[3.13] Hemz [CI] Carrion Me Daddy Golems with 83/88/84/100 resistances 10M DPS

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NavarreElder escribió:
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Turbo32 escribió:
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tedbear2009 escribió:
Any advice on how to level scion? I got to lvl 83 with zombies and skeletons but now my dps is really low.


I remember I only needed to be at a minimum level to equip awakened gems then I was strong enough to run breaches and other things, I was using FAS spectres though.

It wasn't the FAS spectres.

You were just full of ZEAL and RIGHTEOUSNESS and VINEGAR. :D


And TEARS from dying 200 times as hollow palm while leveling in acts ._.
sry for double post :)
Editado por útlima vez por DuschtGernNackt#3291 en 12 dic. 2020 9:34:22
done ty
Hello!

Desperate call for help before this league is over! That's my POB, https://pastebin.com/FC0bycXj (hopefully it's set correctly).

I am currently working on my hungry loop, in order to use again my zombies, and trying to figure a way to fit in determination and grace while keeping haste and everything else active.

I would like to have at least 10m dps per golem, 13 auras active and 300% aura effect.

Please, advice me on the tweaks I should do to achieve that.

Suggestions for hungry loop setup, medium clusters # passives and rolls, tree revamp and anything else is highly appreciated.

Edit: Forgot to mention, my AG has a phys reduction helmet for nearby enemies, gloves with vulnerability curse and a kingmaker. Some random gems in my gear are there for leveling in order to use them on my hungry loop.

Thanks in advance.

Sincerely yours,
Lost in transaction Golemancer!
Editado por útlima vez por dep0n#2606 en 13 dic. 2020 9:36:20
Regarding Timeless Jewels: are passives they give range based, e.g. 10000-15000 give the same result?
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tedbear2009 escribió:
Regarding Timeless Jewels: are passives they give range based, e.g. 10000-15000 give the same result?


I thought they are unique in every different number.
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dep0n escribió:
Hello!

Spoiler
Desperate call for help before this league is over! That's my POB, https://pastebin.com/FC0bycXj (hopefully it's set correctly).

I am currently working on my hungry loop, in order to use again my zombies, and trying to figure a way to fit in determination and grace while keeping haste and everything else active.

I would like to have at least 10m dps per golem, 13 auras active and 300% aura effect.

Please, advice me on the tweaks I should do to achieve that.

Suggestions for hungry loop setup, medium clusters # passives and rolls, tree revamp and anything else is highly appreciated.

Edit: Forgot to mention, my AG has a phys reduction helmet for nearby enemies, gloves with vulnerability curse and a kingmaker. Some random gems in my gear are there for leveling in order to use them on my hungry loop.

Thanks in advance.

Sincerely yours,
Lost in transaction Golemancer!



Keep the same gears get 5 different RMR notables on mediums. So just get a 5th medium cluster jewel.
Then with 51% total RMR from jewels+tree and gear. (Not counting the 15% shield)
On Page 3, I talked about the sources you could get this 51%.
Spoiler
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Turbo32 escribió:
So for those who are wondering exactly just how much Reduce Mana Reserved (RMR) implicit gems you need to run all 14 auras (including aspects and 3 auras linked to enhance)
The answer is Zero.
At least with my triple large cluster skill tree setup you can do it with Zero jewels with Reduced Mana Reserved implicit.

What you need is to have 5 medium cluster jewels with reduce mana reservation notables and an helm enchantment.
If you don't have a Helm enchant then maybe you'll need the 6th medium cluster notable for more RMR

I counted I have a total of -51% Mana reservation, and a -15% to socketed shield.
So going to list out where you can get this -51% from.
Skill tree ================== 28%
Champion of the cause annoint= 4%
Might of the meek jewel======= 2%
Conqueror's Efficiency ======= 2%
Alpha's howl ================= 8%
Redeemer Simplex amulet======= 7%

And that's a total of 51% Reduced mana reservation.
Non of the gears required will need an Awakener's orb, so they are all craftable within a reasonable amount of currency.

So a few things to take notice of.
1) The first big upgrade you should buy is a Divergent Determination, not a
overpriced -RMR implicit jewel.
This is the main source of your physical damage reduction.

To make this skill work you will want to also run grace because the
Divergent quality will grant a % of your evasion as extra amour.
You can boost this effect with Enhance linked to it.

2) My profile is public, if you're wondering why i don't have the 14 said
auras it's because I'm lazy and took out precision for a portal gem.

3) You don't really need to get Stalwart Commander on your 6th medium cluster,
it's just there to further boost my amour. But I did T15 100% deli maps
without it before.

Overall this CI build is a big jigsaw puzzle with endless upgrade possibilities.
I'm pretty sure my build is not the most optimal in terms of damage or max ES.
Really hope to see others try this out and find new ways to upgrade.

PS: If I made any mistakes above you are free to let me know and I'll edit.

You will be able to turn on everything GL.
Editado por útlima vez por Turbo32#5327 en 13 dic. 2020 12:16:57
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Turbo32 escribió:
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dep0n escribió:
Hello!

Spoiler
Desperate call for help before this league is over! That's my POB, https://pastebin.com/FC0bycXj (hopefully it's set correctly).

I am currently working on my hungry loop, in order to use again my zombies, and trying to figure a way to fit in determination and grace while keeping haste and everything else active.

I would like to have at least 10m dps per golem, 13 auras active and 300% aura effect.

Please, advice me on the tweaks I should do to achieve that.

Suggestions for hungry loop setup, medium clusters # passives and rolls, tree revamp and anything else is highly appreciated.

Edit: Forgot to mention, my AG has a phys reduction helmet for nearby enemies, gloves with vulnerability curse and a kingmaker. Some random gems in my gear are there for leveling in order to use them on my hungry loop.

Thanks in advance.

Sincerely yours,
Lost in transaction Golemancer!



Keep the same gears get 5 different RMR notables on mediums. So just get a 5th medium cluster jewel.
Then with 51% total RMR from jewels+tree and gear. (Not counting the 15% shield)
On Page 3, I talked about the sources you could get this 51%.
Spoiler
"
Turbo32 escribió:
So for those who are wondering exactly just how much Reduce Mana Reserved (RMR) implicit gems you need to run all 14 auras (including aspects and 3 auras linked to enhance)
The answer is Zero.
At least with my triple large cluster skill tree setup you can do it with Zero jewels with Reduced Mana Reserved implicit.

What you need is to have 5 medium cluster jewels with reduce mana reservation notables and an helm enchantment.
If you don't have a Helm enchant then maybe you'll need the 6th medium cluster notable for more RMR

I counted I have a total of -51% Mana reservation, and a -15% to socketed shield.
So going to list out where you can get this -51% from.
Skill tree ================== 28%
Champion of the cause annoint= 4%
Might of the meek jewel======= 2%
Conqueror's Efficiency ======= 2%
Alpha's howl ================= 8%
Redeemer Simplex amulet======= 7%

And that's a total of 51% Reduced mana reservation.
Non of the gears required will need an Awakener's orb, so they are all craftable within a reasonable amount of currency.

So a few things to take notice of.
1) The first big upgrade you should buy is a Divergent Determination, not a
overpriced -RMR implicit jewel.
This is the main source of your physical damage reduction.

To make this skill work you will want to also run grace because the
Divergent quality will grant a % of your evasion as extra amour.
You can boost this effect with Enhance linked to it.

2) My profile is public, if you're wondering why i don't have the 14 said
auras it's because I'm lazy and took out precision for a portal gem.

3) You don't really need to get Stalwart Commander on your 6th medium cluster,
it's just there to further boost my amour. But I did T15 100% deli maps
without it before.

Overall this CI build is a big jigsaw puzzle with endless upgrade possibilities.
I'm pretty sure my build is not the most optimal in terms of damage or max ES.
Really hope to see others try this out and find new ways to upgrade.

PS: If I made any mistakes above you are free to let me know and I'll edit.

You will be able to turn on everything GL.


Thanks to you I managed to fit Grace + Determination without losing dps! Just 1k ES which I guess won't be missed. I am sitting to 5k ES now and 20m total dps. Now I should figure out how to improve dps without losing any defences or going bankrupt!
Once again I am broke but I took a big step up. I thought I would never ditch my 320% elegant hubris (going on sale for 200ex) but with breaking of 400% aura effect it became a viable path with very little dps loss but huge gain of ES and minion survivability. Faster, tankier, more enjoyable. Not budget friendly though.
Build now has 7600 ES and 280m dps.

https://pastebin.com/XvDvw0ww


With this it seems that my minions and I don't get the frenzy and power charges. Am I missing something there?

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