[3.22] Gryph's Immortal Cremation - Boss Killer+Simulacrum+Blight Ravaged Farmer
Yeah, definately... I played a lot of more complex things, like my CoC forbidden rite, where you have to be very maticulous about even the most miniscule affix setups, literally 1.87 AS on the weapon increased to 1.94 increased the dps by like 4mil dps. This char is far more forgiving and also gives the opportunity to maximize like that.
Yeah, thats for overall progression probably the better choice and something I would recommend newer players. The reason for my route is that Dom Blow is something that can clear the atlas on like 30c and for my planned atlas tree and early farming strat I value speed over anything else. But with this nice build its propably all a means to and end 😄 |
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What would be the best Mods for Shield and Weapon Crucible Mods in 3.21?
Anyone got some advices? |
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" Generally speaking, for the weapon you want to have Unwavering Stance to solve stuns (second node). Rest is pretty much up to you. You can get Dex, damage over time, dot multi, min charges, etc...Whatever you can manage+Unwavering basically. For Aegis, +40 es is godly. Follow up with +max cold res if pairing with Melding and you're good to go. |
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" Thanks for your answers so far. Will try to get one of these. What can I do maybe, to make my Build more tanky? https://pastebin.com/TEU0HRRn Is Mageblood the only way to go to get myself up to 90% resists? I really wanna look into it, how far i can go into Delve with this. What options do I have for this? To make it work? I saw in a vid, that you killed aul on 2882 or smth? Or someone else. How far would you say could i go deep down there? Have a nice day! Editado por útlima vez por Topper_Harley#5468 en 20 jul. 2023 9:35:47
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" In that video I did the kills out of someone else's delve. So I did 3 different Aul kills of varying depths from like 2.5k-3k on 2 man HP. I think it's certainly possible to delve that deep, you just have to really minmax the build's tankiness (which will involve Mageblood for sure). |
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when i see your poison and your crit variant i would even say, that the crit version is stronger.
how about now and especially for 3.22 when crucible wouldnt be there, whats going to be stronger? |
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" You can get more damage out of the crit version for sure, it's just exponentially more expensive and has less defense. Alternatively, you can get to dot cap pretty easily on poison and also stay giga tanky on a much lower budget. Aaaaaand with Sanctum coming back, we have access to Original Sin again (presumably), which will push the poison version way up. Losing Crucible really only effects how we go about stun immunity. Sanctum was the Relic and Crucible had the tree for Unwavering Stance. Editado por útlima vez por Gryphenprey#0653 en 31 jul. 2023 16:39:02
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Any update for 3.22?
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" No major changes to be honest. We have access to Original Sin for those that want to chase it, some cool tattoo stuff (+1 dex skill on 30 dex node for example), and mild nerf to Temp Chains for the poison version. I plan to level with Elementalist Ignite -> DD Ignite to transition to Cremation once I've got the stuff together. |
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" Was considering going dd ignite to cremation as well. Just enjoying bosses and simu so this will be perfect. You going poison version cremation? |
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