[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL
Pestilent Strike/Viper Strile - Deadly Ailments - Vile Toxins - Added Chaos damage - Multistrike - Melee Physical damage
|
|
Hi Torstein,
First of all, I would like to thank you for a very solid build with exceptionally well-written guide. This build is deleting every existing enemy in the game (except of HoGM) in a blink of an eye. I did all end-game carries, fully-delirious double-beyond maps, etc. I was using pestillent strike/viper strike for mapping/bossing and venom gyre for blighted maps. Harvest was a nice league to experiment a little, so I slightly deviated from your guide to build more defensively. Here is what I crafted:
Spoiler
I went Divine Flesh route for effective 80/80/80/85 resists as the standard build has most problems with elemental damage. For phys mitigation I dropped arctic armour as I try not to be stationary at all times (IMHO guaranteed death in modern PoE). Instead, I went with hunter chest with phys taken as chaos and thread of hope for spell dodge. As I avoid to be stationary, I use regular molten shell on CWDT and Wind Dancer. I prefer vaal grace instead. The +1 curse and temporal chains also help quite a bit both defensively and offensively, but this is just a luxury. I also liked using ancestral protector + 2 wither totems instead of 3 wither totems with faster casting. Feels way smoother (at least to me) and I have learnt to apply initial wither by withering step. Anyway, I ended up with ~15M SDPS with dual-wielding claws and over 6.5k life for pestillent strike (double for viper strike). The claw-shield version has ~11M SDPS, but even more defences. Overall, a great build. Many, many thanks!!! DI ignite inquisitor: https://www.pathofexile.com/forum/view-thread/3080303/
(retired) MoMMeme hiero: https://www.pathofexile.com/forum/view-thread/2487766 |
|
" Tyvm for the feedback! I'm atm at work but im looking forward to see what you've come up with. 😊 |
|
A small appendix. As the last craft, I finally fixed the ring:
Life gain on hit is T2 only, but still nice. DI ignite inquisitor: https://www.pathofexile.com/forum/view-thread/3080303/
(retired) MoMMeme hiero: https://www.pathofexile.com/forum/view-thread/2487766 |
|
" I've looked into your PoB. it's quite good but xD level of your gear won't be replicable anymore without stack of mirrors to invest. What Harvest gave to the players will never be available again. They already ruined Standard league with it. Your items are exceptional for the build. Getting such combinations of stats and tiers is ending with Harvest and builds everyone was able to jack to insanity will be over. I would gladly incorporate some of your ideas but build in it's original state is already tight for the majority of player base. Ill try to experiment some more to shove in Divine Flesh but so far I had to sacrifice a lot and it wasn't worth it. Just life gain on hit that you have with your gear is almost double from my gear, it's nuts. xD Anyway, I appreciate very much your effort to give your twist to the build and being able to all kinds of insane content that game has. Ty for posting and being part of community. :) Cya in Heist! |
|
" Interesting take. What other mods did the jewel in the bottom area give you? For example there's a node called "ritual of shadows", that gives "35% increased chaos damage" and "25% to inflict Withered for 2 seconds on hit". If you go for any timeless jewel in this build, you should look for a jewel with this node nearby. I'll expand on this further down this post. "+1 curses is pretty cool in this build. If you don't want to lose the perfect form, you can also get +1 curse enchant on your amulet (or a vaal implicit +1 curse amulet, lol). To compensate for the loss of tribal fury, you can use gloves with +1 targets hit by strike skills. This opens up the glove slot for more diversity as well. Also you should definitely get "onslaught on hit" on the Circle of Nostalgia, best implicit you can get on there. --------------- My variation of this build in Harvest league also revolved around divine flesh, which I wanted to try since someone did this in this thread last league. Imho it is a bit safer than the soul tether + Corrupted Soul keystone variant, that I did last league. I ticked almost all of my league goals: - 6k+ life - 10M DPS (without wither stacks/spider webs) // 19.9M DPS with 15 wither/3 spider => even with a mediocre chest corruption possible to get over 20M DPS - 88% chaos resist (85% with divine flesh, another 3% with small chaos resist cluster and the "Born of Chaos" passive skill; could do another 1% max chaos with the "Cult of Chaos" notable, which I did have through my Glorious Vanity, but didn't want to spend another 3 points) - Craft a perfect item (gloves, belt) - Craft some really nice items, but not perfect (insane claws, ring, boots, helm, amulet) Which items were missing for my build: - vaal "corrupted blood can't be inflicted" jewel (only hit crap all league) - +1 socketed gems on the perfect form ([double-]corrupted about 100 of them this league - +2 aoe/duration gems (not on the same one), reduced crit dmg, inc. dmg, 6 white sockets - but not +1 gems or +1 max. resists) - watcher's eye with "Damaging Ailments you inflict deal Damage 15% faster while affected by Malevolence", couldn't afford one early on and later the prices were insane I would have really liked to get my first lvl 100 with this build, but last league and this league I only made it to 99. Too many deaths to bullshit and not enough playtime on my end. Also I don't like chayula runs etc... so mapping only. My items this league: Too tired to link all the cluster jewels, but Harvest crafting was pretty insane for them. For example 5% chaos res on 8/9 passive large jewel => 15% chaos res with all 3 notables taken. Or +max life, 2x resists on a 3 passive small life cluster with fettle => mine had 16% chaos res, 18% fire res, +7 max life. If you're looking for cluster jewel setups, you can look at my PoB. I did incorporate the enduring charges + max. chaos res this league. Glorious Vanity Xibaqua jewel => 4002 (linked from discord, please message me if the image is not working, can upload somewhere else) Other Glorious Vanity jewels suitable for this build (Ritual of Shadows on Arcane Vision: 2 Ritual of Shadows 431 4 passive points for 2x Ritual of Shadows 5518 5 passive points (1 Ritual of Shadows): 721 2834 4002 4470 6766 6791 Also note that the rolled notables/passives with the Timeless Jewels are the same, if you have the same number on it. Meaning a "Xibaqua 4002" has the same passives as a "Doryani 4002", apart from the keystone of course. Has to be in the same jewel socket in the tree as well. I confirmed this by obtaining about 400 Doryani jewels last league (compiling the list you see above) and then using the list to get Xibaqua jewels this league with the same numbers. And to my surprise they all had the ritual of shadows node as well. I then got a 431 Xibaqua this league and it had the same rolls my 431 Doryani jewel has in standard. @Torstein: Loving this build, but after 2 leagues with it, I will finally move one to something else. Glad I spent time playing this. Great guide/build and also a lot of cool people in this thread :) |
|
https://www.pathofexile.com/forum/view-thread/2935368
" Can we Fossil craft weapons? |
|
" I am not an expert of fossil crafting, because I am going to play this build during Heist I am also a little concern about these craft changes. They are removing Bleed and Poison tag whatsoever, but the essence of corroded fossil is Bleed and Poison x10. So they might change the tag to ailment (with combined with block elemental, fire, cold, light means still bleeding and poison) or crafting bleed/poison dmg with fossil might gone. ING: Leesaurk Editado por útlima vez por Leesaurk#4179 en 15 sept. 2020 1:23:32
|
|
" Looking at the new mod tag list from GGG (linked in the manifesto for heist): https://www.pathofexile.com/public/news/2020-09-15/mods.html 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage - Tags: Damage, Chaos, Attack, Ailment If any fossil still allows for more Chaos or Ailment mods, the fossil crafting for claws will still work. Will be a lot harder than in Harvest, but that is true for almost all the gear crafting. Should be very comparable to the crafting before Harvest, which was a little more annoying, but the even the non-perfect attempts could be sold off (some with profit even). So all in all, I wouldn't be worried too much. Editado por útlima vez por blastinMot#6703 en 15 sept. 2020 2:02:25
|
|
" I probably should have added one thing in my previous post: the build is incredibly cheap for what it can do. It may sound very strange given my gear, but getting to this level is not mandatory at all. I killed my first sirus with random scraps that costed me less than 1ex while still wielding wasp nests. I was writing my remarks having in mind regular (not-broken) leagues. For the divine flesh you get around 70% chaos resist from the ring, and then you can have another 40% from Method to the Madness passive circle (I had it allocated for quite some time and there is a nice jewel spot too). So what you are missing to cap 85% is only 35%, which you can easily achieve via crafting bench. I have also not used cluster jewels as I did not feel I really need them, but you can have chaos resist there too. For the chest, it should be pretty cheap too. I bought mine for 45c with T2 life, additional curse and chaos taken as phys. The seller said that it would be a great chest, but chaos taken as phys ruined it (it was the beginning of harvest, so noone knew it could be easily removed). So I imagine, in regular leagues the situation would be similar. Anyway, as I said, additional curse is just a luxury (but it helps tremendously). The temp chains gloves costed me only 3ex, as apparently all the TR/CA/SA folks are hunting for despair corruption ¯\_(ツ)_/¯. Anyway, the regular build is still very good even without harvest. I am pretty confident it can tackle all the content as well. Thanks again for a great guide. Have fun in Heist! DI ignite inquisitor: https://www.pathofexile.com/forum/view-thread/3080303/
(retired) MoMMeme hiero: https://www.pathofexile.com/forum/view-thread/2487766 |
|