[3.20] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything
Quick question. As somebody who currently uses flat INT on gear instead of %+, would I be justified in using Might Of The Meek (4 nodes) at Scion start instead of Coldhearted Calculation (3 nodes).
That's taking into account that I'll have a throwaway passive point soon. Unless I'm miscalculating, this would be the difference: Coldhearted Calculation: 40+ INT (50 with the throwaway passive point) 12% Spell Damage 20% mana regen rate Might Of The Meek: 12.5+ INT 30% Spell Damage 0.5% life regen per second 9% Elemental res I just want to make sure I'm not overlooking anything important. |
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" No, trading 3x +10 Intelligence nodes + Coldheart Calculation for 3x Spell damage nodes (upper right of Scion start) + Might of the meek socketed in jewel slot right of Scion start is just a bad, bad idea no matter how you look at it. Let me get straight to you: Intelligence is the main stat we are looking for. More than that, this league benefits of stacking Intelligence are bigger than any league before because: -Intelligence gives us flat damage for IceStorm + %increased damage from different sources like staff and shaper amulet with 1% increased damage per 15 intelligence. -Higher Intelligence gives us higher IceStorm duration which translates into higher DPS -Intelligence gives us % increased Energy Shield (higher ES value) and with the introduction of Tranquility anointing enchant, % increased ES from Intelligence for example gives us % increased spell damage -Intelligence gives us mana, more mana means more ES with Arcane Will notable and also if you use a Watcher's Eye with Clarity mod % of Maximum Mana as Extra Maximum Energy Shield. -We are not using anymore this league Winter Orb so more +intelligence nodes instead of % increased spell damage nodes have full usage efficiency now. Spell damage nodes were boosting Winter Orb damage better than pure Intelligence nodes. To understand what i am talking about i can tell you a single example: I get from Tranquility anointment - 185 % increased spell damage modifier without having any % increased Energy Shield node in the tree taken. Most of this value comes from Intelligence (from 589% increased Energy Shield) and a small portion of it comes from 20% increased Energy Shield crafted prefix on my shaper amulet, from 5% increased ES on Emperor Mastery jewel and from 5% increased ES on Watcher's Eye jewel. Editado por útlima vez por lilianmarius#0775 en 8 oct. 2019 9:12:33
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" Hey Illi youre my hero thats soooo great. the winter orb thing works perfect. Killed in a t15 map first time 2 bosses and 7 nodes. wow. now i try it in a blighted map. And the rampage thing will i try if i have a jewel with a little more strg the axe need a bunch of strengst. thanks again. with winter orb it works way better as i can cast and make towers. |
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Now I saw that the Rampage axe requires 140 Strength. Well I have more than that :).
Also if you use WO you should also replace AA with Herald of Ice to increase the clearing speed helped by Herald explosions. |
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Man I'm an idiot. I wrongly assumed that shaper amulets had a range of 9-12% increased attributes like the 9-12% increased Int that you see on shaper armour. Now that I know that the Tier 1 range is 10-12% for amulets I'm glad I passed on what I thought were over priced amulets, but the ones with the T1 affix seem astronomically high.
Most I'm seeing with both mods are 10-12 EX or more and not the most desirable bases (and/or crappy mods with no open suffixes)...if that's what people are paying I'll save up but it seems way too much. Either way I'll keep saving or try to alt slam one on my own. I've got my golden oils ready and waiting. Editado por útlima vez por SasoriOtoko#1218 en 8 oct. 2019 11:08:59
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" Hello, please how its possible to run this aura setup. Im currently lvl 93 and: Discipline: 30% reserved Flesh and Stone: 21% reserved Arctic: 21% reserved Aspect: 30% reserved Thats 102%. What im doing wrong?:) |
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You need Sovereignty node, near Zealot Oath to make that works, plus as someone said before (think Lilian) you also can use some fertile mind or brute force with less mana reserve as corrupted implicit to leave some mana for skills--- i currently run 4 auras and i've 70 mana left for skills.
And deffo gonna try that rampaging cyclone thingy with the axe... have been struggling in blight map for low performance at the point tht i've sold every single red blighted map that i've found so far. Let's see if i've understood it good and can make it to use :) Indeed really good advice :) PS: Noob question about the amulet. If i buy a shaped amulet let's say like this Rarity: Rare Glyph Pendant Turquoise Amulet -------- Requirements: Level: 64 -------- Item Level: 84 -------- +24 to Dexterity and Intelligence -------- 9% increased Attributes 1% increased Damage per 15 Intelligence -------- Shaper Item -------- can i double mod with int and let's say max ES%? I dont want like to spend 4ex on the amulet and 2ex (i think the multimod is 2ex to craft) to craft stuff then it can't be done... i mean i've a budget atm of 6ex. Editado por útlima vez por Schata#5773 en 8 oct. 2019 16:15:48
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" 1. Don't buy that. You want at least 10% increased attributes (reroll to 12% via beastcrafting cheaply.) 2. You need a free suffix for Aspect of the Spider (if you're putting that on amulet.) 3. % increased attributes is a suffix, Spider is a suffix, multi craft is a suffix, % increased damage is a prefix. So you get to craft two ES prefixes on the amulet. It's still a very nice item; you'll just have to get your resists or Int elsewhere. If you put Spider on your boots/gloves/helm, then you can craft int instead on the amulet. Editado por útlima vez por Graiaule#7461 en 8 oct. 2019 16:37:44
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I've spider on boots, tho they're still at 20% ms, i'll still need to get a pair with 30+ ms, but maybe the amu is the next upgrade i need.
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When your gear is done and you don't have what to do with your currency you buy stuff like this OP flask:
One of the most OP flask if not the most OP for many builds! Now i can really see the Consecrated Ground due to changed MTX of the mechanic which is incorporated in this flask :) Editado por útlima vez por lilianmarius#0775 en 8 oct. 2019 17:24:00
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