Im currently trying to craft a helmet, i have 3 good prefixes locked in, but i have a suffix wich is: "Increased rarity of items found" is there anyway to remove this in harvest without gamble? I had someone talk about you could do something to remove it safely, but cant remember, anyone know?
Now craft multimod and then craft cast socketed spells on skill use and Double Damage from your crafting bench.
Now add a fire mod to fill up your final prefix.
Finally remove a non caster mod and add a caster mod until it eats your multimod and not your double damage to replace it with spell crit. you may have to recraft double damage.
Your final wand should be:
T0 attack Fire damage
T1 %Spell damage
Rerollable fire prefix(its the only modifiable fire mod on your item)
Spell crit (rerollable)
Double damage
Cast socketed spells on skill use
Honestly no better mods for a wand if your VD spellslinger.
don't understand part with guaranteed "Spell crit (rerollable)"
before this step we have:
T0 attack Fire damage
T1 %Spell damage
Rerollable fire prefix Multimod
Double damage
Cast socketed spells on skill use
you say "remove a non caster mod and add a caster mod until it eats your multimod" but there is 2 possible results:
#% increased Cast Speed [Caster][Speed]
#% increased Critical Strike Chance for Spells [Caster][Critical]
so it's only 50/50 that we receive crit or i don't understand something?
if we receive cast speed then only solution i see to remove it "remove speed" which is very rare - i don't see a single one yet...
seems i don't understand how to guarantee crit like you say in this guide.
iam now with thinking what to do next
I also wonder which give us best possible dps for our wand? Flat Fire to wand? %Fire Damage? Fire Damages to Spells?
I'm trying to push this build to max but I'm too noob at calculation as PoB doesn't had a correct calculation for spellslinger yet.
Im currently trying to craft a helmet, i have 3 good prefixes locked in, but i have a suffix wich is: "Increased rarity of items found" is there anyway to remove this in harvest without gamble? I had someone talk about you could do something to remove it safely, but cant remember, anyone know?
at first, let me say it's a great read here, all these crafting advise and little tips around the Necro are incredible.
Something that wasn't clearly covered over the last many pages was the use of "Glancing Blows".
Is it worth it? or differently asked: under which circumstances is it worth it?
I'm currently at 54%/48% block chance, with Rumi's 70%/58%. Room for more through anointment/better crafts.
I see the benefit of GB when you don't want to push the block rate further and/or don't want to depend on Rumi's Flask. Is there any other benefit i miss? whats the general opinion on this?
--
side question, probably making an extra post to this thread:
im runnning T14 without problems, T16 with occasionally dying, but currently im not able to kill sirus on my own. Crafting priority for Gear is Helmet>Amu>Rings. Does any1 notice a fundamental mistake i have made, or is just further gear improvement needed? Still unsure for skill gems:
- add vDD to 6-link
- Defensive Skill (molten shell? steelskin? Immortal call?)
- Curse Elemental weakness vs Flammability)
that said, its my second league an i don't have too much experience with this fight, this could be a problem as well ;-) nevertheless i'm far off from 'facetanking' any big bosses.
Im currently trying to craft a helmet, i have 3 good prefixes locked in, but i have a suffix wich is: "Increased rarity of items found" is there anyway to remove this in harvest without gamble? I had someone talk about you could do something to remove it safely, but cant remember, anyone know?
That does not have a tag, so I think you would have to annul it.
at first, let me say it's a great read here, all these crafting advise and little tips around the Necro are incredible.
Something that wasn't clearly covered over the last many pages was the use of "Glancing Blows".
Is it worth it? or differently asked: under which circumstances is it worth it?
I'm currently at 54%/48% block chance, with Rumi's 70%/58%. Room for more through anointment/better crafts.
I see the benefit of GB when you don't want to push the block rate further and/or don't want to depend on Rumi's Flask. Is there any other benefit i miss? whats the general opinion on this?
--
side question, probably making an extra post to this thread:
im runnning T14 without problems, T16 with occasionally dying, but currently im not able to kill sirus on my own. Crafting priority for Gear is Helmet>Amu>Rings. Does any1 notice a fundamental mistake i have made, or is just further gear improvement needed? Still unsure for skill gems:
- add vDD to 6-link
- Defensive Skill (molten shell? steelskin? Immortal call?)
- Curse Elemental weakness vs Flammability)
that said, its my second league an i don't have too much experience with this fight, this could be a problem as well ;-) nevertheless i'm far off from 'facetanking' any big bosses.
thanks a lot and best regards :-)
Well, you are missing some enchants or have space for more mods, like your Helm. Are you chaos capped? The ammy anointment would be helpful. Did you use POB to make your character?
Editado por útlima vez por jrockenstein#1403 en 16 jul. 2020 7:45:04