[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS
Does it make sense to have at least one Feasting Fiends notable instead of Renewal if you have no other sources of life leech for minions? Same minion damage but +10% max life and 0.4% life leech instead of 1% life regen. Looks better on paper?
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" Nobody else seems to be getting this error and they work fine for me. You don't mention that you are using the pob fork is it perhaps that I updated the new pastbins to the 3.12 tree and the non fork has not done that yet? If you are using Pob Community fork version 1.4.170.9 and are still having issues then I'm not sure whats wrong " I have already chosen defense over offense in almost every location I can so its hard to make it tankier without really crippling something. You could swap Pride for Grace but thats a big DPS loss and we already have good evasion, more will do nothing against spells. Swapping darkness enthroned belt for Bated breach swaps some damage for ES. You lose blinding minions though so thats a defensive layer lost You could swap Clayshaper for Ephemeral Edge. -25% damage for +13% more ES. You do lose some minion life though " Getting perfect clusters will be harder now but I also never though Vicious Bites was *that* great and now its nerfed. Looking at the new numbers Vicious Bites is worth about 7% more damage which is ok but I'd rather have flat ES or chaos res or all attributes on all the minor nodes + save an extra point to spend elsewhere where I can get utility and not just damage " Renewel is significantly better damage then feasting fiends but the main reason that I haven't gotten minion leech from tree or jewels is that it only benefits the golems and only while they are attacking (won't help them diving in Sirus storms for example). On paper the golems are squishier but maybe its how they kill everything they touch but I've always found that zombies and spectres were more likely to die. Regen makes everything more tanky not just the golems |
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Does any one know how minions will affect the Heist encounters?
Since we dont want to be seen / trigger the alarm / attack the wrong enemies? I hope you get my point ^^ |
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Did the build get nerfed or it's viable?
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" Page 1, first line: 3.12 Patch Info Wow this build actually got buffed in 3.12 |
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I'm worried about the possibility of playing this build (or invocation) with the detection system, do you think it's okay? |
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" In the Q&A session they said that a minion build may be not the best for Heist but totally viable. They tested several builds and they work just fine. Editado por útlima vez por SuddenBear1#1680 en 17 sept. 2020 3:04:11
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Ok ty ;)
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https://www.pathofexile.com/forum/view-thread/2936122 - full list of new quality gems.
I've seen your FAQ but I think about Generosity with +100% effect? Can we use it or 10% extra reserve is absolutely impossible there? Editado por útlima vez por Ksakep#0062 en 17 sept. 2020 6:16:33
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Spoiler
New Clarity quality "You and nearby Allies have 20% increased Damage while on Full Mana" this is a pure buff, wonderful!
Edit: Sorry this won't work, as we reserve life\mana. And full life\mana implies in particular the absence of reserves. Editado por útlima vez por aror#3367 en 17 sept. 2020 9:40:54
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