[3.15] Elemental Hit Ballista Totem Hiero | Budget Friendly | League Start to Endgame
" Scourge League mechanic: starting at 5% increased damage taken and 1% increased damage taken every 2 seconds on top the map mods. Editado por útlima vez por Kharadas#5625 en 19 oct. 2021 9:30:38
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https://pastebin.com/6S7ibEyx - another draft, added knockback and some utilities to make the process of running around and spamming totems a touch safer. Feedback would be nice.
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" its look pretty good i dont know maybe we should try evasion stacking , is this a level 86 tree or did it import wrong on my side |
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" I've been just holding 2 points in my mind: - our regular gear + alira as a choice for league start - 111 passives around level 90. Added not so long ago: About the defense and sustain: maybe vitality + steel skin? IDK how to evasion stack tbh. Editado por útlima vez por Choptimist#2111 en 19 oct. 2021 9:54:49
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" the question is how much DPS per totem should we reach , like how much can we lose for defenses? |
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No honest idea, @Dudenessness12. It needs a look of somebody more experienced than myself. |
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" yeah true i am gonna wing it throw grace and iron reflexes on probably respec like crazy later |
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" Flesh and Stone is weaker now. Grace might be better. You will need a lower Precision, so more ACC on gear. And jade flask with inc evasion very important now. You might have missed my post with POB ( https://www.pathofexile.com/forum/view-thread/3005581/page/132#p24337796 ). Evasion stacking in it. Editado por útlima vez por Kharadas#5625 en 19 oct. 2021 10:19:29
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" Damage comes with equipment, so dont worry about putting like 8-10 points into defense. Editado por útlima vez por Kharadas#5625 en 19 oct. 2021 11:05:43
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" Noted. So do we need the aura reservation efficiency nodes now, then? |
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