[3.27] Ice Dancing God - Icestorm/Cyclone/CI - Viable For Everything

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Cjin#1011 escribió:

You can get Magic 0 mod Simplex with Orb of Transmutation, that you can then imprint. You could craft the 3mod with meta crafting with exception that you need to chaos spam %int after using imprint. (Instead of having it ready in the imprint)




If you need to craft an extra suffix when trying to reflect Helical Ring, +1 to Minimum Endurance Charges is really good. If you get it on positive roll, you get 4% physical and elemental damage reduction per charge. If you roll it negative, it does nothing. Only downside is that, if you want to get minimum charges above zero, you need more +minimum charges.


i was literally coming here this morning to ask if it has been confirmed if these amulets can still be crafted or not. thank you for the info
poe is going down fast. Diablo 4 and Baldur's Gate 3 have no performance issues. play them instead
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Cjin#1011 escribió:

You can get Magic 0 mod Simplex with Orb of Transmutation, that you can then imprint. You could craft the 3mod with meta crafting with exception that you need to chaos spam %int after using imprint. (Instead of having it ready in the imprint)




If you need to craft an extra suffix when trying to reflect Helical Ring, +1 to Minimum Endurance Charges is really good. If you get it on positive roll, you get 4% physical and elemental damage reduction per charge. If you roll it negative, it does nothing. Only downside is that, if you want to get minimum charges above zero, you need more +minimum charges.

Thanks for the info! The trick with the endurance charge mod can be useful indeed.

As for meta crafting the Uber Simplex... It was already ~100 div. The added cost of chaos spamming (and annulling) before each attempt will push the overall cost into the "completely unreasonable" territory. I cannot recommend anybody doing that. Simply crafting flat Int (or Int+Dex like you did) makes a lot more sense.
Seems the Foulborn Witchbane jewel with explosion chance isn't really all that good. I've been running it for a day and a half now, and even at the maximum 15% chance to explode, it doesn't pop off nearly enough*. I'd saved up for a 15% one and they're now going for slightly more than half of what I paid for it. Thinking of selling it to finish funding a Flame/Flesh set.

* Although there are a lot of extra simultaneous sounds being played this league, so I can't be 100% certain that it's not secretly working and only the chaos chirp isn't being played very often.
Editado por útlima vez por Tithonia#4676 en 9 nov. 2025 15:41:14
Anyone know what the Enthalpic Ring craft is? I keep selling mine for 10c each regardless of affixes, so I wonder if I am missing something. I don't see anything online about what to do with them.

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Ahhhhhhh. You turn in 60 of them and have a good? chance of getting one of these: https://www.pathofexile.com/trade/search/Keepers/aLkrGjGaSe

The list of affixes is: https://www.poewiki.net/wiki/Grasping_Mail

The rings vs. domains are:

*Enthalpic Ring: Xoph, Dark Embers
*Cryonic Ring: Tul, Creeping Avalanche
*Synaptic Ring: Esh, Forked Thought
*Organic Ring: Uul-Netol, Unburdened Flesh
*Fugitive Ring: Chayula, Who Dreamt

Esh rings give lightning for ~3 div, 1 out of 2 affixes.
Chayula rings give 50% global defenses for ~27 div, 1 out of 6 affixes.
Tul's overcapped cold res is ~39 div, 1 out of 2 affixes.
Xoph's overcapped fire res is ~80 div, 1 out of 2 affixes.

So keep the Synaptics, Cryonics, Enthalpic, and Fugitive rings. I am told you have to have all of them the exact same type, e.g., enthalpics, when you turn them in.

Let us know what else you folks find out.

Editado por útlima vez por Graiaule#7461 en 9 nov. 2025 19:38:38
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Tithonia#4676 escribió:
Seems the Foulborn Witchbane jewel with explosion chance isn't really all that good. I've been running it for a day and a half now, and even at the maximum 15% chance to explode, it doesn't pop off nearly enough*. I'd saved up for a 15% one and they're now going for slightly more than half of what I paid for it. Thinking of selling it to finish funding a Flame/Flesh set.

* Although there are a lot of extra simultaneous sounds being played this league, so I can't be 100% certain that it's not secretly working and only the chaos chirp isn't being played very often.


It is probably same issue Occultist build had with Profane Bloom. You need need enemies to be cursed for it to work. Way back with Occultist build we used to run with Blasphemy curse to make sure nearby enemies were cursed.

I don't know the numbers, but maybe with lvl4 Enlighten and putting all auras and Blasphemy on chest you maybe might have enough mana reservation efficiency to run all them? Maybe lower level Clarity as well.
Editado por útlima vez por Cjin#1011 en 9 nov. 2025 17:54:36
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Kelvynn#6607 escribió:

MY PRECIOUSSSSS!!!

First try was a failure, and with the lowest possible 1.5x reflect mod.

Second try resulted in this beauty with 2.07x - the highest Int I've ever gotten on these.

WOOT!



You missed all attributes but never the less amazing ring :)
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Cjin#1011 escribió:

It is probably same issue Occultist build had with Profane Bloom. You need need enemies to be cursed for it to work.


Yeah, most things are dying long before they tap me and get their pack cursed. That, combined with only a 15% proc rate vs. Profane Bloom’s 50% means that almost nothing is exploding.

It does seem to be kind of okay on Breach Hives, where there is enough mob density that something will manage to hit me and get a bunch of them CWDT-Hextouched and pop some booms. Or, I could just be killing those before they get cursed, too. Can’t tell because the screen is such a mess and I’m just watching the red dots on the map overlay.

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