[3.9] NecrooKeeper - Tanky & Cheap Spectre/Skellies/Zombies LeagueStarter + Endgame Farmer

Hi, I'm running a summoner build but it's super sloppy.

Just curious, are Grave Intentions and Ravenous Horde not worth the skill points? They seem like very good nodes, but it does require to sacrifice a lot of nodes. Just curious about your thoughts on that.

Also, why do you use multistrike with Vaal Summon Skeletons when it says it can't be used with Vaal skills?
Editado por útlima vez por Cyrlous#1036 en 2 may. 2020 16:26:00
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Cyrlous escribió:
Hi, I'm running a summoner build but it's super sloppy.

Just curious, are Grave Intentions and Ravenous Horde not worth the skill points? They seem like very good nodes, but it does require to sacrifice a lot of nodes. Just curious about your thoughts on that.

Also, why do you use multistrike with Vaal Summon Skeletons when it says it can't be used with Vaal skills?


For grave intentions, your minions are already tanky enough that the chaos res and life as ES are of limited use. Unholy might is usually good for physical damage, but only our skeletons do physical and they're linked with Brutality (no chaos damage). Unholy might adds phys as chaos which doesn't work with brutality. Also, skeletons are usually used for single target DPS, and so they're not often killing monsters, so unholy might has a really low uptime for them (assuming we weren't using brutality).

Ravenous Horde is indeed a good passive, but it's far, which is why we anoint it on our amulet (as described in the amulet gearing section).

Vaal Summon Skeletons actually gives you active skills - Summon Skeletons and Vaal Summon Skeletons. Multistrike works fine with the regular Summon Skeletons, and that's what we're using the vast majority of the time. The DPS increase from it is too good (and vaal summon skele's dps comes from the sheer number of skeletons, so supports are a little less important - it's OK to have multistrike not do anything for the vaal version).

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