give us a real ultimatum - nerf harvest or yank crusader explode

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sidtherat escribió:
explody chest.. that mechanic was dumb from day 0.


it is the best mod in the game. sure, you can play without it, i do most of the time. but ANY build is better with it - simply because of corpse removal. in this game you fight one bs with different bs. corpse removal is one of the checkboxes any 'good' build has to tick

any 6*T0 chest that has no explode mod is better as 5*T0 + explode. heck, garbage 'post harvest' triple phys chests (reflect/phys as lightning/explode) is better than most if not all fancy unique armours.


will GGG nerf it? they didnt for 2+ years, why should they. aura stacking, minions, blade vortex and toxic rain are just as idiotic yet noone gives af

maybe the bb/bf combo will get a nerf, it is too much even for ggg's standards

but explody chest? they will change the weight from criminal '25' to '5' and call it a fix. they will fix it with rarity as always. rarity makes people play for longer after all

problem is - watching build guides nowadays is criminally boring. pretty much every single one is explody chest + single target trigger masked as a build.



But explode chest is only make melee is playable =(
Explode suits all builds simply because of bullshit on-death mechanics that instantly kill all but the most tanky mirror tier builds.

I never understood why guarenteed NOT instant death Vs stuff you already killed was "OP"? Remove the non-avoidable instant death mechanics upon killing a monster and I could think of plenty of other prefixes I would rather have than 3% phys explode.

Sadly explode in all it's variants is pretty much the only thing that prevents this. A craftable mod on gloves (or whatever) that "destroys corpses" but causes no damage would be exactly the same to me.

Instead of removing an idiotic on-death mechanic GGG added another mechanic to counter it.
They should make this mod Inpulsa's only and change Inpulsa's to AR/EV. And probably nerf the rest of the item for good measure.
The fundamental problem is the company was going in the right direction and now they are going back to promoting the level of play you experience at a casino. They want players to perfect items over time but the leagues are too short for any average individual to do so within the lifespan of a league. So are they saying that they want players to "finish" in standard? The only way an item can get "finished" through legitimate means in a gambling system that requires a massive currency sink is if a team of players collectively pool together to try and do so. I think the majority of players play solo and since a minority may play as a team, they inherently become the so called "1%" just by being in a collective. Harvest gave the solo player the same chance of making great items without having to rely on anyone else - along with a realistic currency sink.

The other point is that a number of things got nerfed because they said that ascendancies were being replaced by items an mods that give you those ascendency perks. Explode effectively makes any ascendency a glad, but it is allowed to stay and so everyone uses Harvest to craft around it. Harvest is seen as the problem but not that particular mod?

Triple or Quad helmets were OP to begin with acting as 7 or 8 links out of the gate even if you just had them as level 18 or so supports. Maven Orb rolls out and instead of say elevating to 21, or 22 support which would be somewhat in line with their 10% power creep methodology, let's go to 25! Gain mods that went up to 40% got nerfed into the ground, but it didn't take long for +1 +2 + 1 +2 +this +that to become a thing and outclass those quad gain 1-handers. Why? Because +skill scaling is really good just based on how the scaling thresholds increment, and so like someone said, what is their balance team thinking just rolling anything up to 25? But, alas, it's Harvest that's the problem and not the Maven Orb or - more specifically - its balance.

All I see is mixed messaging and a game that is progressing in a way that does not make a whole lot of sense with respect to what they are telling the players vs. how the game is actually progressing overall and what the typical player can feasibly achieve in the timespan of a league. Like do they want their game represented as a 1-click 2-screen explosion? Legion is virtually deleted now between 1 or 2 clicks. Is it satisfying to do so? I guess, but is this how GGG wants their game to feel? I would be interested in that manifesto. Like another said in this thread, it's "boring" to watch because that's effectively what you see; screens being deleted. Now I understand that the game does not start off this way, and to some degree the capability to get to that point may be a good thing, but I don't feel that it is truly Harvest that is letting you get to that point. What is being communicated to the players is that deterministic crafting is the problem.

What is being said and what is being done does not compute. None of what I say will have any impact of 3.14 or the future of the game, so why say it? Well I suppose GGG needs to be reminded that most players are not buffoons. I guess you can be like some here that just roll with the punches and that is all well and good. That can be a good attitude to have I suppose; a care-free attitude towards the game. On most things I typically share that attitude as well. The irony is that I skipped Harvest, but the 3.13 variation of it I got hooked. Now all the reasons why I got hooked are being removed, but the rationale for why does not sit well with me that's all.








✰CARD✰ The Survivalist
I can’t buy any more big supporter packs because the forum only supports showing 7 legacy tags.
Editado por útlima vez por cgexile#1534 en 5 abr. 2021 12:24:18
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Snorkle_uk escribió:
they really should change it so that explosions cant trigger explosions, and probably reduce its aoe.


i dont think its either/or with harvest nerfs, you just nerf explode and you nerf harvest, and you nerf headhunter because all of those things are needed.


you're suggesting to remove the entire build type "autobomber"

not only requires it special investment to scale explode, you also have to scale your normal damage and aoe.

without harvest itll balanced again. 25 spawn weighting, all items to scale it harder to get.

no need to overnerf it.
Very cool mirror Service: https://www.pathofexile.com/forum/view-thread/3227915
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I_NO escribió:
ur still whining about harvest that's incredible

i was allready looking for your comment :D
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019
Incredibly broke. These two things let me do deli 6 at various stages of building I started as a caster then cyclone when I made a GG staff.



Not only that

-Survival! chain explosions make detonate dead or porupines no threat
-Mines lets me go 600 instead of 300
-Maps take 2 min instead of 5 min.

etc

Should be deleted quite frankly...not even HH is as powerful overall.


Only single thing in games history I can think as powerful is OG Atziri Acuities. See if you can see why...



That was nerfed hard!
Git R Dun!
Editado por útlima vez por Aim_Deep#3474 en 5 abr. 2021 17:16:51
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impulze3 escribió:
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Snorkle_uk escribió:
they really should change it so that explosions cant trigger explosions, and probably reduce its aoe.


i dont think its either/or with harvest nerfs, you just nerf explode and you nerf harvest, and you nerf headhunter because all of those things are needed.


you're suggesting to remove the entire build type "autobomber"

not only requires it special investment to scale explode, you also have to scale your normal damage and aoe.

without harvest itll balanced again. 25 spawn weighting, all items to scale it harder to get.

no need to overnerf it.


No it wont. You can make some incredibly powerful chests with reforges still.

Like Crusader/Elder

Explode + awaken +1 gems.

Lock Prefix

Reforge crit.

Get + attack CC and PCoC.

GG

I could take that chest and chaos rares/uniques to any content in game as CoC or melee or ranger.
Git R Dun!
Editado por útlima vez por Aim_Deep#3474 en 5 abr. 2021 17:47:45
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Aim_Deep escribió:
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impulze3 escribió:
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Snorkle_uk escribió:
they really should change it so that explosions cant trigger explosions, and probably reduce its aoe.


i dont think its either/or with harvest nerfs, you just nerf explode and you nerf harvest, and you nerf headhunter because all of those things are needed.


you're suggesting to remove the entire build type "autobomber"

not only requires it special investment to scale explode, you also have to scale your normal damage and aoe.

without harvest itll balanced again. 25 spawn weighting, all items to scale it harder to get.

no need to overnerf it.


No it wont. You can make some incredibly powerful chests with reforges still.

Like Crusader/Elder

Explode + awaken +1 gems.

Lock Prefix

Reforge crit.

Get + attack CC and PCoC.

GG

I could take that chest and chaos rares/uniques to any content in game as CoC or melee or ranger.


people act like putting on explode makes any build into an autobomber. it doesn't, you need to scale physical aswell as convert it to ele and scale that again, to make it useful.

on pure phys builds that only scale phys, the explosions barely chain unless you have alot of dps anyways. also mostly due to lack of AoE.
you need alot of AoE to chain explosions

I have a 1000 exa + investment RF build that scales fire damage and slapped explode on it, got 50% conversion, still can't do 100% deli maps or magically chain explode screens. even with alot of AoE and only fire scaling.

people are just looking at this the wrong way, explode itself is not the issue.

the issue is that you can stack multipliers and blow anything out of proportion fast.

converting damage from phys -> light -> cold alone isn't too strong unless you scale it in all steps with increased elemental damage and increased physical damage.

adding explode into that conversion chain with alot of aoe makes it strong.

remove explode, nerf it, whatever, when people are going to cry about the next phys -> ele conversion chain abuse next league don't be surprised
Very cool mirror Service: https://www.pathofexile.com/forum/view-thread/3227915
Editado por útlima vez por impulze3#1573 en 5 abr. 2021 18:41:01
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I_NO escribió:
ur still whining about harvest that's incredible


You need to go back to 4chan seriously. The guy has a good point regarding explode mod and all you can see is the one harvest paragraph?

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