[3.25 READY] Versatile Combatant Impale Shield Crush - Crush the Atlas - SSF Compatible
Thanks so much for the build. I'm still in white maps but flying through them--map sustain is the only thing holding me back at the moment.
I'm really liking lifetap for quality of life on the shield crush links. I lose less than 10% dps but I never, ever have to worry about mana so I can forget about it while gearing. I can also run another aura since I can reserve more mana with little mana usage outside of shield crush (still running dread banner as my 4th, but I'm wondering if there's something else I can use in it's place). Forgot to mention, I can also run GGG on prismatic eclipse for more dps, so the 10% dps loss is even less once that's also factored in. Editado por útlima vez por zettaz#4814 en 27 jul. 2021 16:49:13
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" Yes, this is what confused me. The mod reads like global but the stats page says MH. Also for example Tempestuous Steel's hits can't be evaded does not apply. |
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" Hi! This has been updated and mentions of Mana Leech on weapons that aren't Prismatic Eclipse have been tweaked in the main build post. |
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Any consideration on moving to advocating Lifetap on primary skills? I just switched at 55 and things feel so much smoother not needing to worry about mana leech at all. Plus I get to run an extra aura now.
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What would you run in your CWDT 4link if you have a vuln on hit ring? I'm running this build on a zerker for extra attack speed and it feels amazing.
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" Tempest Shield is the first thing that comes to mind to pull away a button press. You could also add in Blood Rage if you want, but I'd prefer to cast that manually personally. " I'm currently looking into this along with the Corrupting Fever variants that we've seen on the HCSSF ladder. Since I only have a 5 link myself and I'd rather not buy a 6L if I don't have to (for the sake of verifying SSF compatibility), it might be a bit until I can test it myself. Feel free to use it Editado por útlima vez por OMFGaTaco#4239 en 28 jul. 2021 9:17:37
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How is the single target in this build, has anyone started doing higher tier maps? I'm playing SST in red maps right now, and my clear is fine, hell i can kill most packs with just shield charge. My single target is rly rly bad, so was looking at other options.
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Have one quick question, why not use the Surreder shield with this build? Since we have a high block, so we can have all most 3k armor from the shield it self plus the Reckoning skill that we get from it (a bonus skill in sort of speak)
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Sorry noob's question, but how do we inflict bleeding damage?
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" To my knowledge the damage on single target for this build should be pretty good, but we don't have the benefits of bleed dot like SST does. I haven't gotten to high tier maps myself (only at t9-t10 atm) but if it becomes an issue for me as I run into red maps and onward, I will make sure to address it and dig for changes to ensure that the problem can be mended. " The reason we don't use the Surrender shield is because it's lower damage. Although there is the +1000 Armor on block modifier, this does not apply to the shield and just applies to general armor, which means we don't get any sort of damage increase. " Our bleeding damage is applied via Haemophilia (if we use it), which gives us a chance to bleed on hit. It'a about 25%, but since we attack so quickly and also have a double-hit due to Shield Crush's area of effect, it's very easy to apply bleed onto a pack of mobs to explode them. Editado por útlima vez por OMFGaTaco#4239 en 28 jul. 2021 17:44:32
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