding of the potential stacks is correct?


At 5.48 you are over the 2.37 minimum threshold so you should be doing maximum fuses at the sub optimal breakpoint! You are actually exceeding it so you can try to get more fire dot multi/burning etc instead of attack speed to attempt to hit the 30 million dps ignite cap.


Hmm I still don't know what number of all of the possible ones we are talking about as I didn't list any 5.48 anywhere but glad to know I am on a good way.

My only problem is single target at the moment. Since I don't have a second bow or white sockets yet all I can switch out is ele prolif for combustion.

But another question: Do we have ele prolif only for the extra ignite chance? Because Ignite Prolif has a bigger radius and would make spreading even more easy?
TwitchTV: http://www.twitch.tv/akumanotsubasa
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Please use http://pobb.in for your guides instead of pastebin!
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AkumaNoTsubasa escribió:
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Super_Secret escribió:
ut another question: Do we have ele prolif only for the extra ignite chance? Because Ignite Prolif has a bigger radius and would make spreading even more easy?


I apologize I think the number was 5.82, not 5.48.
You can absolutely swap to ignite prolif as soon as you have 100% chance to ignite. As far as the boss damage you can swap the prolif gem for Concentrated effect which will hinder your clear but give you a big single target boost! Combustion is still great for single target.

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Super_Secret escribió:
I apologize I think the number was 5.82, not 5.48.
You can absolutely swap to ignite prolif as soon as you have 100% chance to ignite. As far as the boss damage you can swap the prolif gem for Concentrated effect which will hinder your clear but give you a big single target boost! Combustion is still great for single target.



Ah great, thanks!
TwitchTV: http://www.twitch.tv/akumanotsubasa
Patreon: https://www.patreon.com/AkumaNoTsubasa
Please use http://pobb.in for your guides instead of pastebin!
Hi I am new to this skill - but isnt the quality of Explosive Arrow bad thing ? it increase duration but we want that our arrows explode quicker or not ?

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