[3.13] Hemz [CI] Carrion Me Daddy Golems with 83/88/84/100 resistances 10M DPS
" I think the safest is empower minion life meat shield feeding frenzy balance between safe/dps if elemental dmg empower minion life feeding frenzy elemental army balance between safe/dps if phys dmg Empower Maim Minion Life Support Feeding Frenzy dmg focused if cold minion life feeding frenzy bone chill elemental army dmg focus if phys minion life feeding frenzy maim awakened melee splash so there's a few possibilities depending on wut ur goin for since I have like 25ex worth of gear on mine, I decided to go with the safest route Editado por útlima vez por Mephisto415#3837 en 1 ene. 2021 18:30:25
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" Awesome info. You rock. I'll start with: Empower Maim Minion Life Support Feeding Frenzy and make another with: minion life feeding frenzy bone chill elemental army |
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" Bonechill linked to skitter would be the best, I link it to the AG to save a socket but it's a little less dmg. Your next possible upgrade would probably be the bow. Unfortunately I sold my old bow, but you can still see it on poe ninja. https://poe.ninja/challenge/builds/char/lllolll15/TankyAFk?i=0&search=name%3DTankyafk The Redeemer 4% aura mod scales with your %aura effect. This let's say you have 15auras with 400%, that mod is 240% inc dmg to your minions. I was given this idea of the bow by Valk_d The base doesn't need that enchant, instead of avian just get the multi mod craft. It's a bit difficult to craft though be ready to invest about 30ex~70ex or more depending on your luck. How to craft, Short version:
Spoiler
Fossil on +1dex and 4%redeemer
Survive annuls Force on +1 socketed prefix Bench the rest How to craft, Long version:
Spoiler
Get a base, preferbably with movement speed implicit and make sure your dex can support it. Make sure the base has enough ilvl to roll 4% Redeemer mod. Buy one with Redeemer influence or redeemer exalt slam it to give it the influence. Slam fossil combo Bound + Atheric + Facet Slam till you get these two suffix mods +1 dex 4% Redeemer mod. (According craft of exile this takes 24 tries for 63% chance to get) Now if it has an open suffix and open prefix, congrats it's basically done. If not, then you gotta annul. And if you accidentally annuled off either the +1 dex or 4% then it's back to rolling the fossils. With both open prefix and suffix, next step is to force on the +1 prefix. If one of the two prefix left is the +1 to all socketed mod, then read the spoiler below. If not just skip spoiler.
Spoiler
Bench suffix cannot be changed, then annul.
Possible outcomes: 1) annuled off bench craft, then bench suffix cannot be changed and try again. 2) annuled off the other random prefix mod, congrats now bench +2 and 8% quality and you are done. 3) annuled off the +1, time to move onto forcing it on. If you looked at POEdb, you will realize a Redeemer bow will only have 3 prefixes that are not attack mods and this includes the +1 to all socketed gems. So simply whipe the prefix clean by crafting suffix cannot be changed then scour. This will keep the +1 dex and 4% mod while deleting all the prefix and also the bench craft. Now craft cannot roll attacks and exalt slam. Chances of getting the +1 is about 30% If you failed to get it, repeat the process of whiping the prefix and try again. After you force on the +1 rest is simply benching on multi mod, +2, 8% Editado por útlima vez por Turbo32#5327 en 2 ene. 2021 4:23:19
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" Your build won't benefit from this though, you're using brutality, you deal no elemental dmg. |
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" Only the last curse applied will stay. Div Clarity instead of Purity of ice linked to enhance, gives more dps. Change flesh and stone to Anomalous dread for better survivalbility. Editado por útlima vez por Turbo32#5327 en 2 ene. 2021 1:24:25
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" Brutality should only affect the linked skill, like the Carrion Golem. |
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" eyyy big help, gonna try to craft a bow like that now then, thanks again! |
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" Yeah ofc, zombies, spectres and AG could benefit from elemental bonuses but what percentage of the dmg are we talking about? If ur main source of dmg are carrions - you shouldn't have any links or mods on gear to give ele bonus - it's just not effective enough. |
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https://pastebin.com/zy7Vr4F4
Here is my final version of the build (8k ES, around 400m total dps, great minion survivability) for carrion golems. I consider it very balanced. Some of my "conclusion" thoughts: 1. You should should rly try to have 2 of the frenzy monkeys. Helps a lot on bossing. 2. I consider Grave intensions a must have - it gives so much for just 2 points. 3. Area of effect is what everyone should think more about. This stat is very important for survival of ur minions. You shouldn't think that all of em have all ur auras all the time. And in some hard content (like delve or t19 beyonds) they would be evaporated in a heartbeat outside of area of effect. 4. Melee Splash (divergent) can boost ur clr speed by a huge margin in a high mob density content. (if you have enough dmg you can swap it with dmg on full life support or even multistrike). I wanna thx everyone in this thread who helped me get the build where it is now - I honestly would've never believed that I would be playing such min-maxed build. Special thank for Turbo32 being the source of ideas and inspiration to go on. Also for making and gifting me the most important item of my build - the cherry on top - THE dagger. Editado por útlima vez por Valk_d#5482 en 2 ene. 2021 3:44:54
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" That dagger <3 |
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