3.23 EXPLOSIVE ARROW BALLISTA ELEMENTALIST - League-Start to End-Game. Easy mode.

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eosguy escribió:
Is there a POB with 5 auras, with or without cluster jewel setup?

Based on my own theorycrafting it seems I have to use lifetap on flamedash and other skills. Just need a POB to be certain. Thanks!


The POBs in the guide use 5 auras.

Yes, you use lifetap for all other skills.
Hello,

Thanks for the guide.
I'm sorry but I'm too lazy to read all the 115 pages and the question might already be asked.

Is there any mods that we need to avoid on maps ? I'm struggling with some maps T16

I'm avoiding player cannot inflict exposure and monster reflect elemental damage for totem to don't die. And of course the basic player can't regen life and mana.
@Brunowa Thanks
First time did Maven on 5L :D
Here is my current items, lot of thing to improve.

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PsyJude escribió:
Hello,

Thanks for the guide.
I'm sorry but I'm too lazy to read all the 115 pages and the question might already be asked.

Is there any mods that we need to avoid on maps ? I'm struggling with some maps T16

I'm avoiding player cannot inflict exposure and monster reflect elemental damage for totem to don't die. And of course the basic player can't regen life and mana.


The only mod to avoid is "Monsters have 70% chance to avoid Elemental Ailments" because we literally cannot ignite them properly... we can do it.. but it's just painfully slow.

Everything else is fine.

If you're struggling defensively, then check your defensive stats
70%+ phys dmg reduction
70% evade chance
95%+ spell suppression
3,500+ life.
Use Pantheons to plug any defensive gaps.
Editado por útlima vez por brunowa#6253 en 23 may. 2022 7:53:21
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qbatronix escribió:
First time did Maven on 5L :D
Here is my current items, lot of thing to improve.



How did you get enough mana for 6 auras?
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brunowa escribió:
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PsyJude escribió:
Hello,

Thanks for the guide.
I'm sorry but I'm too lazy to read all the 115 pages and the question might already be asked.

Is there any mods that we need to avoid on maps ? I'm struggling with some maps T16

I'm avoiding player cannot inflict exposure and monster reflect elemental damage for totem to don't die. And of course the basic player can't regen life and mana.


The only mod to avoid is "Monsters have 70% chance to avoid Elemental Ailments" because we literally cannot ignite them properly... we can do it.. but it's just painfully slow.

Everything else is fine.

If you're struggling defensively, then check your defensive stats
70%+ phys dmg reduction
70% evade chance
95%+ spell suppression
3,500+ life.
Use Pantheons to plug any defensive gaps.


I already have enought defensive stats, I think it's due to Archnemesis mods on rare mobs and/or with sentinel empower.

Thanks man :)
Editado por útlima vez por Juudde#7202 en 23 may. 2022 8:06:15
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eosguy escribió:


How did you get enough mana for 6 auras?



Usually i use malevolence. I swap it to purity of elements, when there is Elemental Weakness on the map, and use only Vaal Grace.
Editado por útlima vez por qbatronix#3043 en 23 may. 2022 8:08:27
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qbatronix escribió:
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eosguy escribió:


How did you get enough mana for 6 auras?



Usually i use malevolence. I swap it to purity of elements, when there is Elemental Weakness on the map, and use only Vaal Grace.
I don't see an enlighten gem there. Meaning you'll take out one aura and slot in Enlighten?
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eosguy escribió:
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qbatronix escribió:
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eosguy escribió:


How did you get enough mana for 6 auras?



Usually i use malevolence. I swap it to purity of elements, when there is Elemental Weakness on the map, and use only Vaal Grace.
I don't see an enlighten gem there. Meaning you'll take out one aura and slot in Enlighten?


I don't need to. I have enough mana for auras. Normaly i run with Precision, Malevolence, Determination and Defiance Banner.

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