[3.26]The dirty Scorpion-Tail|Herald of Agony|Chaos-Cyclone-CI-Necro|The Arachnophobia Allstars 291M

○○○ Patchnotes of Secrets unveiled ○○○


○ Because we ourself are already supporting with 3 top tanky auras and grant a big frostshield, we are the tank. We can use quite offensive supporting Mercenaries and are optimal supporting as well as being supported.

It seems that the allstars-build fits simply optimal into the new 3.26 league-mechanic. HoA is buffed impressive 200%.

○ The new Mercenaries of Trarthus will be eg geared as additional aura-bot (for haste, etc.), for intimidations- and the HoA high-scaling frenzy charges, for withers, as curse-bot, and they will throw some relating skills and supports on the table.


Pantheon

Sommter, Soul of Abberath, is this league catched for the important minor pantheon in the t-10 "Estuary"-map.


Example order of Gear Progression

When you fight a few mercenaries already in the campaign, loot some vaal side areas, sell by Faustus some stacked decks, and send out some ships you obtain very early vaal- and chaos-orbs for a few levelling uniques.

Spoiler


Example order of Gear Progression, from lvl 37 to red maps to pinnacle bosses
T-1 to T-5 maps

In [3.26] I progressed with ghastly theater shield (4 alchs) and cybil paw (1 chaos) into red maps.



Bought then the alternate skillgems tornadoes of elemental turbulences (2 chaos) and ball lightnings of orbiting (5 chaos).

I used early the helmet maw of the conquest (1 chaos, + 90% mana-multiplier 15 chaos) + jewel golden rule (1 alch) for HoA-virulences.

I stayed as Scion hybrid non-CI! (for life-reg of guardian ascendancy and because Watcher's eyes were still expensive).

Started with rare gloves chance to poison support (1 chaos), progressed later to high es / high ward rare gloves (10 chaos).



2 x good circle of nostalgia (5 chaos, 20 chaos + chaos resis, + onslaught).


T-6 to T-12 maps

Got ghastly jewels for 100% bleeding immunities and minion chances to poison (5 chaos).

Got jewel corruped blood cannot be inflicted (5 chaos), upgraded it later to a better one (15 chaos).

Sniped a Replica Dragonfang amulet for 10 chaos. Anointed it with practical application for 1 chaos.

A 70% rolled darkness enthroned (6 chaos), rainbow stride boots (1 chaos) with spell suppression implicit (for early reached 100% spell suppression, 15 chaos) followed.

Added a really bad rolled Rumi concoction flask (5 chaos).

Bought 2 divine vessels to upgrade pantheon of abberath (1 chaos).

Bought vaal discipline gem (1 chaos).

Got 2 x 7-passives voices (each 9 chaos).

Got 6 x medium clusterbases (each 1 chaos) .
Crafted each with in average 20-35 alts to pure agony.

Got small clusters and clusterbases uncompromising, sublime form, self control (10 chaos, 2 chaos, 1 chaos, 1 chaos, and crafted myself with 3 x 20 alts).



___________

(in total 94 chaos / 64 chaos would habe been enough)


T-12 to T-16 maps

Got small cluster 1 chaos and crafted enduring composure for endurance charges (40 alts).
Sold it later for 1 div.

Added later a CIP, unholy might implicit (1 chaos).

Sin's Rebirth flask (5 chaos)

Then aegis aurora with grace-implicit (40 chaos).

Started with a rare 5-link, then 6-link bodyarmour (es+ar, 1 chaos, drop, 5 chaos), then geared skin of loyals (20 chaos).



Bought the runegraft of the fortress (20 chaos) and of the soulwick (4 chaos) (: should have used much earlier runegraft of the soulwick for more uptime of vaal discipline!)

Bought a well rolled Vorana`s Preparation flask (3 chaos)


Pinnacle Bosses and beyond

Bought HoA-gem lvl 21, quality 23% 1 div

Bought a megalomaniac unique medium cluster pure agony + enduring composure 120 chaos



Bought 20x exarch lesser eldritch embers to enchant the gloves with better implicits (5 chaos)

Bought Awakened Cast while Channeling 45 chaos

Bought Awakened Minion Damage 80 chaos

Bought 5-passives voices 60 chaos










You find also optimized levelling items and tradelinks in the build in the spoilers "tipps for levelling" and "All poe-tradelinks".





Recommended Mercenaries:

Spoiler


1.) Kryssa, the Unrivalled: Haste, Poacher's Mark, movementspeed, slowings of enemies

2.) Zarnok, the Detainer: Endurance Charges, Vitality for 190 es-reg with Zealot's Oath, rare with Gilded Fortification

3.) Krale, the Depraved: Frostshield, Chillings, Freezes

4.) Vysera, the Cyaxan: Enfeeble, and perhaps also Feeding Frenzy, combinate her minions with severed in sleep for withers


Best granted auras

Aspect of the Avian, best with body armour Saqawal's Nest
Haste
Vitality (as Guardian or Jugg, only with zealaot oath or as hybrid life+es)
Malevolence
Aspect of the spider
Clarity
Precision


Other Mercenaries:

Determination
Purity of lightning for ele-resis, Sigil of Power for flat dr

https://www.poewiki.net/wiki/Mercenary


Most wanted Mercenaries' supportgems

culling strikes
phantasms support + feeding frenzy
withering touchs
knockback support
maim support
blind support
stun support

So we will have much less socket-pressure and a much more easy auras-skilling.


Mercenarie's gear will look like:

Amulet:

Perquil's Toe for HoA's lucky hits equal to 25% more HoA-dps
Extractor Mentis: only in maps and only in combination with gloves gravebinds' on kill effects for Unholy might equal to a 8th HoA-link 30% more damage
Shaper's Seed for 80% mana-reg and with Zealot's Oath 4% es-reg
The Eternal Struggle for 10% + flat dr with eater's dominance

Anoint

Whispers of Doom (2 curses)
Dazzling Strikes (Blindings)

Implicit

Often best amulet-implicit is "You can apply an additional curse"

Rings:

curse on hit ring
Anathema Moonstone for 3-4 curses limit

Belt:

Belt of the Deceiver for Intimidations
Kaom's Binding, convert 25% enemy physical damage to fire, somewhat equal to 15% phys-dr in lategame

Helmet:

Eber's Unification for 10% more HoA-damage
Glimpse of Chaos corrupted for Nearby Enemies have Malediction
Crown of the Tyrant 10% more HoA-damage

Bodyarmour:

Saqawal's Nest: b.i.s. when Mercenary is able to use aspect of avian: HoA 48% chance to deal Double Damage and Movementspeed for all of us /
Ambu's Charge for Endurance charges when shared
The Queen's Hunger for some Offerings, can be maxed with belt Leash of Oblation and more durations

Melee-Weapon:

The Dark Seer for Blindings and Malediction-debuff 10% flat dr, 10% more damage
Replica Insbury edge, Severed in Sleep or Iron Mass for withers
Kingmaker for fortify & culling strikes & 50% increased HoA-crit-damage-multiplier

Shield:

Victarios Charity for HoA-Frenzy and Power Charges

Bow:

Null's Inclination for triggering Minions skills possible?
The Crimson Storm for bleedings for ensnaring arrow skill?

Quiver:

Gloves:

Asenaths Gentle Touch or Vixen's for curses
Oskarm for triggered Assassin's mark lvl 10 on bosses
Abhorrent Interrogations for withers
Rare eldritch hunter-gloves for the intimidations-implicit
best implicits are temporal chains / enfeeble / despair on hit

Boots:

Rare eldritch boots with implicits for saped ground 6% flat dr, brittle ground 2% HoA-crit-base

More gear

Spoiler

Any helmet with "Nearby Enemies have Malediction" implicit
Any rare with "Nearby Enemies have -#% Chaos Resistance" hunter suffix
Leer Cast (50% damage buff aura)
Ylfeban's Trickery (all curses with no limit)

- Amulet -
Shaper Seed (life and mana regen)
The Eternal Struggle (15% culling strike)
The Felbog Fang (if using Ylfeban's Trickery)

- Body Armour -
Garb of the Ephemeral (you cannot be slowed)

- Rings -
Rare with resists and life regen
Squirming Terror (generate infinite worms)
Doedre's Damning (only if using curse on hit gloves/ring)

- Gloves -
Rare with resists and life regen
Ceaseless Feast (remove evasion from enemies so minions dont need accuracy)

- Weapon -
Sign of the Sin Eater (makes you immune to ailments)

- Boots -
Rare with resists and life regen
Vorana's March for Arbalists and Intimidations






_____________________________________

Animate Guardian

Spoiler

○ The second companion, the new buffed Animate Guardian, not loosing it's gear on death, will be added for 8% more damage (crown of the tyrant), eg fortify & culling strikes & 50% increased HoA-crit-damage-multiplier (kingmaker), or instead as cursebot (18% increased effect of curses, temporal chains), perhaps socketed in a hungry loop (elemental army - empower - minion life - meat shield) too.

○ AG's gear will look like:

Helmet: Glimpse of Chaos corrupted for Nearby Enemies have Malediction or Crown of the Tyrant 10% more HoA-damage or Stitch of demon
Gloves: Asenaths Gentle Touch or Vixen's for curses / or Abhorrent Interrogations for withers
Weapon: Kingmaker for Fortification, Culling Strike, HoA -Crits
Bodyarmour: Doppelganger Guise
Boots: Vorana's March for Arbalists and Intimidations



_____________________________________

Amulet Anoint

○ When we use one of the companions as cursebot, we can anoint our amulet with 'charisma' instead 'whispers of doom' to use the ring-variations hungry loop for AG (elemental army - minion life - meatshield - empower) or Shavronne's Revelation +1000 es, +65 mana-reg and as necro also high es or high ward rare gloves.

_____________________________________

Chaos Golem of the Maelstrom

○ Chaos golem now inflict 20% more effext of withers - that is a huge 17% more (++10-90M) dps buff to the whole build!

_____________________________________

Ranking of the Ascendancies

○ HoA-Guardian: "The Unwavering Faith Ascendancy Passive Skill has been reworked. It now grants 50% increased Reservation Efficiency of Skills."
That’s huge and makes the auras- and herald skilling much more easy. That’s equal to 2 additional auras (flesh and stone etc.) or 3 flexible small clusters or jewels. Aurastacking 2.0

So Guardian climbs upon rank 3 in [3.26]

○ Champ decreases because all other ascendancies get some basic fortification too with animate guardian's kingsmaker.

○ Elemancer with new herald-efficiencies, 200% buffed chaos-golem and shockings becomes interesting too.

_____________________________________

Runegrafts

○ The new Runegraft of Fortress increases es, armour, evasion and ward by 40%. That are in average nice +500 es. Following as result we could gear much cheaper, more easy and more flexible different bodyarmours, like high es or high es+ar rares or brass domes. Absolut perfect tanky fitting in the build's allstars-concept.


○ Runegraft of the Soulwick add more vaal souls for more vaal discipline-uptime (half a soul ripper for 4 c !)



○ Runegraft of the Warp is useable too.



_____________________________________

New craftings

○ Rare minion-helmets and -weapons +2 should be much cheaper and easier to craft with the new Orb of Unravelling and Memory Strands.

_____________________________________

All Custom Configurations for PoB:

Spoiler


+++++ Animate Guardian +++++

+ Weapon Kingmaker +

Nearby allies have +50% to Critical Strike Multiplier
Culling Strike
Fortify

+ Gloves Aseneath Gentle Touchs / Vixen`s +

Curse Enemies with Temporal Chains on Hit
You can apply an additional Curse

+ Crown of the Tyrant Helmet, white socket +

You and Nearby Allies have 47 to 61 added Chaos Damage
Nearby Enemies have -10% Chaos Resistance

+++++ Chaos Golem of the Maelstrom in 3.26 +++++

20% increased effect of Withered

+++++ Mercenaries of Trarthus +++++

+Haste+
--You and nearby allies gain 24% increased Attack speed

+ Eber's Unification Void Gaze Helmet +
Nearby Enemies have -20% to Chaos Resistance

+ Perqil`s Toe Amulet +
Nearby Allies' Damage with Hits is Lucky

+ Dark Seer Sceptre +
Enemies blinded by you have Malediction

+ Victario's Charity Shield +
5% chance to grant a Frenzy Charge to nearby Allies on Hit

+ Belt of the Deceiver or Gloves-implicit +
Nearby Enemies are intimidated

+ Average effect of Punishment +
You and nearby allies gain 15% more Damage


+++++ Runegraft of Fortress +++++

40% increased global defences


_____________________________________

PoB

○ Example HoA-poison-crit-Necro with +configurations for animate guardian, mercenary, runegraft of fortress and chaos golem of maelstrom (291M damage, 3M+ ehp), low budget:

https://pobb.in/GPVQc1ci


Arachnophilia! I do the maths and pobs soon. It's thumbed around in total a 80-150% big buff in damage and 30-80% in tankyness and ehp.

Editado por útlima vez por Chromino#4813 en 25 jun. 2025 14:01:25
You can't have multiple Runegrafts.
"Only one Runegraft of any given type can be in use at a time" -https://www.pathofexile.com/secrets
"
Kroohpyyh#7501 escribió:
You can't have multiple Runegrafts.
"Only one Runegraft of any given type can be in use at a time" -https://www.pathofexile.com/secrets


Aaah, thank you a lot Kroohpyyh!

I corrected it in the 3.26 line-ups above.

Overall that Runegraft of Fortress looks perfect for the 1 passive.

Second one can be that of the Soulwick for 1 vaal Soul each second for more uptime of vaal discipline.

I am very curious about many until now not revealed runegrafts further too.
Editado por útlima vez por Chromino#4813 en 7 jun. 2025 2:15:24
Hey there! This build seems super interesting to play, I've never seen such complex guide out there, however I want to have a realistic expectation. What kind of person would start with this as a league starter? Someone that knows how to make 50 divs in the first 3 days of the league or is this a build that can work with low currency?

What I'm trying to say is, will this build work on a low budget? or will I be soft locked until I can farm a a bunch of currency. I'm not that good at making currency and often just get lucky with drops.

In the case that the build needs an appropriate knowledge on how to make currency do you know or have an alternative nice low budget build that can later transition onto this one?

I would love to start with this one but if I don't get lucky with currency and struggle to even get started that would be pretty sad haha.

Thank you! fantastic material here! :)

"
NaraKuroha#5750 escribió:
Hey there! This build seems super interesting to play, I've never seen such complex guide out there, however I want to have a realistic expectation. What kind of person would start with this as a league starter? Someone that knows how to make 50 divs in the first 3 days of the league or is this a build that can work with low currency?

What I'm trying to say is, will this build work on a low budget? or will I be soft locked until I can farm a a bunch of currency. I'm not that good at making currency and often just get lucky with drops.

In the case that the build needs an appropriate knowledge on how to make currency do you know or have an alternative nice low budget build that can later transition onto this one?

I would love to start with this one but if I don't get lucky with currency and struggle to even get started that would be pretty sad haha.

Thank you! fantastic material here! :)



HoA is not really a racer. Only with much poe-experiences like Balaar, PoE-Dan or Oldboi HoA was high ranked in the leaguestart-leaderboards.

On the other hand I guess the trademarket will be very difficult in this leaguestart because everybody needs 5 x the gear for Mercenaries, so choosing more meta-skills is quite risky.



Which Prices / Budget?

Thumbed prices were, example necro 4 days after leaguestart, in [3.25]:

■ 15 chaos Ghastly theater, CIP, Rainbow strides, clusters, ghastly jewels for yellow t5
■ 30 chaos Apep slumber, Darkness Enthroned for yellow t11
■ 1 div aegis aurora for red t14
■ 2-5 div skin of the lords/loyals for pinnacles
■ 10-20 div for 25M damage and juiced red t16
■ 20-30 div for 50M damage, t17 and ubers
■ guessed for 3.26: 30-60 div for 200M damage

So the prices are much lower as other minionbuilds, but HoA with clusters and auras remain slower to be built up.


Thank you a lot too NaraKuroha!
Editado por útlima vez por Chromino#4813 en 8 jun. 2025 4:36:34
Sounds good! I'll go ahead and start with this one, even if it takes more time it looks very fun!
Two more points to be considered after patch notes:
1) Cyclone lost "more Movement Speed" quality, so our MS is touched in a bad way here. And now we have to level Cyclone to reduce ms penalty to 20% less(down from 30% at lvl 1)?
2) Storm burst got reduced cast time, so stacking will be even faster with this trigger
"
dem0nhanter#7422 escribió:
Two more points to be considered after patch notes:
1) Cyclone lost "more Movement Speed" quality, so our MS is touched in a bad way here. And now we have to level Cyclone to reduce ms penalty to 20% less(down from 30% at lvl 1)?
2) Storm burst got reduced cast time, so stacking will be even faster with this trigger


1) Yes. I don't understand ggg with their cylone-ms-nerf. Also we need with lvl 20 6 more mana-reg/sec, that's no problem, we were already in average at not needed high 75 mana-reg/sec.

But also the movementspeed in [3.26] is easy to overcompensate:

- Simply first we change in movementspeed on a flask-suffix.

- Further the Mercenary Kryssa, the Unrivalled, add the aura Haste (or perhaps possible much better Saqawal's Nest and Aspect of Avian).

- Variable with Zarnok, the Detainer's Endurance charges we could switch Elixier of the Unbroken circle to a Quicksilver flask

- In the lategame a mageblood for more movementspeed on flasks instead darkness enthroned turns a bit more interesting.

- Or saving bandit Kraityn is possible beyond.


2) Stormbursts are a bit faster stacking up the HoA-virulences and add a lot es on hit, only while channeling, but until around 105 virulences cyclone as trigger remain much smoother.

Overall cyclone is more fun as storm burst or other channelskills. But there are dozens triggers for HoA possible, like unleash-caster-skills, winter orb, unalterated ball lightnings, the new 3.26 lightningstormskill, firestorm, etc., in "skills and triggers" are much more variations.
Editado por útlima vez por Chromino#4813 en 10 jun. 2025 13:25:42
The final Crit-Poison-HoA-Necro PoB is ready with the custom configurations for the Mercenaries and Animate Guardian and Runegraft.

Nice 291 M in full tankyness. Let it sting! Arachnophilia!

https://pobb.in/GPVQc1ci

Editado por útlima vez por Chromino#4813 en 9 jun. 2025 6:44:43
which varient of the HoAG build is the overall best? as im not sure what to pick

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